Player Matchup

Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ChefboiiRlee
Vamana
Level 129
God Stats
20W - 20L
1,573 SR
Queue Stats
111W - 108L
1,491 Elo+
Solo
Mulan
Mulan
ImmortalizdK
Mulan
Level 125
God Stats
4W - 2L
1,765 SR
Queue Stats
53W - 49L
1,534 Elo+
Solo
Ra
Ra
Scarface916
Ra
Level 185
God Stats
3W - 2L
1,617 SR
Queue Stats
331W - 322L
1,591 Elo+
Solo
Izanami
Izanami
ZealousCross
Izanami
Level 155
God Stats
15W - 18L
1,541 SR
Queue Stats
274W - 265L
1,522 Elo+
Solo
Team Averages
Level 148
1,599 SR
1,528 Elo+

VS

Team Averages
Level 160
1,475 SR
1,516 Elo+
Heimdallr
Heimdallr
Dragonair5
Heimdallr
Level 139
God Stats
34W - 34L
1,591 SR
Queue Stats
408W - 365L
1,565 Elo+
Party 1
Bacchus
Bacchus
G-KILLAZ-W4L
Bacchus
Level 155
God Stats
6W - 10L
1,363 SR
Queue Stats
413W - 430L
1,484 Elo+
Solo
Da Ji
Da Ji
SerenityGrace
Da Ji
Level 199
God Stats
3W - 1L
1,527 SR
Queue Stats
271W - 250L
1,595 Elo+
Party 1
Scylla
Scylla
SirMrGoodSir
Scylla
Level 157
God Stats
69W - 70L
1,508 SR
Queue Stats
258W - 257L
1,465 Elo+
Solo
Bellona
Bellona
VBMoneyy
Bellona
Level 152
God Stats
6W - 8L
1,387 SR
Queue Stats
509W - 500L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 0 / 0
3,431
572
660
4,928
2,388
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
1
0 / 0 / 0
1,229
205
0
0
0
7
0 / 0 / 0
3,572
595
894
3,332
1,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 0
4,088
681
645
2,027
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ZealousCross
Izanami
5
0 / 5 / 0
3,436
573
1,679
4,136
986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dragonair5
Heimdallr
8
2 / 0 / 0
4,610
768
2,988
1,742
491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
G-KILLAZ-W4L
Bacchus
6
0 / 0 / 4
3,736
623
1,540
2,649
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
3,700
617
1,247
3,734
1,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
8
1 / 0 / 0
4,172
695
674
1,122
252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
VBMoneyy
Bellona
8
3 / 0 / 0
4,626
771
2,185
3,285
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
0
0
L
Vamana
0
0
0
0
W
Heimdallr
Dragonair5
Heimdallr
2
0
0
2
W
Bacchus
G-KILLAZ-W4L
Bacchus
0
0
4
2
L
0
0
0
0
L
1
1
0
1
W
0
1
0
0
W
Scylla
1
0
0
1
W
Bellona
VBMoneyy
Bellona
3
0
0
3
L
Izanami
ZealousCross
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,878
Damage
8,634
14,423
Taken
12,532
4,972
Mitigated
5,036
5,053
Healing
4,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
660
102
0
2,000
4,928
2,388
0
565
4,363
0
10,574
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Dragonair5
Heimdallr
2,988
1,903
0
1,097
1,742
491
0
0
1,742
0
27,815
W
Bacchus
G-KILLAZ-W4L
Bacchus
1,540
431
0
651
2,649
1,136
0
144
2,505
6,176
1,174
L
894
172
0
2,004
3,332
1,020
0
0
3,332
0
16,594
L
645
39
120
709
2,027
578
0
690
1,257
23,425
0
W
1,247
423
0
490
3,734
1,261
0
462
3,272
0
23,445
W
Scylla
674
79
0
500
1,122
252
0
39
1,083
23,607
0
W
Bellona
VBMoneyy
Bellona
2,185
493
0
1,682
3,285
1,896
0
0
3,285
0
23,595
L
Izanami
ZealousCross
Izanami
1,679
1,283
17
203
4,136
986
0
869
3,267
0
14,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,756
Gold Earned
20,844
147
Minions Killed
223
0
Camps Cleared
0
562,643
Distance Traveled
602,144
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,431
572
17
3
0
152,846
1
L
Vamana
1,229
205
0
0
0
0
0
W
Heimdallr
4,610
768
56
9
0
115,662
0
W
Bacchus
3,736
623
17
3
0
127,691
3
L
Mulan
3,572
595
50
8
0
141,832
0
L
Ra
4,088
681
48
8
0
143,741
2
W
Da Ji
3,700
617
48
8
0
143,411
0
W
Scylla
4,172
695
57
10
0
112,580
0
W
Bellona
4,626
771
45
8
0
102,800
1
L
Izanami
3,436
573
32
5
0
124,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role