Player Matchup

Persephone
Persephone
 
Persephone
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Asymple
Sobek
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,713 Elo+
Party 1
Hachiman
Hachiman
Mochette2
Hachiman
Level 128
God Stats
1W - 0L
1,296 SR
Queue Stats
414W - 382L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
adapteri
Cu Chulainn
Level 154
God Stats
2W - 3L
1,296 SR
Queue Stats
133W - 122L
1,567 Elo+
Solo
Team Averages
Level 117
1,418 SR
1,557 Elo+

VS

Team Averages
Level 124
1,503 SR
1,513 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Sp1dwagon
Bacchus
Level 135
God Stats
9W - 11L
1,476 SR
Queue Stats
191W - 185L
1,507 Elo+
Party 2
Kali
Kali
jdfunny25
Kali
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 31L
1,579 Elo+
Party 3
Poseidon
Poseidon
Твоямамка1
Poseidon
Level 154
God Stats
5W - 3L
1,537 SR
Queue Stats
154W - 166L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
6 / 0 / 1
8,185
682
5,823
5,040
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
 
Serqet
11
0 / 0 / 3
6,141
512
2,455
7,386
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sobek
Asymple
Sobek
10
1 / 3 / 4
6,356
530
5,369
11,573
7,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hachiman
Mochette2
Hachiman
12
2 / 3 / 0
6,882
574
6,739
7,918
2,217
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
adapteri
Cu Chulainn
13
1 / 1 / 3
7,620
635
8,628
11,386
7,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 1 / 4
7,025
585
4,732
8,662
3,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
 
Hades
11
1 / 4 / 0
6,653
554
6,318
13,328
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
Sp1dwagon
Bacchus
9
2 / 1 / 2
6,199
517
4,947
8,410
7,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
12
2 / 0 / 2
6,336
528
2,899
9,535
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
1 / 5 / 0
5,953
496
4,418
6,474
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
10
Kills
7
7
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
0
1
6.5
W
Serqet
 
Serqet
0
0
3
1.5
L
Cernunnos
 
Cernunnos
1
1
4
3
L
Hades
 
Hades
1
4
0
0.25
W
Sobek
Asymple
Sobek
1
3
4
1
W
Hachiman
Mochette2
Hachiman
2
3
0
0.67
L
Bacchus
Sp1dwagon
Bacchus
2
1
2
3
W
Cu Chulainn
adapteri
Cu Chulainn
1
1
3
2.5
L
Kali
2
0
2
3
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,014
Damage
23,314
43,303
Taken
46,409
21,475
Mitigated
20,571
13,085
Healing
16,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,823
0
0
1,326
5,040
1,312
0
2,948
1,676
55,380
0
W
Serqet
 
Serqet
2,455
199
0
1,417
7,386
2,519
0
1,046
6,260
0
39,513
L
Cernunnos
 
Cernunnos
4,732
2,396
0
3,003
8,662
3,275
0
1,899
6,679
0
54,287
L
Hades
 
Hades
6,318
1,275
0
4,465
13,328
5,658
0
1,113
12,175
46,664
0
W
Sobek
Asymple
Sobek
5,369
452
0
3,756
11,573
7,827
0
3,283
8,090
19,118
0
W
Hachiman
Mochette2
Hachiman
6,739
4,047
0
3,404
7,918
2,217
117
1,590
6,328
0
44,358
L
Bacchus
Sp1dwagon
Bacchus
4,947
1,026
1,629
2,589
8,410
7,167
0
2,717
5,388
18,813
557
W
Cu Chulainn
adapteri
Cu Chulainn
8,628
1,123
0
3,182
11,386
7,600
38
5,867
5,519
0
63,257
L
Kali
2,899
1,061
0
4,402
9,535
3,336
0
698
8,489
0
47,960
L
4,418
415
0
500
6,474
1,135
0
4,256
1,874
41,119
1,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,184
Gold Earned
32,166
404
Minions Killed
386
0
Camps Cleared
0
1,348,835
Distance Traveled
1,333,477
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,185
682
103
9
0
261,505
0
W
Serqet
6,141
512
79
7
0
297,461
0
L
Cernunnos
7,025
585
104
9
0
243,611
3
L
Hades
6,653
554
98
8
0
233,425
0
W
Sobek
6,356
530
17
1
0
282,675
1
W
Hachiman
6,882
574
91
8
0
261,232
2
L
Bacchus
6,199
517
27
2
0
283,077
0
W
Cu Chulainn
7,620
635
114
10
0
245,962
4
L
Kali
6,336
528
83
7
0
322,767
1
L
Poseidon
5,953
496
74
6
0
250,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role