Player Matchup

Agni
Agni
Jricor23
Agni
Level 55
God Stats
4W - 8L
1,307 SR
Queue Stats
134W - 161L
1,393 Elo+
Solo
Ullr
Ullr
RamRam6996
Ullr
Level 63
God Stats
1W - 1L
1,450 SR
Queue Stats
70W - 100L
1,413 Elo+
Party 1
Athena
Athena
anelram1013
Athena
Level 51
God Stats
3W - 6L
1,361 SR
Queue Stats
69W - 112L
1,377 Elo+
Party 1
Thanatos
Thanatos
l-KingRevenant-l
Thanatos
Level 83
God Stats
6W - 7L
1,466 SR
Queue Stats
138W - 117L
1,479 Elo+
Solo
Cerberus
Cerberus
sniper_dcb
Cerberus
Level 156
God Stats
25W - 25L
1,551 SR
Queue Stats
200W - 217L
1,423 Elo+
Solo
Team Averages
Level 82
1,427 SR
1,417 Elo+

VS

Team Averages
Level 84
1,415 SR
1,406 Elo+
Thanatos
Thanatos
Chef Grognak
Thanatos
Level 27
God Stats
2W - 6L
1,424 SR
Queue Stats
30W - 48L
1,341 Elo+
Party 2
Sun Wukong
Sun Wukong
Dancito
Sun Wukong
Level 59
God Stats
6W - 5L
1,144 SR
Queue Stats
259W - 262L
1,409 Elo+
Solo
Freya
Freya
Eternal_Blue13
Freya
Level 137
God Stats
32W - 34L
1,470 SR
Queue Stats
238W - 230L
1,455 Elo+
Solo
Bellona
Bellona
FerretGames9614
Bellona
Level 108
God Stats
9W - 10L
1,519 SR
Queue Stats
426W - 428L
1,385 Elo+
Party 2
Nu Wa
Nu Wa
grim_reaper14710
Nu Wa
Level 87
God Stats
11W - 7L
1,520 SR
Queue Stats
220W - 194L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
7 / 3 / 3
9,666
569
5,138
10,050
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 5 / 6
8,032
472
5,690
11,337
3,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Athena
11
2 / 0 / 5
7,699
453
6,589
12,623
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
10 / 1 / 5
10,770
634
7,285
17,507
6,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
sniper_dcb
Cerberus
17
6 / 1 / 4
10,411
612
11,767
11,604
7,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chef Grognak
Thanatos
11
1 / 7 / 1
6,823
401
3,284
12,687
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Dancito
Sun Wukong
11
1 / 4 / 0
7,135
420
3,446
10,934
4,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 4 / 2
7,911
465
8,975
10,247
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
2 / 4 / 1
7,502
441
4,538
16,214
13,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 6 / 1
9,517
560
16,413
8,759
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
25
Kills
10
10
Deaths
25
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chef Grognak
Thanatos
1
7
1
0.21
L
Sun Wukong
Dancito
Sun Wukong
1
4
0
0.25
L
2
4
2
0.75
L
2
4
1
0.63
W
Agni
7
3
3
2.83
W
0
5
6
0.6
W
Athena
2
0
5
4.5
L
4
6
1
0.75
W
10
1
5
12.5
W
Cerberus
sniper_dcb
Cerberus
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,469
Damage
36,656
63,121
Taken
58,841
29,796
Mitigated
26,836
20,752
Healing
15,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chef Grognak
Thanatos
3,284
805
0
6,269
12,687
3,390
0
2,871
9,776
0
32,482
L
Sun Wukong
Dancito
Sun Wukong
3,446
661
0
1,718
10,934
4,232
0
6,925
3,217
0
35,013
L
8,975
3,343
0
3,993
10,247
3,077
387
2,509
7,648
47,027
6,196
L
4,538
1,368
0
3,241
16,214
13,756
70
5,261
10,797
0
33,386
W
Agni
5,138
605
0
2,770
10,050
2,283
238
5,421
4,172
75,947
805
W
5,690
2,062
0
1,167
11,337
3,006
416
6,763
4,283
0
40,144
W
Athena
6,589
1,579
0
1,995
12,623
10,579
224
4,377
7,938
21,124
2,140
L
16,413
2,989
0
308
8,759
2,381
0
4,316
4,395
71,669
171
W
7,285
2,165
0
12,572
17,507
6,162
534
4,716
12,436
0
78,781
W
Cerberus
sniper_dcb
Cerberus
11,767
471
0
2,248
11,604
7,766
97
2,213
9,081
62,691
2,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,578
Gold Earned
38,888
429
Minions Killed
367
0
Camps Cleared
0
1,608,995
Distance Traveled
1,505,426
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,823
401
58
3
0
329,449
2
L
Sun Wukong
7,135
420
63
4
0
258,484
6
L
Freya
7,911
465
79
5
0
325,656
6
L
Bellona
7,502
441
46
3
0
302,777
4
W
Agni
9,666
569
111
7
0
321,940
5
W
Ullr
8,032
472
72
4
0
301,525
0
W
Athena
7,699
453
28
2
0
333,113
2
L
Nu Wa
9,517
560
121
7
0
289,060
0
W
Thanatos
10,770
634
106
6
0
374,661
0
W
Cerberus
10,411
612
112
7
0
277,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role