Player Matchup

Danzaburou
Danzaburou
FluxTheFrog
Danzaburou
Level 87
God Stats
4W - 2L
1,873 SR
Queue Stats
137W - 126L
1,563 Elo+
Solo
Ares
Ares
Gil4Fab
Ares
Level 156
God Stats
4W - 3L
1,473 SR
Queue Stats
264W - 292L
1,416 Elo+
Solo
Chiron
Chiron
OnlyTrashTeam
Chiron
Level 27
God Stats
2W - 1L
1,708 SR
Queue Stats
72W - 76L
1,504 Elo+
Solo
Ix Chel
Ix Chel
XdSpitS
Ix Chel
Level 144
God Stats
5W - 6L
1,350 SR
Queue Stats
601W - 612L
1,472 Elo+
Solo
Charon
Charon
elSheune
Charon
Level 168
God Stats
14W - 12L
1,577 SR
Queue Stats
779W - 825L
1,462 Elo+
Solo
Team Averages
Level 116
1,596 SR
1,483 Elo+

VS

Team Averages
Level 85
1,528 SR
1,518 Elo+
Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Niwekei
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
cc1911
Fenrir
Level 62
God Stats
4W - 2L
1,646 SR
Queue Stats
193W - 188L
1,519 Elo+
Solo
Hachiman
Hachiman
lusimarley3
Hachiman
Level 140
God Stats
9W - 8L
1,495 SR
Queue Stats
260W - 270L
1,478 Elo+
Solo
Jing Wei
Jing Wei
polok20
Jing Wei
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 124L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FluxTheFrog
Danzaburou
14
5 / 1 / 15
8,642
1,235
10,941
8,886
3,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ares
Gil4Fab
Ares
13
4 / 1 / 12
8,320
1,189
5,262
10,060
12,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 0 / 6
7,653
1,093
3,623
1,093
404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
XdSpitS
Ix Chel
12
3 / 1 / 6
7,267
1,038
1,957
3,167
1,521
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon
elSheune
Charon
13
5 / 1 / 14
7,927
1,132
8,777
12,517
8,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 2 / 2
5,627
804
7,386
3,645
1,183
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
Niwekei
Guan Yu
10
2 / 7 / 1
6,445
921
2,514
8,787
4,577
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
cc1911
Fenrir
12
1 / 5 / 3
6,140
877
1,561
7,260
5,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
lusimarley3
Hachiman
9
0 / 4 / 3
5,493
785
4,203
6,569
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jing Wei
polok20
Jing Wei
12
1 / 3 / 2
6,331
904
4,271
5,822
1,991
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
21
Kills
4
4
Deaths
21
53
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
2
0.5
W
Danzaburou
FluxTheFrog
Danzaburou
5
1
15
12.5
W
Ares
Gil4Fab
Ares
4
1
12
10
L
Guan Yu
Niwekei
Guan Yu
2
7
1
0.36
W
4
0
6
7
W
Ix Chel
XdSpitS
Ix Chel
3
1
6
6
L
Fenrir
cc1911
Fenrir
1
5
3
0.5
W
Charon
elSheune
Charon
5
1
14
12
L
Hachiman
lusimarley3
Hachiman
0
4
3
0.38
L
Jing Wei
polok20
Jing Wei
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,560
Damage
19,935
35,723
Taken
32,083
25,866
Mitigated
15,181
17,089
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,386
422
0
171
3,645
1,183
0
1,402
2,162
13,950
0
W
Danzaburou
FluxTheFrog
Danzaburou
10,941
4,725
378
2,463
8,886
3,303
3,167
2,373
4,950
0
32,230
W
Ares
Gil4Fab
Ares
5,262
0
173
947
10,060
12,124
1,319
1,432
8,628
6,140
885
L
Guan Yu
Niwekei
Guan Yu
2,514
0
533
449
8,787
4,577
0
3,531
5,054
0
3,772
W
3,623
295
1,524
379
1,093
404
1,042
566
527
0
9,328
W
Ix Chel
XdSpitS
Ix Chel
1,957
358
6,152
588
3,167
1,521
721
1,048
2,119
7,326
276
L
Fenrir
cc1911
Fenrir
1,561
149
257
624
7,260
5,327
0
3,120
4,061
0
2,727
W
Charon
elSheune
Charon
8,777
789
415
4,070
12,517
8,514
642
1,967
10,550
16,323
426
L
Hachiman
lusimarley3
Hachiman
4,203
1,750
369
1,070
6,569
2,103
0
4,036
2,299
0
9,710
L
Jing Wei
polok20
Jing Wei
4,271
2,873
189
610
5,822
1,991
0
2,692
2,987
0
11,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
30,036
78
Minions Killed
45
0
Camps Cleared
0
553,458
Distance Traveled
623,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,627
804
12
2
0
143,346
0
W
Danzaburou
8,642
1,235
41
6
0
118,164
0
W
Ares
8,320
1,189
3
0
0
120,264
0
L
Guan Yu
6,445
921
0
0
0
122,031
0
W
Chiron
7,653
1,093
13
2
0
68,979
0
W
Ix Chel
7,267
1,038
8
1
0
131,084
0
L
Fenrir
6,140
877
2
0
0
117,895
0
W
Charon
7,927
1,132
13
2
0
114,967
0
L
Hachiman
5,493
785
12
2
0
98,267
0
L
Jing Wei
6,331
904
19
3
0
142,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role