Player Matchup

Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver V
 
The Morrigan
Silver V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
RASTAADADDY
Amaterasu
Gold V
Level 215
God Stats
16W - 5L
1,551 SR
Queue Stats
299W - 303L
1,338 MMR
Party 1
Nu Wa
Nu Wa
Gold III
RASTAADADY
Nu Wa
Gold III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,368 MMR
Party 1
Chiron
Chiron
Gold IV
SoFunnyMaK
Chiron
Gold IV
Level 149
God Stats
11W - 12L
1,442 SR
Queue Stats
112W - 108L
1,332 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,498 SR
1,407 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,539 SR
1,206 MMR
Susano
Susano
Bronze V
 
Susano
Bronze V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold III
Curipan5
Ix Chel
Gold III
Level 108
God Stats
12W - 11L
1,566 SR
Queue Stats
248W - 269L
1,420 MMR
Solo
Shiva
Shiva
Silver IV
Golum_89
Shiva
Silver IV
Level 124
God Stats
7W - 6L
1,563 SR
Queue Stats
172W - 206L
824 MMR
Solo
Olorun
Olorun
Silver III
Needsmoarkill
Olorun
Silver III
Level 159
God Stats
5W - 6L
1,565 SR
Queue Stats
144W - 171L
786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 0 / 4
6,140
682
2,599
6,504
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
 
The Morrigan
9
1 / 1 / 1
4,959
551
3,083
4,368
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
RASTAADADDY
Amaterasu
10
1 / 2 / 0
6,014
668
3,937
8,342
4,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
10
1 / 1 / 2
5,672
630
5,149
3,928
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
SoFunnyMaK
Chiron
11
4 / 0 / 1
6,495
722
5,133
4,405
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
Ao KuangThanatosAwilixNemesis

VS

Bans
AnubisFenrirRamaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
2 / 1 / 0
4,589
510
1,931
5,339
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ymir
 
Ymir
8
0 / 2 / 0
4,448
494
3,311
6,969
3,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
Curipan5
Ix Chel
9
1 / 1 / 1
4,928
548
3,796
5,386
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Golum_89
Shiva
10
1 / 1 / 1
5,730
637
4,602
7,922
3,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 3 / 0
4,865
541
2,270
6,192
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
4
4
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
4
3
W
The Morrigan
 
The Morrigan
1
1
1
1.5
L
Susano
 
Susano
2
1
0
2
L
Ymir
 
Ymir
0
2
0
0
L
Ix Chel
Curipan5
Ix Chel
1
1
1
1.5
L
Shiva
Golum_89
Shiva
1
1
1
1.5
L
0
3
0
0
W
Amaterasu
RASTAADADDY
Amaterasu
1
2
0
0.5
W
Nu Wa
1
1
2
2
W
Chiron
SoFunnyMaK
Chiron
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,901
Damage
15,910
27,547
Taken
31,808
11,473
Mitigated
11,273
15,581
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,599
669
1,851
3,921
6,504
3,352
242
3,344
3,160
18,840
0
W
The Morrigan
 
The Morrigan
3,083
442
0
2,657
4,368
1,154
405
1,067
3,301
20,291
0
L
Susano
 
Susano
1,931
239
0
2,269
5,339
1,428
0
1,812
3,349
0
19,730
L
Ymir
 
Ymir
3,311
713
0
2,134
6,969
3,337
0
2,935
3,750
15,570
1,256
L
Ix Chel
Curipan5
Ix Chel
3,796
437
869
1,495
5,386
1,399
0
4,129
980
33,112
0
L
Shiva
Golum_89
Shiva
4,602
972
0
3,056
7,922
3,316
0
378
7,097
0
34,899
L
2,270
1,459
0
1,894
6,192
1,793
0
744
5,363
32,763
0
W
Amaterasu
RASTAADADDY
Amaterasu
3,937
1,203
0
3,654
8,342
4,189
0
0
7,842
0
34,801
W
Nu Wa
5,149
983
0
1,460
3,928
1,264
648
2,588
1,340
34,435
0
W
Chiron
SoFunnyMaK
Chiron
5,133
2,009
170
1,868
4,405
1,514
1,019
2,290
2,115
0
44,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,280
Gold Earned
24,560
309
Minions Killed
270
0
Camps Cleared
0
879,860
Distance Traveled
899,183
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,140
682
28
3
0
162,069
0
W
The Morrigan
4,959
551
45
5
0
206,616
0
L
Susano
4,589
510
46
5
0
169,031
0
L
Ymir
4,448
494
22
2
0
190,819
0
L
Ix Chel
4,928
548
72
8
0
186,054
3
L
Shiva
5,730
637
69
8
0
187,145
0
L
Olorun
4,865
541
61
7
0
166,134
0
W
Amaterasu
6,014
668
75
8
0
186,483
2
W
Nu Wa
5,672
630
78
9
0
163,980
0
W
Chiron
6,495
722
83
9
0
160,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role