Player Matchup

Persephone
Persephone
 
Persephone
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Kakezo
Nemesis
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 190L
1,444 Elo+
Solo
Aphrodite
Aphrodite
NogtsuneGr
Aphrodite
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,322 Elo+
Solo
Yemoja
Yemoja
ThiagoCabj94
Yemoja
Level 39
God Stats
2W - 1L
1,729 SR
Queue Stats
140W - 157L
1,443 Elo+
Solo
Team Averages
Level 100
1,546 SR
1,442 Elo+

VS

Team Averages
Level 151
1,517 SR
1,480 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
I-Chaos1-l
Mercury
Level 147
God Stats
11W - 18L
1,354 SR
Queue Stats
620W - 724L
1,438 Elo+
Solo
Janus
Janus
locodebolado
Janus
Level 182
God Stats
2W - 0L
1,733 SR
Queue Stats
8W - 10L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
0 / 2 / 0
5,298
1,060
3,377
2,716
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
 
Hou Yi
9
0 / 3 / 0
5,255
1,051
2,970
4,730
1,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Kakezo
Nemesis
9
0 / 0 / 0
4,855
971
0
0
0
Aphrodite
NogtsuneGr
Aphrodite
9
0 / 3 / 0
5,166
1,033
1,434
4,490
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
10
0 / 3 / 0
5,594
1,119
2,719
10,186
4,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Team 1 Tickets

301

VS

Team 2 Tickets

428

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 0 / 6
6,359
1,272
3,912
3,156
2,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cerberus
 
Cerberus
11
3 / 0 / 7
6,301
1,260
4,091
5,042
1,887
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
 
Jormungandr
11
1 / 0 / 6
6,288
1,258
3,344
2,885
1,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mercury
I-Chaos1-l
Mercury
11
3 / 0 / 5
6,381
1,276
3,460
2,376
719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 9
5,940
1,188
3,939
2,018
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
11
11
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
0
0
L
Hou Yi
 
Hou Yi
0
3
0
0
W
Amaterasu
 
Amaterasu
3
0
6
6
W
Cerberus
 
Cerberus
3
0
7
6.5
W
Jormungandr
 
Jormungandr
1
0
6
4
W
Mercury
I-Chaos1-l
Mercury
3
0
5
5.5
L
Nemesis
Kakezo
Nemesis
0
0
0
0
L
Aphrodite
NogtsuneGr
Aphrodite
0
3
0
0
L
Yemoja
0
3
0
0
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,500
Damage
18,746
22,122
Taken
15,477
8,502
Mitigated
8,078
3,029
Healing
2,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,377
339
0
25
2,716
602
0
1,054
1,457
9,667
0
L
Hou Yi
 
Hou Yi
2,970
1,195
0
0
4,730
1,390
0
1,551
3,146
0
19,129
W
Amaterasu
 
Amaterasu
3,912
1,586
0
824
3,156
2,881
0
1,112
1,964
0
7,573
W
Cerberus
 
Cerberus
4,091
184
0
1,013
5,042
1,887
0
3,073
1,865
9,574
0
W
Jormungandr
 
Jormungandr
3,344
687
0
691
2,885
1,948
0
1,314
1,531
17,842
261
W
Mercury
I-Chaos1-l
Mercury
3,460
705
0
379
2,376
719
0
933
1,369
0
9,290
L
Nemesis
Kakezo
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
NogtsuneGr
Aphrodite
1,434
181
486
598
4,490
1,697
0
3,319
1,064
3,524
0
L
Yemoja
2,719
564
1,073
847
10,186
4,813
0
5,331
4,813
9,225
0
W
3,939
254
0
0
2,018
643
0
710
1,218
13,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,168
Gold Earned
31,269
65
Minions Killed
109
3
Camps Cleared
6
300,697
Distance Traveled
539,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,298
1,060
16
3
1
55,718
0
L
Hou Yi
5,255
1,051
32
6
2
80,760
0
W
Amaterasu
6,359
1,272
10
2
0
109,801
0
W
Cerberus
6,301
1,260
9
2
0
107,617
0
W
Jormungandr
6,288
1,258
46
9
2
105,747
0
W
Mercury
6,381
1,276
15
3
1
111,981
0
L
Nemesis
4,855
971
0
0
0
0
0
L
Aphrodite
5,166
1,033
5
1
0
90,585
0
L
Yemoja
5,594
1,119
12
2
0
73,634
0
W
Janus
5,940
1,188
29
6
3
104,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role