Player Matchup

Xing Tian
Xing Tian
ColSpankers
Xing Tian
Level 69
God Stats
8W - 7L
1,550 SR
Queue Stats
34W - 38L
1,410 Elo+
Party 1
Bacchus
Bacchus
TheFRONT_Line
Bacchus
Level 26
God Stats
12W - 9L
1,487 SR
Queue Stats
27W - 35L
1,375 Elo+
Party 1
Ratatoskr
Ratatoskr
ZeXLover
Ratatoskr
Level 123
God Stats
2W - 4L
1,414 SR
Queue Stats
194W - 189L
1,494 Elo+
Solo
Neith
Neith
wavy-tube7
Neith
Level 63
God Stats
1W - 4L
1,359 SR
Queue Stats
161W - 174L
1,411 Elo+
Solo
Janus
Janus
zenek0509
Janus
Level 63
God Stats
0W - 2L
1,278 SR
Queue Stats
34W - 37L
1,458 Elo+
Solo
Team Averages
Level 69
1,418 SR
1,429 Elo+

VS

Team Averages
Level 99
1,539 SR
1,427 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Busespc
Pele
Level 44
God Stats
12W - 14L
1,199 SR
Queue Stats
67W - 106L
1,330 Elo+
Solo
Medusa
Medusa
DB new guy
Medusa
Level 127
God Stats
11W - 4L
1,617 SR
Queue Stats
93W - 93L
1,436 Elo+
Solo
Anubis
Anubis
Ilovebrijuly3
Anubis
Level 48
God Stats
13W - 10L
1,539 SR
Queue Stats
103W - 139L
1,406 Elo+
Solo
Geb
Geb
SgN Lag
Geb
Level 95
God Stats
4W - 0L
1,841 SR
Queue Stats
12W - 12L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ColSpankers
Xing Tian
14
8 / 0 / 4
8,483
566
13,503
12,670
11,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
13
2 / 4 / 4
7,627
508
2,752
8,218
5,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
ZeXLover
Ratatoskr
14
7 / 5 / 3
8,133
542
12,379
14,408
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
2
0 / 1 / 0
4,473
298
846
1,705
235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
zenek0509
Janus
13
2 / 7 / 4
7,691
513
7,361
11,356
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
0 / 5 / 2
8,948
597
4,095
12,199
7,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Pele
Busespc
Pele
14
1 / 3 / 3
7,994
533
3,716
12,800
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
DB new guy
Medusa
14
8 / 3 / 3
9,609
641
12,554
12,465
4,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
4 / 4 / 4
8,339
556
9,024
10,275
4,063
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Geb
13
4 / 4 / 5
8,553
570
4,805
16,657
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
19
Kills
17
17
Deaths
19
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
5
2
0.2
W
Pele
Busespc
Pele
1
3
3
0.83
L
Xing Tian
ColSpankers
Xing Tian
8
0
4
10
W
Medusa
DB new guy
Medusa
8
3
3
3.17
W
4
4
4
1.5
W
Geb
4
4
5
1.63
L
Bacchus
2
4
4
1
L
Ratatoskr
ZeXLover
Ratatoskr
7
5
3
1.7
L
Neith
0
1
0
0
L
Janus
zenek0509
Janus
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,841
Damage
34,194
48,357
Taken
64,396
25,488
Mitigated
28,950
10,447
Healing
14,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,095
531
0
1,328
12,199
7,412
658
3,178
8,641
10,472
57,415
W
Pele
Busespc
Pele
3,716
956
0
2,697
12,800
4,796
0
2,976
9,536
0
61,270
L
Xing Tian
ColSpankers
Xing Tian
13,503
659
0
0
12,670
11,941
0
2,659
10,011
43,048
2,348
W
Medusa
DB new guy
Medusa
12,554
5,863
0
2,226
12,465
4,137
4,506
5,854
6,031
0
54,990
W
9,024
386
0
4,156
10,275
4,063
2,565
5,081
4,916
47,132
0
W
Geb
4,805
554
234
4,268
16,657
8,542
1,638
3,869
12,548
17,993
2,763
L
Bacchus
2,752
298
0
1,323
8,218
5,854
0
4,884
3,334
18,020
0
L
Ratatoskr
ZeXLover
Ratatoskr
12,379
3,540
0
5,651
14,408
4,560
0
2,901
11,507
0
59,910
L
Neith
846
367
38
671
1,705
235
0
783
922
0
3,921
L
Janus
zenek0509
Janus
7,361
610
354
2,410
11,356
2,898
120
2,983
8,373
43,729
1,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,407
Gold Earned
43,443
259
Minions Killed
413
0
Camps Cleared
0
1,194,388
Distance Traveled
1,446,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,948
597
123
8
0
269,468
0
W
Pele
7,994
533
103
7
0
340,124
0
L
Xing Tian
8,483
566
63
4
0
281,219
0
W
Medusa
9,609
641
93
6
0
305,069
0
W
Anubis
8,339
556
72
5
0
250,247
0
W
Geb
8,553
570
22
1
0
281,289
0
L
Bacchus
7,627
508
23
2
0
306,401
0
L
Ratatoskr
8,133
542
87
6
0
331,951
0
L
Neith
4,473
298
5
0
0
36,656
0
L
Janus
7,691
513
81
5
0
238,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role