Player Matchup

Ix Chel
Ix Chel
Diamond V
EfraínAM
Ix Chel
Diamond V
Level 180
God Stats
18W - 15L
1,660 SR
Queue Stats
55W - 55L
1,996 MMR
Solo
Medusa
Medusa
Diamond V
JSCHWAM
Medusa
Diamond V
Level 155
God Stats
6W - 14L
1,434 SR
Queue Stats
441W - 455L
1,980 MMR
Solo
Cerberus
Cerberus
Diamond V
Onyx Mack
Cerberus
Diamond V
Level 119
God Stats
15W - 13L
1,660 SR
Queue Stats
331W - 329L
1,988 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,584 SR
1,988 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,577 SR
1,993 MMR
Sobek
Sobek
Diamond V
BigScaryPink
Sobek
Diamond V
Level 63
God Stats
22W - 16L
1,546 SR
Queue Stats
164W - 133L
2,115 MMR
Solo
Artemis
Artemis
Diamond IV
Daeige
Artemis
Diamond IV
Level 183
God Stats
107W - 80L
1,693 SR
Queue Stats
364W - 424L
2,090 MMR
Solo
Tiamat
Tiamat
Gold II
Titian_Gripz
Tiamat
Gold II
Level 146
God Stats
1W - 0L
1,492 SR
Queue Stats
80W - 97L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
EfraínAM
Ix Chel
12
2 / 1 / 1
5,992
999
6,095
4,091
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
JSCHWAM
Medusa
10
1 / 1 / 1
5,827
971
1,770
3,126
885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
Onyx Mack
Cerberus
8
0 / 1 / 0
4,742
790
1,358
3,094
1,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Ne ZhaFafnirSerqetCthulhuThoth

VS

Bans
KumbhakarnaKuzenboOdinAchillesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
5,869
978
2,209
5,167
3,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artemis
Daeige
Artemis
10
1 / 1 / 1
5,694
949
3,430
4,693
1,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
9
2 / 2 / 0
5,777
963
2,878
4,172
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Artemis
Daeige
Artemis
1
1
1
1.5
L
Ix Chel
EfraínAM
Ix Chel
2
1
1
2.5
L
Medusa
JSCHWAM
Medusa
1
1
1
1.5
L
Cerberus
Onyx Mack
Cerberus
0
1
0
0
W
Tiamat
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,223
Damage
8,517
10,311
Taken
14,032
3,533
Mitigated
7,286
2,107
Healing
3,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,209
114
0
2,046
5,167
3,792
28
1,250
3,698
11,995
1,257
W
Artemis
Daeige
Artemis
3,430
252
0
674
4,693
1,232
0
2,785
1,677
0
19,466
L
Ix Chel
EfraínAM
Ix Chel
6,095
445
0
743
4,091
1,128
0
1,930
1,916
23,575
536
L
Medusa
JSCHWAM
Medusa
1,770
358
0
553
3,126
885
0
1,655
1,317
0
11,879
L
Cerberus
Onyx Mack
Cerberus
1,358
124
0
811
3,094
1,520
0
930
2,025
4,529
0
W
Tiamat
2,878
220
0
1,163
4,172
2,262
42
2,602
1,364
11,988
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,561
Gold Earned
17,340
84
Minions Killed
84
0
Camps Cleared
0
303,969
Distance Traveled
375,317
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,869
978
21
4
0
136,835
0
W
Artemis
5,694
949
35
6
0
128,227
0
L
Ix Chel
5,992
999
38
6
0
124,648
0
L
Medusa
5,827
971
32
5
0
107,225
1
L
Cerberus
4,742
790
14
2
0
72,096
0
W
Tiamat
5,777
963
28
5
0
110,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role