Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Awesomeninja717
Atlas
Level 109
God Stats
3W - 2L
1,688 SR
Queue Stats
132W - 112L
1,491 Elo+
Party 1
Vulcan
Vulcan
Bootybraiser
Vulcan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,408 Elo+
Solo
Serqet
Serqet
Buallat
Serqet
Level 127
God Stats
4W - 3L
1,920 SR
Queue Stats
543W - 512L
1,532 Elo+
Solo
Mulan
Mulan
GrrStorm
Mulan
Level 157
God Stats
8W - 18L
1,385 SR
Queue Stats
1,331W - 1,274L
1,499 Elo+
Solo
Team Averages
Level 136
1,599 SR
1,486 Elo+

VS

Team Averages
Level 138
1,597 SR
1,486 Elo+
Sobek
Sobek
 
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Capt1nObvious7
Mercury
Level 149
God Stats
10W - 1L
1,796 SR
Queue Stats
62W - 39L
1,577 Elo+
Solo
Mulan
Mulan
heckaboo
Mulan
Level 87
God Stats
5W - 3L
1,614 SR
Queue Stats
27W - 30L
1,391 Elo+
Solo
Medusa
Medusa
pinhopc
Medusa
Level 144
God Stats
46W - 46L
1,545 SR
Queue Stats
320W - 310L
1,478 Elo+
Solo
Vulcan
Vulcan
wyd_stepbro699
Vulcan
Level 155
God Stats
144W - 114L
1,529 SR
Queue Stats
1,144W - 1,131L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 1 / 3
5,274
586
6,526
5,709
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
2 / 4 / 2
4,962
551
2,382
6,775
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
8
0 / 1 / 0
5,097
566
1,649
2,989
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Serqet
Buallat
Serqet
10
3 / 2 / 1
5,895
655
4,877
6,803
3,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Mulan
GrrStorm
Mulan
11
3 / 1 / 2
5,557
617
3,688
6,422
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 1 / 3
5,127
570
3,394
9,445
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
4 / 1 / 1
5,973
664
3,312
7,116
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
heckaboo
Mulan
8
1 / 4 / 1
5,045
561
3,702
7,561
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
pinhopc
Medusa
9
2 / 2 / 1
5,144
572
5,269
5,780
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 0
5,747
639
2,534
2,218
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
9
Kills
8
9
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
3
2.5
W
Sobek
 
Sobek
0
1
3
1.5
L
2
4
2
0.75
L
Vulcan
0
1
0
0
L
Serqet
Buallat
Serqet
3
2
1
1.75
W
4
1
1
4.5
L
Mulan
GrrStorm
Mulan
3
1
2
4
W
Mulan
heckaboo
Mulan
1
4
1
0.38
W
Medusa
pinhopc
Medusa
2
2
1
1.25
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,122
Damage
18,211
28,698
Taken
32,120
11,921
Mitigated
14,805
9,951
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,526
4,280
0
3,604
5,709
1,699
0
1,638
4,071
0
37,070
W
Sobek
 
Sobek
3,394
225
0
4,773
9,445
7,906
0
1,255
8,116
17,290
0
L
2,382
711
0
1,334
6,775
3,428
0
1,155
5,620
14,656
827
L
Vulcan
1,649
43
0
500
2,989
964
0
1,718
1,271
26,960
580
L
Serqet
Buallat
Serqet
4,877
894
0
2,624
6,803
3,061
0
723
6,080
0
25,286
W
3,312
1,492
0
452
7,116
2,404
0
735
6,381
0
46,934
L
Mulan
GrrStorm
Mulan
3,688
361
0
1,889
6,422
2,769
0
569
5,853
0
38,134
W
Mulan
heckaboo
Mulan
3,702
729
0
1,691
7,561
2,154
0
0
6,892
0
21,889
W
Medusa
pinhopc
Medusa
5,269
1,444
0
1,124
5,780
1,822
0
933
4,847
0
35,109
W
2,534
38
0
125
2,218
519
0
1,108
1,110
34,215
832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,785
Gold Earned
27,036
268
Minions Killed
272
0
Camps Cleared
0
902,653
Distance Traveled
982,625
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,274
586
59
7
0
172,882
0
W
Sobek
5,127
570
29
3
0
206,314
5
L
Atlas
4,962
551
27
3
0
184,299
0
L
Vulcan
5,097
566
60
7
0
147,503
0
L
Serqet
5,895
655
50
6
0
182,085
0
W
Mercury
5,973
664
81
9
0
228,309
1
L
Mulan
5,557
617
72
8
0
215,884
0
W
Mulan
5,045
561
37
4
0
180,575
0
W
Medusa
5,144
572
51
6
0
174,896
1
W
Vulcan
5,747
639
74
8
0
192,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role