Player Matchup

Nike
Nike
 
Nike
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Deadshott12
Nox
Level 145
God Stats
5W - 14L
1,324 SR
Queue Stats
336W - 316L
1,443 Elo+
Solo
Geb
Geb
FreezeFlow
Geb
Level 122
God Stats
5W - 5L
1,525 SR
Queue Stats
216W - 202L
1,477 Elo+
Solo
Anhur
Anhur
UFUUK
Anhur
Level 143
God Stats
4W - 7L
1,452 SR
Queue Stats
181W - 181L
1,542 Elo+
Party 1
Ymir
Ymir
iLKERR
Ymir
Level 59
God Stats
17W - 14L
1,609 SR
Queue Stats
27W - 25L
1,517 Elo+
Party 1
Team Averages
Level 123
1,482 SR
1,496 Elo+

VS

Team Averages
Level 111
1,592 SR
1,494 Elo+
Arachne
Arachne
Amex Thunderr
Arachne
Level 154
God Stats
3W - 0L
1,846 SR
Queue Stats
46W - 48L
1,465 Elo+
Solo
Hades
Hades
DimaGrustniy
Hades
Level 68
God Stats
18W - 6L
1,672 SR
Queue Stats
85W - 59L
1,478 Elo+
Solo
Horus
Horus
Mattybell951665
Horus
Level 68
God Stats
6W - 7L
1,419 SR
Queue Stats
297W - 278L
1,475 Elo+
Solo
Ares
Ares
proto_wolfleeda0
Ares
Level 142
God Stats
3W - 2L
1,721 SR
Queue Stats
199W - 156L
1,543 Elo+
Solo
Skadi
Skadi
zimzoune13
Skadi
Level 124
God Stats
1W - 3L
1,303 SR
Queue Stats
223W - 212L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
5
0 / 2 / 0
4,667
389
1,536
4,258
2,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 2 / 1
7,152
596
4,446
4,950
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 3
6,355
530
6,411
10,076
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
UFUUK
Anhur
10
2 / 5 / 1
5,608
467
8,011
10,635
2,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
iLKERR
Ymir
9
1 / 5 / 2
5,843
487
3,546
13,010
7,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
3 / 0 / 3
6,830
569
3,979
10,125
3,118
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 2
5,891
491
2,317
8,578
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 9
7,248
604
6,147
11,020
8,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 0 / 2
7,689
641
2,835
6,221
4,835
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
13
10 / 2 / 0
7,852
654
12,928
6,583
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
15
16
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
0
0
W
Arachne
3
0
3
4.5
L
2
2
1
1.25
W
0
2
2
0.5
L
1
2
3
1.25
W
0
2
9
2.25
L
Anhur
UFUUK
Anhur
2
5
1
0.5
L
Ymir
iLKERR
Ymir
1
5
2
0.4
W
2
0
2
3
W
Skadi
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,950
Damage
28,206
42,929
Taken
42,527
19,077
Mitigated
20,949
8,157
Healing
14,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,536
363
0
1,400
4,258
2,188
0
2,323
1,935
0
12,271
W
Arachne
3,979
2,119
0
5,967
10,125
3,118
0
3,363
6,762
0
41,075
L
4,446
422
0
492
4,950
1,812
0
1,852
3,042
48,567
1,808
W
2,317
81
324
3,097
8,578
2,321
0
4,064
4,514
35,395
0
L
6,411
847
0
1,516
10,076
4,216
0
227
9,849
38,876
0
W
6,147
2,795
709
3,819
11,020
8,621
111
4,125
6,895
1,011
19,129
L
Anhur
UFUUK
Anhur
8,011
3,033
0
2,705
10,635
2,945
0
0
10,635
0
37,686
L
Ymir
iLKERR
Ymir
3,546
774
0
2,044
13,010
7,916
0
727
12,243
12,240
1,222
W
2,835
423
0
0
6,221
4,835
1,015
371
5,850
46,915
1,286
W
Skadi
12,928
5,723
0
867
6,583
2,054
789
2,228
4,355
0
63,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,625
Gold Earned
35,510
276
Minions Killed
340
0
Camps Cleared
0
1,037,460
Distance Traveled
1,213,556
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,667
389
17
1
0
81,481
0
W
Arachne
6,830
569
68
6
0
295,581
0
L
Nox
7,152
596
101
8
0
228,584
8
W
Hades
5,891
491
60
5
0
200,452
1
L
Geb
6,355
530
69
6
0
309,999
0
W
Horus
7,248
604
29
2
0
259,152
4
L
Anhur
5,608
467
70
6
0
205,066
0
L
Ymir
5,843
487
19
2
0
212,330
2
W
Ares
7,689
641
88
7
0
228,038
0
W
Skadi
7,852
654
95
8
0
230,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role