Player Matchup

Ymir
Ymir
Crazymedic52
Ymir
Level 22
God Stats
0W - 4L
1,140 SR
Queue Stats
29W - 35L
1,433 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Regulus07Slash
Kumbhakarna
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,447 Elo+
Party 2
Sylvanus
Sylvanus
SUNGJINMORI
Sylvanus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,445 Elo+
Party 2
Bacchus
Bacchus
SUNJINW00
Bacchus
Level 105
God Stats
1W - 3L
1,429 SR
Queue Stats
46W - 46L
1,479 Elo+
Party 2
Geb
Geb
rapttt
Geb
Level 14
God Stats
2W - 6L
1,330 SR
Queue Stats
7W - 17L
1,318 Elo+
Party 2
Team Averages
Level 50
1,380 SR
1,424 Elo+

VS

Team Averages
Level 120
1,502 SR
1,502 Elo+
Medusa
Medusa
AL-_-FA8EEH
Medusa
Level 147
God Stats
29W - 21L
1,572 SR
Queue Stats
417W - 417L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
Kkandelen
Kukulkan
Level 56
God Stats
1W - 1L
1,532 SR
Queue Stats
8W - 9L
1,511 Elo+
Solo
Hades
Hades
Samil25
Hades
Level 103
God Stats
8W - 3L
1,540 SR
Queue Stats
17W - 12L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
VeapZz
Baron Samedi
Level 140
God Stats
13W - 8L
1,654 SR
Queue Stats
121W - 110L
1,574 Elo+
Solo
Loki
Loki
YHALANSARI_
Loki
Level 153
God Stats
1W - 2L
1,211 SR
Queue Stats
401W - 390L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 3
7,851
523
3,857
13,611
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
Regulus07Slash
Kumbhakarna
13
1 / 2 / 2
6,957
464
1,366
11,616
4,200
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SUNGJINMORI
Sylvanus
12
0 / 8 / 5
6,875
458
10,271
15,510
6,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bacchus
SUNJINW00
Bacchus
15
11 / 5 / 1
9,537
636
14,970
15,045
8,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
rapttt
Geb
10
0 / 7 / 4
6,747
450
3,147
15,025
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
9 / 4 / 7
9,555
637
14,422
13,681
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Kkandelen
Kukulkan
15
4 / 2 / 4
9,029
602
11,706
7,346
1,796
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Samil25
Hades
16
5 / 2 / 6
8,951
597
8,783
11,736
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
VeapZz
Baron Samedi
13
5 / 4 / 10
8,025
535
10,153
10,776
7,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
8 / 3 / 1
10,469
698
10,768
11,847
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
14
Kills
31
31
Deaths
15
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
4
7
3.13
L
2
9
3
0.39
W
Kukulkan
Kkandelen
Kukulkan
4
2
4
3
L
Kumbhakarna
Regulus07Slash
Kumbhakarna
1
2
2
1
L
Sylvanus
SUNGJINMORI
Sylvanus
0
8
5
0.31
L
Bacchus
SUNJINW00
Bacchus
11
5
1
2.3
W
Hades
Samil25
Hades
5
2
6
4
W
Baron Samedi
VeapZz
Baron Samedi
5
4
10
2.5
W
8
3
1
2.83
L
Geb
rapttt
Geb
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,611
Damage
55,832
70,807
Taken
55,386
34,842
Mitigated
20,013
9,360
Healing
19,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,422
6,668
0
4,765
13,681
3,384
183
9,395
4,246
0
68,817
L
3,857
1,671
0
874
13,611
5,383
0
4,638
8,973
21,295
892
W
Kukulkan
Kkandelen
Kukulkan
11,706
804
0
1,780
7,346
1,796
224
5,310
1,996
52,859
1,451
L
Kumbhakarna
Regulus07Slash
Kumbhakarna
1,366
181
0
755
11,616
4,200
0
8,174
3,442
28,807
0
L
Sylvanus
SUNGJINMORI
Sylvanus
10,271
4,208
339
3,356
15,510
6,758
0
6,902
8,608
40,884
18,067
L
Bacchus
SUNJINW00
Bacchus
14,970
1,696
0
3,177
15,045
8,177
0
5,927
9,118
48,672
0
W
Hades
Samil25
Hades
8,783
501
389
6,421
11,736
4,344
0
4,778
6,922
83,610
0
W
Baron Samedi
VeapZz
Baron Samedi
10,153
1,022
747
2,424
10,776
7,239
0
6,708
4,016
33,293
0
W
10,768
3,364
0
2,924
11,847
3,250
0
6,020
5,605
0
75,121
L
Geb
rapttt
Geb
3,147
210
0
859
15,025
10,324
0
4,770
10,255
18,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,967
Gold Earned
46,029
257
Minions Killed
480
0
Camps Cleared
0
1,441,370
Distance Traveled
1,414,640
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,555
637
103
7
0
288,993
0
L
Ymir
7,851
523
41
3
0
263,521
0
W
Kukulkan
9,029
602
86
6
0
249,593
0
L
Kumbhakarna
6,957
464
47
3
0
267,601
0
L
Sylvanus
6,875
458
91
6
0
259,179
3
L
Bacchus
9,537
636
59
4
0
348,153
0
W
Hades
8,951
597
125
8
0
321,678
0
W
Baron Samedi
8,025
535
40
3
0
274,470
5
W
Loki
10,469
698
126
8
0
279,906
4
L
Geb
6,747
450
19
1
0
302,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role