Player Matchup

Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum III
LordBonzo8760
King Arthur
Platinum III
Level 158
God Stats
18W - 17L
1,569 SR
Queue Stats
486W - 480L
1,711 MMR
Solo
Janus
Janus
Platinum I
SRPann38
Janus
Platinum I
Level 147
God Stats
1W - 1L
1,909 SR
Queue Stats
46W - 37L
1,882 MMR
Solo
Arachne
Arachne
Gold II
depredor21
Arachne
Gold II
Level 159
God Stats
2W - 5L
1,551 SR
Queue Stats
99W - 108L
1,645 MMR
Solo
Jing Wei
Jing Wei
Gold I
xToxiss
Jing Wei
Gold I
Level 157
God Stats
3W - 1L
1,703 SR
Queue Stats
270W - 286L
1,646 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,646 SR
1,677 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,606 SR
1,644 MMR
Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum V
Bobs Barricade
Nike
Platinum V
Level 184
God Stats
2W - 1L
1,652 SR
Queue Stats
235W - 232L
1,713 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
RorschachSH
Kumbhakarna
Gold II
Level 157
God Stats
15W - 12L
1,665 SR
Queue Stats
219W - 214L
1,667 MMR
Solo
Chang'e
Chang'e
Gold III
Yomeflougzav
Chang'e
Gold III
Level 32
God Stats
20W - 8L
1,712 SR
Queue Stats
22W - 10L
1,716 MMR
Solo
Fenrir
Fenrir
Gold II
dezols
Fenrir
Gold II
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 120L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 1 / 0
3,115
623
1,623
4,564
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
LordBonzo8760
King Arthur
3
0 / 1 / 0
2,750
550
950
2,254
621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Janus
SRPann38
Janus
7
0 / 1 / 0
3,389
678
1,187
1,626
395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
depredor21
Arachne
4
0 / 3 / 0
2,843
569
1,039
3,409
637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jing Wei
xToxiss
Jing Wei
4
0 / 0 / 0
2,853
571
1,873
2,744
665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
Bake KujiraThe MorriganAo KuangAthena

VS

Bans
LokiThorCthulhuBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
1 / 0 / 0
3,242
648
2,974
1,736
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

6
3 / 0 / 0
3,794
759
1,463
3,033
1,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
RorschachSH
Kumbhakarna
6
0 / 0 / 1
3,434
687
1,959
3,983
1,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Yomeflougzav
Chang'e
8
1 / 0 / 1
4,050
810
963
2,094
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
dezols
Fenrir
5
1 / 0 / 2
3,499
700
1,205
2,620
767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
W
Nu Wa
 
Nu Wa
1
0
0
1
W
3
0
0
3
L
King Arthur
LordBonzo8760
King Arthur
0
1
0
0
W
Kumbhakarna
RorschachSH
Kumbhakarna
0
0
1
0.5
L
Janus
SRPann38
Janus
0
1
0
0
W
Chang'e
Yomeflougzav
Chang'e
1
0
1
1.5
L
Arachne
depredor21
Arachne
0
3
0
0
W
Fenrir
dezols
Fenrir
1
0
2
2
L
Jing Wei
xToxiss
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,672
Damage
8,564
14,597
Taken
13,466
4,087
Mitigated
4,300
5,397
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,623
300
0
1,951
4,564
1,769
0
2,553
2,011
12,428
0
W
Nu Wa
 
Nu Wa
2,974
1,326
0
1,218
1,736
353
0
655
1,081
16,039
0
W
1,463
221
0
936
3,033
1,024
0
0
3,033
0
18,219
L
King Arthur
LordBonzo8760
King Arthur
950
135
0
613
2,254
621
0
0
2,254
0
7,434
W
Kumbhakarna
RorschachSH
Kumbhakarna
1,959
288
0
1,492
3,983
1,664
0
968
3,015
9,658
2,229
L
Janus
SRPann38
Janus
1,187
155
0
500
1,626
395
0
702
924
15,880
0
W
Chang'e
Yomeflougzav
Chang'e
963
44
120
1,720
2,094
492
0
1,035
907
20,603
874
L
Arachne
depredor21
Arachne
1,039
843
0
1,116
3,409
637
0
447
2,962
0
6,610
W
Fenrir
dezols
Fenrir
1,205
240
0
493
2,620
767
0
0
2,620
0
13,630
L
Jing Wei
xToxiss
Jing Wei
1,873
1,137
0
1,217
2,744
665
0
1,979
765
0
13,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,950
Gold Earned
18,019
100
Minions Killed
152
0
Camps Cleared
0
503,981
Distance Traveled
485,883
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,115
623
12
2
0
109,538
0
W
Nu Wa
3,242
648
20
4
0
73,291
0
W
Nike
3,794
759
39
8
0
101,530
0
L
King Arthur
2,750
550
8
2
0
67,121
0
W
Kumbhakarna
3,434
687
20
4
0
96,230
0
L
Janus
3,389
678
43
9
0
96,198
2
W
Chang'e
4,050
810
43
9
0
94,587
0
L
Arachne
2,843
569
16
3
0
138,545
0
W
Fenrir
3,499
700
30
6
0
120,245
0
L
Jing Wei
2,853
571
21
4
0
92,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role