Player Matchup

Poseidon
Poseidon
Diamond II
 
Poseidon
Diamond II
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum IV
APotatoSack
Yemoja
Platinum IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
2,082 MMR
Solo
Danzaburou
Danzaburou
Platinum I
Grimgor912
Danzaburou
Platinum I
Level 257
God Stats
4W - 5L
1,726 SR
Queue Stats
12W - 14L
2,027 MMR
Solo
Ravana
Ravana
Platinum I
Szyza
Ravana
Platinum I
Level 191
God Stats
60W - 46L
1,641 SR
Queue Stats
878W - 869L
2,084 MMR
Solo
Chaac
Chaac
Diamond II
jero98
Chaac
Diamond II
Level 158
God Stats
2W - 1L
1,913 SR
Queue Stats
66W - 59L
2,436 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 175
1,656 SR
2,026 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 164
1,695 SR
2,021 MMR
Odin
Odin
Masters
 
Odin
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond V
Chudai
Bacchus
Diamond V
Level 208
God Stats
3W - 1L
1,655 SR
Queue Stats
140W - 120L
1,970 MMR
Solo
Shiva
Shiva
Platinum I
Darth Djuyce
Shiva
Platinum I
Level 140
God Stats
19W - 14L
1,678 SR
Queue Stats
1,430W - 1,439L
1,980 MMR
Solo
Scylla
Scylla
Masters
DragonPasta
Scylla
Masters
Level 158
God Stats
21W - 11L
1,832 SR
Queue Stats
88W - 46L
2,685 MMR
Party 1
Izanami
Izanami
Platinum II
miguel3335
Izanami
Platinum II
Level 155
God Stats
5W - 1L
1,810 SR
Queue Stats
66W - 52L
1,967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 6 / 0
6,748
519
4,375
8,088
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
11
2 / 1 / 2
6,645
511
4,976
9,657
6,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Grimgor912
Danzaburou
14
3 / 3 / 1
7,902
608
7,494
10,618
3,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Szyza
Ravana
12
1 / 4 / 2
6,497
500
3,570
7,102
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
jero98
Chaac
9
1 / 3 / 1
6,295
484
4,183
8,800
5,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
CabrakanAresBastetThor

VS

Bans
AthenaAnhurCthulhuNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 1 / 5
7,611
585
4,370
9,199
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bacchus
Chudai
Bacchus
10
1 / 3 / 3
6,657
512
6,479
10,333
7,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 2
8,785
676
8,480
9,098
8,424
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Scylla
16
9 / 0 / 3
10,449
804
8,680
5,186
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
miguel3335
Izanami
12
2 / 3 / 3
8,051
619
5,247
8,801
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
17
17
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
6
0
0
W
Odin
 
Odin
3
1
5
5.5
L
Yemoja
2
1
2
3
W
Bacchus
Chudai
Bacchus
1
3
3
0.83
W
2
1
2
3
W
Scylla
9
0
3
10.5
L
Danzaburou
Grimgor912
Danzaburou
3
3
1
1.17
L
Ravana
Szyza
Ravana
1
4
2
0.5
L
Chaac
jero98
Chaac
1
3
1
0.5
W
Izanami
miguel3335
Izanami
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,598
Damage
33,256
44,265
Taken
42,617
20,476
Mitigated
25,811
12,877
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,375
875
0
500
8,088
2,284
0
5,557
2,339
58,848
171
W
Odin
 
Odin
4,370
503
0
432
9,199
5,249
0
1,602
7,597
0
54,101
L
Yemoja
4,976
830
1,995
2,443
9,657
6,624
0
3,787
5,591
21,132
0
W
Bacchus
Chudai
Bacchus
6,479
663
0
2,341
10,333
7,736
37
3,960
6,373
16,159
0
W
8,480
1,814
110
2,524
9,098
8,424
0
678
8,420
16,813
49,935
W
Scylla
8,680
1,050
0
802
5,186
1,744
0
2,711
2,475
85,918
0
L
Danzaburou
Grimgor912
Danzaburou
7,494
3,283
0
2,657
10,618
3,441
0
3,275
7,325
0
58,298
L
Ravana
Szyza
Ravana
3,570
1,006
0
2,123
7,102
2,363
0
2,143
4,794
0
44,195
L
Chaac
jero98
Chaac
4,183
903
0
3,159
8,800
5,764
0
2,064
6,305
0
29,567
W
Izanami
miguel3335
Izanami
5,247
2,965
0
3,086
8,801
2,658
328
738
8,063
0
62,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,087
Gold Earned
41,553
430
Minions Killed
529
0
Camps Cleared
0
1,211,244
Distance Traveled
1,452,348
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,748
519
138
11
0
250,788
0
W
Odin
7,611
585
82
6
0
300,177
1
L
Yemoja
6,645
511
27
2
0
267,646
6
W
Bacchus
6,657
512
16
1
0
287,682
9
W
Shiva
8,785
676
129
10
0
296,840
0
W
Scylla
10,449
804
173
13
0
314,173
3
L
Danzaburou
7,902
608
113
9
0
267,167
2
L
Ravana
6,497
500
85
7
0
266,061
0
L
Chaac
6,295
484
67
5
0
159,582
1
W
Izanami
8,051
619
129
10
0
253,476
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role