Player Matchup

Odin
Odin
FadedBlockz
Odin
Level 67
God Stats
22W - 14L
1,618 SR
Queue Stats
38W - 31L
1,561 Elo+
Party 1
Loki
Loki
PopTartKid
Loki
Level 120
God Stats
22W - 14L
1,571 SR
Queue Stats
59W - 44L
1,553 Elo+
Party 1
Maui
Maui
ScootsMaghoots
Maui
Level 158
God Stats
2W - 1L
1,563 SR
Queue Stats
206W - 205L
1,542 Elo+
Solo
Chang'e
Chang'e
Vinc18240
Chang'e
Level 69
God Stats
125W - 102L
1,556 SR
Queue Stats
443W - 453L
1,455 Elo+
Solo
Ishtar
Ishtar
alpacaman19
Ishtar
Level 143
God Stats
3W - 0L
1,765 SR
Queue Stats
72W - 51L
1,591 Elo+
Solo
Team Averages
Level 111
1,614 SR
1,540 Elo+

VS

Team Averages
Level 113
1,540 SR
1,442 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Gabe12342159
Tiamat
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,106 Elo+
Solo
Hercules
Hercules
Kimjongillest420
Hercules
Level 157
God Stats
10W - 8L
1,496 SR
Queue Stats
342W - 265L
1,507 Elo+
Solo
Bakasura
Bakasura
St1ckzAndSt0nes
Bakasura
Level 118
God Stats
0W - 2L
1,603 SR
Queue Stats
25W - 32L
1,495 Elo+
Solo
Sylvanus
Sylvanus
realistflunky
Sylvanus
Level 155
God Stats
60W - 50L
1,602 SR
Queue Stats
417W - 390L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 10
8,267
919
9,241
8,707
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 1 / 9
8,827
981
7,459
6,004
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 13
8,450
939
6,147
11,290
11,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Vinc18240
Chang'e
16
7 / 1 / 7
9,189
1,021
7,854
7,931
2,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ishtar
13
0 / 0 / 10
7,910
879
6,776
6,228
2,341
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 0 / 1
8,212
912
3,918
4,309
1,950
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
11
1 / 6 / 3
7,264
807
2,332
6,388
3,269
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 4 / 3
7,556
840
11,291
11,472
10,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
12
1 / 6 / 2
7,227
803
3,319
10,484
6,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
realistflunky
Sylvanus
13
0 / 3 / 5
7,733
859
7,329
11,516
11,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
19
Kills
5
5
Deaths
19
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
1
1.5
W
4
2
10
4.5
L
Tiamat
1
6
3
0.42
L
2
4
3
0.88
W
5
1
9
9.5
W
3
1
13
9.5
L
Bakasura
1
6
2
0.33
W
Chang'e
Vinc18240
Chang'e
7
1
7
10.5
W
Ishtar
0
0
10
5
L
Sylvanus
realistflunky
Sylvanus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,477
Damage
28,189
40,160
Taken
44,169
27,195
Mitigated
34,700
11,297
Healing
12,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,918
1,158
0
2,262
4,309
1,950
0
495
3,769
0
32,845
W
9,241
1,159
0
1,124
8,707
7,986
0
2,061
6,391
0
18,052
L
Tiamat
2,332
528
0
247
6,388
3,269
208
1,274
4,965
6,767
0
L
11,291
2,810
0
2,391
11,472
10,740
0
5,045
6,198
0
19,552
W
7,459
1,169
0
299
6,004
2,626
685
1,129
4,661
0
25,711
W
6,147
1,292
1,795
1,207
11,290
11,394
0
3,209
7,615
11,461
0
L
Bakasura
3,319
2,206
329
1,204
10,484
6,742
330
2,979
7,384
0
7,946
W
Chang'e
Vinc18240
Chang'e
7,854
781
1,775
3,582
7,931
2,848
306
1,824
5,999
26,860
548
W
Ishtar
6,776
3,608
0
1,515
6,228
2,341
1,226
1,060
5,003
0
25,235
L
Sylvanus
realistflunky
Sylvanus
7,329
1,753
2,430
3,616
11,516
11,999
0
4,022
7,209
16,162
1,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,643
Gold Earned
37,992
202
Minions Killed
157
0
Camps Cleared
0
886,034
Distance Traveled
786,470
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,212
912
70
8
0
173,766
0
W
Odin
8,267
919
14
2
0
168,258
0
L
Tiamat
7,264
807
8
1
0
104,135
0
L
Hercules
7,556
840
29
3
0
179,270
0
W
Loki
8,827
981
48
5
0
204,263
0
W
Maui
8,450
939
21
2
0
173,190
0
L
Bakasura
7,227
803
26
3
0
172,988
0
W
Chang'e
9,189
1,021
65
7
0
166,691
0
W
Ishtar
7,910
879
54
6
0
173,632
0
L
Sylvanus
7,733
859
24
3
0
156,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role