Player Matchup

Anubis
Anubis
AverageUndead
Anubis
Level 46
God Stats
14W - 21L
1,464 SR
Queue Stats
119W - 117L
1,429 Elo+
Solo
Xbalanque
Xbalanque
Bobaslim
Xbalanque
Level 68
God Stats
16W - 18L
1,501 SR
Queue Stats
109W - 113L
1,396 Elo+
Party 2
Sobek
Sobek
Irragoz
Sobek
Level 8
God Stats
1W - 3L
1,504 SR
Queue Stats
1W - 8L
1,250 Elo+
Party 2
Skadi
Skadi
ItzFäg09
Skadi
Level 110
God Stats
2W - 2L
1,294 SR
Queue Stats
134W - 114L
1,476 Elo+
Party 2
Thor
Thor
Raulillø
Thor
Level 138
God Stats
3W - 6L
1,440 SR
Queue Stats
134W - 120L
1,515 Elo+
Solo
Team Averages
Level 74
1,441 SR
1,413 Elo+

VS

Team Averages
Level 128
1,506 SR
1,475 Elo+
Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
GodsAtMyWill
Baron Samedi
Level 127
God Stats
2W - 1L
1,324 SR
Queue Stats
143W - 155L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
LeMew_
Sun Wukong
Level 156
God Stats
2W - 0L
1,705 SR
Queue Stats
60W - 59L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,043
504
881
5,733
1,860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Bobaslim
Xbalanque
10
1 / 3 / 0
5,530
553
2,470
3,599
925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sobek
Irragoz
Sobek
8
0 / 2 / 1
4,712
471
914
6,339
4,660
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
ItzFäg09
Skadi
10
1 / 3 / 1
5,751
575
4,269
6,855
2,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thor
11
2 / 1 / 2
5,680
568
2,017
7,668
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
3 / 1 / 0
6,803
680
3,717
4,628
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
 
Ravana
12
8 / 0 / 0
6,650
665
5,874
4,597
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
 
Zhong Kui
11
0 / 2 / 3
5,963
596
3,439
5,904
3,738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
GodsAtMyWill
Baron Samedi
12
2 / 1 / 3
6,446
645
4,413
3,233
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LeMew_
Sun Wukong
9
1 / 1 / 2
5,825
583
1,089
4,320
2,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
14
14
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
0
3
W
Ravana
 
Ravana
8
0
0
8
W
Zhong Kui
 
Zhong Kui
0
2
3
0.75
L
0
5
1
0.1
L
Xbalanque
Bobaslim
Xbalanque
1
3
0
0.33
W
Baron Samedi
GodsAtMyWill
Baron Samedi
2
1
3
3.5
L
Sobek
Irragoz
Sobek
0
2
1
0.25
L
Skadi
ItzFäg09
Skadi
1
3
1
0.5
W
Sun Wukong
LeMew_
Sun Wukong
1
1
2
2
L
Thor
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,551
Damage
18,532
30,194
Taken
22,682
11,693
Mitigated
10,072
6,835
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,717
1,460
0
1,050
4,628
1,459
154
671
3,957
0
48,746
W
Ravana
 
Ravana
5,874
1,700
0
1,563
4,597
1,723
0
103
4,494
0
45,067
W
Zhong Kui
 
Zhong Kui
3,439
467
0
2,475
5,904
3,738
116
0
5,904
30,660
2,173
L
881
0
0
442
5,733
1,860
0
2,863
2,870
21,355
0
L
Xbalanque
Bobaslim
Xbalanque
2,470
796
0
270
3,599
925
0
0
3,599
0
34,413
W
Baron Samedi
GodsAtMyWill
Baron Samedi
4,413
299
124
878
3,233
983
0
855
2,378
47,250
1,069
L
Sobek
Irragoz
Sobek
914
249
0
1,956
6,339
4,660
0
772
5,567
8,940
643
L
Skadi
ItzFäg09
Skadi
4,269
981
0
891
6,855
2,033
0
3,038
3,817
0
37,314
W
Sun Wukong
LeMew_
Sun Wukong
1,089
38
0
1,398
4,320
2,169
0
166
4,154
0
17,783
L
Thor
2,017
355
0
3,276
7,668
2,215
0
895
6,773
0
32,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,716
Gold Earned
31,687
262
Minions Killed
342
0
Camps Cleared
0
957,530
Distance Traveled
1,044,543
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,803
680
93
9
0
192,866
0
W
Ravana
6,650
665
74
7
0
266,031
0
W
Zhong Kui
5,963
596
70
7
0
178,813
0
L
Anubis
5,043
504
49
5
0
177,793
0
L
Xbalanque
5,530
553
74
7
0
173,921
0
W
Baron Samedi
6,446
645
76
8
0
193,433
3
L
Sobek
4,712
471
11
1
0
200,018
0
L
Skadi
5,751
575
56
6
0
168,565
1
W
Sun Wukong
5,825
583
29
3
0
213,400
2
L
Thor
5,680
568
72
7
0
237,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role