Player Matchup

Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ChiChiBoy
He Bo
Level 189
God Stats
4W - 1L
1,541 SR
Queue Stats
244W - 215L
1,483 Elo+
Solo
Geb
Geb
MEXlBOY
Geb
Level 166
God Stats
21W - 16L
1,630 SR
Queue Stats
930W - 988L
1,536 Elo+
Party 1
Terra
Terra
Yggdrall1909
Terra
Level 147
God Stats
12W - 2L
1,846 SR
Queue Stats
627W - 642L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
gemmini007
Jormungandr
Level 180
God Stats
2W - 0L
1,557 SR
Queue Stats
229W - 223L
1,527 Elo+
Solo
Team Averages
Level 168
1,615 SR
1,513 Elo+

VS

Team Averages
Level 90
1,484 SR
1,501 Elo+
Cernunnos
Cernunnos
OGSlatGang
Cernunnos
Level 86
God Stats
3W - 3L
1,572 SR
Queue Stats
224W - 197L
1,482 Elo+
Solo
Xbalanque
Xbalanque
RubyRirin
Xbalanque
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 112L
1,470 Elo+
Solo
Arachne
Arachne
TepforX
Arachne
Level 115
God Stats
23W - 20L
1,543 SR
Queue Stats
646W - 653L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
UFVFRANCK
Zhong Kui
Level 40
God Stats
2W - 2L
1,504 SR
Queue Stats
122W - 128L
1,490 Elo+
Solo
Horus
Horus
bagheera_dn
Horus
Level 105
God Stats
1W - 4L
1,302 SR
Queue Stats
771W - 761L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 0 / 7
5,568
1,114
1,670
3,582
3,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
ChiChiBoy
He Bo
10
3 / 1 / 5
6,069
1,214
6,089
4,343
1,471
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
11
2 / 0 / 6
5,996
1,199
3,529
6,625
3,819
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
2 / 1 / 5
5,827
1,165
1,296
3,481
2,017
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
gemmini007
Jormungandr
9
0 / 2 / 6
5,263
1,053
3,092
4,734
2,112
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OGSlatGang
Cernunnos
10
1 / 2 / 1
5,409
1,082
5,502
4,250
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
RubyRirin
Xbalanque
5
0 / 0 / 0
4,268
854
73
0
0
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
TepforX
Arachne
11
2 / 1 / 1
5,573
1,115
6,444
3,045
3,150
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
UFVFRANCK
Zhong Kui
9
1 / 3 / 1
5,156
1,031
4,182
4,391
3,232
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 2 / 3
4,988
998
2,368
5,918
6,533
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
8
Kills
4
4
Deaths
8
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
7
4.5
W
He Bo
ChiChiBoy
He Bo
3
1
5
5.5
W
Geb
2
0
6
5
L
Cernunnos
OGSlatGang
Cernunnos
1
2
1
0.75
L
Xbalanque
RubyRirin
Xbalanque
0
0
0
0
L
Arachne
TepforX
Arachne
2
1
1
2.5
L
Zhong Kui
UFVFRANCK
Zhong Kui
1
3
1
0.5
W
2
1
5
4.5
L
0
2
3
0.75
W
Jormungandr
gemmini007
Jormungandr
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,676
Damage
18,569
22,765
Taken
17,604
12,921
Mitigated
14,395
10,375
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,670
315
526
384
3,582
3,502
165
1,195
2,351
3,580
139
W
He Bo
ChiChiBoy
He Bo
6,089
430
600
486
4,343
1,471
0
621
3,682
14,351
527
W
Geb
3,529
392
173
2,511
6,625
3,819
231
1,019
5,500
12,058
0
L
Cernunnos
OGSlatGang
Cernunnos
5,502
1,759
100
1,037
4,250
1,480
0
3,768
449
0
14,844
L
Xbalanque
RubyRirin
Xbalanque
73
73
0
0
0
0
0
0
0
0
73
L
Arachne
TepforX
Arachne
6,444
5,507
0
1,055
3,045
3,150
0
2,374
516
0
9,595
L
Zhong Kui
UFVFRANCK
Zhong Kui
4,182
249
130
723
4,391
3,232
0
3,657
664
7,408
211
W
1,296
87
3,676
910
3,481
2,017
248
285
3,094
2,942
1,022
L
2,368
1,166
336
1,566
5,918
6,533
0
4,769
1,002
0
5,755
W
Jormungandr
gemmini007
Jormungandr
3,092
322
120
989
4,734
2,112
289
946
3,632
20,902
913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,723
Gold Earned
25,394
93
Minions Killed
47
0
Camps Cleared
0
578,931
Distance Traveled
411,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,568
1,114
9
2
0
116,814
0
W
He Bo
6,069
1,214
19
4
0
96,322
0
W
Geb
5,996
1,199
24
5
0
128,115
0
L
Cernunnos
5,409
1,082
24
5
0
107,023
0
L
Xbalanque
4,268
854
0
0
0
25,964
0
L
Arachne
5,573
1,115
7
1
0
101,496
0
L
Zhong Kui
5,156
1,031
8
2
0
82,766
0
W
Terra
5,827
1,165
9
2
0
122,371
0
L
Horus
4,988
998
8
2
0
93,898
0
W
Jormungandr
5,263
1,053
32
6
0
115,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role