Player Matchup

Osiris
Osiris
Platinum I
Darth Djuyce
Osiris
Platinum I
Level 140
God Stats
5W - 6L
1,365 SR
Queue Stats
1,430W - 1,439L
2,018 MMR
Solo
Sylvanus
Sylvanus
Diamond V
LawLess90
Sylvanus
Diamond V
Level 123
God Stats
102W - 88L
1,606 SR
Queue Stats
316W - 305L
1,945 MMR
Solo
Neith
Neith
Platinum IV
Nuckelhead3
Neith
Platinum IV
Level 158
God Stats
14W - 10L
1,597 SR
Queue Stats
106W - 93L
1,792 MMR
Party 1
Anubis
Anubis
Diamond V
Scoooby Brew
Anubis
Diamond V
Level 268
God Stats
11W - 5L
1,700 SR
Queue Stats
208W - 188L
2,019 MMR
Party 1
Loki
Loki
Platinum I
miguel3335
Loki
Platinum I
Level 155
God Stats
3W - 1L
1,822 SR
Queue Stats
66W - 52L
2,006 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 169
1,618 SR
1,956 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 178
1,432 SR
1,794 MMR
Rama
Rama
Platinum II
 
Rama
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum III
 
Horus
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond V
Chudai
Mulan
Diamond V
Level 208
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 120L
2,008 MMR
Solo
Charon
Charon
Platinum I
Grimgor912
Charon
Platinum I
Level 257
God Stats
4W - 6L
1,545 SR
Queue Stats
12W - 14L
1,989 MMR
Solo
Arachne
Arachne
Platinum II
Nick2258
Arachne
Platinum II
Level 125
God Stats
1W - 9L
1,115 SR
Queue Stats
363W - 377L
1,975 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
6 / 0 / 4
7,518
752
6,633
7,128
5,723
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
LawLess90
Sylvanus
11
3 / 0 / 4
6,218
622
4,794
8,131
4,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 0 / 2
6,178
618
5,550
4,852
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
12
3 / 0 / 2
6,434
643
6,086
4,956
2,035
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
3 / 2 / 3
5,560
556
2,001
7,535
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
RaCabrakanCamazotzRavanaLancelot

VS

Bans
Nu WaKuzenboAthenaBastetCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 3 / 1
5,184
518
3,369
6,442
1,589
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
 
Horus
7
0 / 3 / 2
4,801
480
3,922
9,394
3,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Chudai
Mulan
8
0 / 7 / 0
4,936
494
3,458
9,118
3,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charon
Grimgor912
Charon
10
0 / 1 / 1
5,629
563
4,619
4,899
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Nick2258
Arachne
10
2 / 3 / 0
5,172
517
3,289
7,760
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
17
Kills
2
2
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
1
0.17
L
Horus
 
Horus
0
3
2
0.33
L
Mulan
Chudai
Mulan
0
7
0
0
W
Osiris
6
0
4
8
L
Charon
Grimgor912
Charon
0
1
1
0.5
W
Sylvanus
LawLess90
Sylvanus
3
0
4
5
L
Arachne
Nick2258
Arachne
2
3
0
0.67
W
2
0
2
3
W
Anubis
3
0
2
4
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,064
Damage
18,657
32,602
Taken
37,613
15,294
Mitigated
11,837
16,585
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,369
2,867
0
2,275
6,442
1,589
0
1,602
4,840
0
37,157
L
Horus
 
Horus
3,922
2,086
150
2,165
9,394
3,609
0
4,384
5,010
0
11,270
L
Mulan
Chudai
Mulan
3,458
832
0
1,621
9,118
3,006
0
2,320
6,798
0
27,318
W
Osiris
6,633
1,842
0
3,389
7,128
5,723
0
158
6,930
11,906
34,295
L
Charon
Grimgor912
Charon
4,619
109
0
921
4,899
1,399
0
1,908
2,991
31,408
1,667
W
Sylvanus
LawLess90
Sylvanus
4,794
937
2,287
3,693
8,131
4,002
0
1,158
6,855
17,245
1,606
L
Arachne
Nick2258
Arachne
3,289
1,766
0
2,041
7,760
2,234
0
2,129
5,631
0
32,293
W
5,550
2,751
0
1,039
4,852
1,471
0
0
4,852
0
45,935
W
Anubis
6,086
68
0
3,130
4,956
2,035
0
2,236
2,428
56,347
1,289
W
2,001
721
0
3,047
7,535
2,063
0
375
7,138
0
34,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,908
Gold Earned
25,722
391
Minions Killed
298
0
Camps Cleared
0
1,011,260
Distance Traveled
996,339
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,184
518
77
8
0
191,733
0
L
Horus
4,801
480
24
2
0
214,490
4
L
Mulan
4,936
494
53
5
0
165,481
0
W
Osiris
7,518
752
93
9
0
211,197
0
L
Charon
5,629
563
82
8
0
207,472
3
W
Sylvanus
6,218
622
31
3
0
193,674
3
L
Arachne
5,172
517
62
6
0
217,163
1
W
Neith
6,178
618
92
9
0
178,218
0
W
Anubis
6,434
643
112
11
0
188,367
0
W
Loki
5,560
556
63
6
0
239,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role