Player Matchup

Anubis
Anubis
 
Anubis
Level 322
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CaliKilo01
Neith
Level 122
God Stats
4W - 1L
1,921 SR
Queue Stats
291W - 318L
1,470 Elo+
Solo
Da Ji
Da Ji
MKZ xWOLVERINEx
Da Ji
Level 159
God Stats
4W - 1L
1,719 SR
Queue Stats
174W - 150L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
McGuinnesss
Cthulhu
Level 148
God Stats
6W - 3L
1,498 SR
Queue Stats
469W - 493L
1,582 Elo+
Solo
Hel
Hel
darkir1
Hel
Level 209
God Stats
11W - 11L
1,516 SR
Queue Stats
825W - 825L
1,610 Elo+
Solo
Team Averages
Level 192
1,631 SR
1,544 Elo+

VS

Team Averages
Level 143
1,513 SR
1,501 Elo+
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Killerguard75
Hercules
Level 96
God Stats
2W - 3L
1,487 SR
Queue Stats
94W - 78L
1,548 Elo+
Solo
Cabrakan
Cabrakan
Obaflip
Cabrakan
Level 145
God Stats
3W - 5L
1,524 SR
Queue Stats
269W - 303L
1,456 Elo+
Solo
Nut
Nut
TSR K1NG
Nut
Level 158
God Stats
1W - 5L
1,551 SR
Queue Stats
339W - 339L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 1 / 2
5,507
1,101
2,290
3,091
2,830
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
10
1 / 1 / 2
5,578
1,116
3,277
3,222
1,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
0 / 1 / 4
5,125
1,025
2,839
3,611
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
McGuinnesss
Cthulhu
9
1 / 2 / 2
5,445
1,089
2,467
5,992
3,269
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Hel
10
1 / 0 / 3
5,372
1,074
2,923
1,487
1,260
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 0 / 1
5,373
1,075
4,532
2,417
793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hel
 
Hel
1
0 / 0 / 0
1,208
242
0
0
0
Hercules
Killerguard75
Hercules
9
0 / 1 / 4
4,850
970
3,526
5,968
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
Obaflip
Cabrakan
9
1 / 2 / 3
5,213
1,043
747
4,088
4,211
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
2 / 1 / 3
5,419
1,084
3,070
3,467
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
4
Kills
5
5
Deaths
4
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
2
2
L
Charybdis
 
Charybdis
2
0
1
2.5
L
Hel
 
Hel
0
0
0
0
W
Neith
1
1
2
2
L
Hercules
Killerguard75
Hercules
0
1
4
2
W
0
1
4
2
W
Cthulhu
McGuinnesss
Cthulhu
1
2
2
1
L
Cabrakan
Obaflip
Cabrakan
1
2
3
1.25
L
2
1
3
3.5
W
Hel
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,796
Damage
11,875
17,403
Taken
15,940
11,055
Mitigated
10,154
8,127
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,290
89
0
374
3,091
2,830
92
243
2,848
10,020
238
L
Charybdis
 
Charybdis
4,532
1,604
248
719
2,417
793
0
1,251
1,166
0
14,633
L
Hel
 
Hel
0
0
0
0
0
0
0
0
0
0
0
W
Neith
3,277
1,039
111
452
3,222
1,125
0
62
3,160
0
11,707
L
Hercules
Killerguard75
Hercules
3,526
324
442
1,144
5,968
4,098
0
2,468
3,500
0
5,633
W
2,839
398
172
250
3,611
2,571
81
0
3,611
273
4,019
W
Cthulhu
McGuinnesss
Cthulhu
2,467
0
854
721
5,992
3,269
0
401
5,591
8,541
87
L
Cabrakan
Obaflip
Cabrakan
747
144
298
775
4,088
4,211
0
1,952
2,136
972
0
L
3,070
1,273
423
998
3,467
1,052
0
2,109
1,358
0
9,990
W
Hel
2,923
165
4,231
962
1,487
1,260
154
41
1,446
5,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,027
Gold Earned
22,063
65
Minions Killed
37
0
Camps Cleared
0
541,878
Distance Traveled
417,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,507
1,101
21
4
0
92,052
0
L
Charybdis
5,373
1,075
24
5
0
98,752
0
L
Hel
1,208
242
0
0
0
0
0
W
Neith
5,578
1,116
22
4
0
106,193
0
L
Hercules
4,850
970
3
1
0
111,174
0
W
Da Ji
5,125
1,025
10
2
0
117,935
0
W
Cthulhu
5,445
1,089
6
1
0
111,014
0
L
Cabrakan
5,213
1,043
0
0
0
97,870
0
L
Nut
5,419
1,084
10
2
0
109,546
0
W
Hel
5,372
1,074
6
1
0
114,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role