Player Matchup

Sobek
Sobek
Actionda12
Sobek
Level 28
God Stats
0W - 1L
1,527 SR
Queue Stats
9W - 17L
1,357 Elo+
Party 1
Loki
Loki
FR3NZY11771
Loki
Level 78
God Stats
1W - 5L
1,295 SR
Queue Stats
56W - 89L
1,337 Elo+
Party 1
Hel
Hel
RadioRat04
Hel
Level 126
God Stats
1W - 2L
1,498 SR
Queue Stats
47W - 56L
1,397 Elo+
Solo
Anhur
Anhur
ShadowItachi1
Anhur
Level 134
God Stats
3W - 4L
1,409 SR
Queue Stats
166W - 168L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
ToggledReality
Zhong Kui
Level 49
God Stats
0W - 2L
1,356 SR
Queue Stats
17W - 41L
1,230 Elo+
Party 1
Team Averages
Level 83
1,417 SR
1,354 Elo+

VS

Team Averages
Level 101
1,479 SR
1,469 Elo+
Chaac
Chaac
 
Chaac
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Maico Angst
Medusa
Level 129
God Stats
6W - 6L
1,508 SR
Queue Stats
97W - 88L
1,501 Elo+
Solo
Ra
Ra
MeltyBiscuit
Ra
Level 148
God Stats
76W - 58L
1,575 SR
Queue Stats
112W - 106L
1,470 Elo+
Solo
Olorun
Olorun
Qareith
Olorun
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 82L
1,416 Elo+
Solo
Ganesha
Ganesha
Topsfeed
Ganesha
Level 108
God Stats
2W - 4L
1,314 SR
Queue Stats
227W - 203L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 4 / 4
5,216
522
1,486
8,740
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 4 / 1
5,147
515
4,278
7,780
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
1 / 5 / 0
4,924
492
1,198
6,597
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
6 / 1 / 1
6,100
610
5,812
6,181
1,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
ToggledReality
Zhong Kui
9
0 / 3 / 1
5,650
565
4,778
8,086
4,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 1 / 0
6,284
628
5,538
8,929
5,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
9
0 / 6 / 5
5,584
558
5,345
7,190
1,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
8 / 0 / 2
7,118
712
5,293
6,478
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Qareith
Olorun
11
5 / 0 / 1
7,042
704
3,003
4,401
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
Topsfeed
Ganesha
9
1 / 2 / 7
5,855
586
2,287
7,545
3,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
17
17
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
0
3
L
Sobek
1
4
4
0.75
L
1
4
1
0.38
W
Medusa
0
6
5
0.42
W
8
0
2
9
W
Olorun
Qareith
Olorun
5
0
1
5.5
L
1
5
0
0.2
L
6
1
1
6.5
L
Zhong Kui
ToggledReality
Zhong Kui
0
3
1
0.17
W
Ganesha
Topsfeed
Ganesha
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,552
Damage
21,466
37,384
Taken
34,543
16,579
Mitigated
14,742
11,873
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,538
561
0
2,756
8,929
5,837
0
4,778
4,151
0
34,694
L
Sobek
1,486
242
0
2,847
8,740
5,744
0
2,629
6,111
9,164
0
L
4,278
2,196
0
494
7,780
2,133
0
2,580
5,200
0
35,667
W
Medusa
5,345
2,224
41
926
7,190
1,542
0
1,206
5,984
0
37,281
W
5,293
582
854
2,859
6,478
2,628
304
556
5,922
56,073
0
W
Olorun
Qareith
Olorun
3,003
1,722
0
1,236
4,401
1,382
1,182
386
4,015
41,245
0
L
1,198
180
606
2,113
6,597
2,070
0
4,059
2,506
20,003
2,608
L
5,812
3,111
0
2,905
6,181
1,842
0
2,093
4,088
0
27,303
L
Zhong Kui
ToggledReality
Zhong Kui
4,778
1,598
0
2,908
8,086
4,790
0
0
8,086
33,088
0
W
Ganesha
Topsfeed
Ganesha
2,287
505
0
1,271
7,545
3,353
0
523
7,022
6,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,037
Gold Earned
31,883
200
Minions Killed
284
0
Camps Cleared
0
891,040
Distance Traveled
1,014,256
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,284
628
42
4
0
186,164
7
L
Sobek
5,216
522
7
1
0
177,156
3
L
Loki
5,147
515
55
6
0
196,089
0
W
Medusa
5,584
558
69
7
0
188,695
1
W
Ra
7,118
712
93
9
0
234,138
0
W
Olorun
7,042
704
78
8
0
188,629
0
L
Hel
4,924
492
37
4
0
182,239
0
L
Anhur
6,100
610
41
4
0
197,065
0
L
Zhong Kui
5,650
565
60
6
0
138,491
0
W
Ganesha
5,855
586
2
0
0
216,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role