Player Matchup

Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver II
ElCrackeroX
Hun Batz
Silver II
Level 61
God Stats
1W - 0L
1,600 SR
Queue Stats
25W - 26L
1,355 MMR
Solo
Artemis
Artemis
Silver I
Felipe Blinx
Artemis
Silver I
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,519 MMR
Solo
Ares
Ares
Bronze III
Fuzion26
Ares
Bronze III
Level 152
God Stats
1W - 0L
1,524 SR
Queue Stats
5W - 1L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
SLCpunk7339
Baron Samedi
Gold V
Level 148
God Stats
5W - 5L
1,647 SR
Queue Stats
288W - 275L
1,307 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,554 SR
1,436 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,641 SR
1,526 MMR
Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver V
 
Hercules
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
BasedSparta
Janus
Gold I
Level 138
God Stats
1W - 2L
1,869 SR
Queue Stats
34W - 38L
1,595 MMR
Solo
Fenrir
Fenrir
Gold IV
Clowngang6969
Fenrir
Gold IV
Level 127
God Stats
30W - 30L
1,569 SR
Queue Stats
143W - 153L
1,536 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
DMorningstar
Ah Muzen Cab
Bronze III
Level 149
God Stats
3W - 2L
1,769 SR
Queue Stats
6W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
3 / 2 / 0
6,168
685
1,905
4,715
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
ElCrackeroX
Hun Batz
10
1 / 2 / 3
5,195
577
2,869
6,370
2,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Artemis
Felipe Blinx
Artemis
10
3 / 1 / 1
5,902
656
3,810
4,583
1,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Ares
10
1 / 0 / 2
5,637
626
2,969
4,313
2,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
SLCpunk7339
Baron Samedi
10
2 / 3 / 2
5,785
643
4,274
6,157
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bans
Nu WaDanzaburouAo KuangAwilix

VS

Bans
CthulhuOsirisSylvanusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 1
5,205
578
1,864
7,104
3,810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
 
Hercules
1
0 / 0 / 0
3,268
363
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 3 / 3
5,784
643
4,209
4,150
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 1
5,686
632
4,102
5,310
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
DMorningstar
Ah Muzen Cab
10
2 / 4 / 1
5,665
629
4,110
7,112
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
10
Kills
8
8
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
2
0
1.5
L
Aphrodite
 
Aphrodite
0
2
1
0.25
L
Hercules
 
Hercules
0
0
0
0
L
2
3
3
1.17
L
4
1
1
4.5
L
Ah Muzen Cab
DMorningstar
Ah Muzen Cab
2
4
1
0.63
W
Hun Batz
ElCrackeroX
Hun Batz
1
2
3
1.25
W
Artemis
Felipe Blinx
Artemis
3
1
1
3.5
W
Ares
1
0
2
2
W
Baron Samedi
SLCpunk7339
Baron Samedi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,827
Damage
14,285
26,138
Taken
23,676
11,903
Mitigated
8,680
7,711
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
1,905
198
0
1,379
4,715
1,363
0
1,024
3,691
35,149
0
L
Aphrodite
 
Aphrodite
1,864
316
66
3,573
7,104
3,810
14
2,182
4,922
30,495
556
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
4,209
260
0
276
4,150
1,123
0
1,954
2,008
37,531
0
L
4,102
580
0
1,467
5,310
1,671
0
861
4,335
0
29,349
L
Ah Muzen Cab
DMorningstar
Ah Muzen Cab
4,110
1,664
0
443
7,112
2,076
0
3,460
3,298
0
32,540
W
Hun Batz
ElCrackeroX
Hun Batz
2,869
526
0
1,309
6,370
2,094
0
1,510
4,860
0
30,712
W
Artemis
Felipe Blinx
Artemis
3,810
2,191
0
2,048
4,583
1,443
716
1,349
3,234
0
36,976
W
Ares
2,969
0
0
980
4,313
2,985
81
1,985
2,328
21,167
1,731
W
Baron Samedi
SLCpunk7339
Baron Samedi
4,274
183
32
1,963
6,157
4,018
0
212
5,945
25,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,687
Gold Earned
25,608
306
Minions Killed
245
0
Camps Cleared
0
873,473
Distance Traveled
759,942
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,168
685
81
9
0
163,179
0
L
Aphrodite
5,205
578
65
7
0
180,529
4
L
Hercules
3,268
363
0
0
0
16,228
0
L
Janus
5,784
643
62
7
0
188,760
2
L
Fenrir
5,686
632
50
6
0
210,334
0
L
Ah Muzen Cab
5,665
629
68
8
0
164,091
2
W
Hun Batz
5,195
577
49
5
0
224,736
1
W
Artemis
5,902
656
67
7
0
168,297
0
W
Ares
5,637
626
41
5
0
166,923
5
W
Baron Samedi
5,785
643
68
8
0
150,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role