Player Matchup

Geb
Geb
Acethetics6969
Geb
Level 94
God Stats
4W - 5L
1,381 SR
Queue Stats
179W - 172L
1,582 Elo+
Solo
Chronos
Chronos
JaelUchiha77
Chronos
Level 69
God Stats
4W - 1L
1,531 SR
Queue Stats
62W - 68L
1,565 Elo+
Solo
Fenrir
Fenrir
Son Wumama
Fenrir
Level 128
God Stats
10W - 11L
1,543 SR
Queue Stats
1,189W - 1,189L
1,508 Elo+
Solo
Surtr
Surtr
iFirechild
Surtr
Level 139
God Stats
8W - 7L
1,633 SR
Queue Stats
288W - 298L
1,549 Elo+
Solo
Hera
Hera
milkson124
Hera
Level 129
God Stats
2W - 0L
1,741 SR
Queue Stats
49W - 60L
1,493 Elo+
Solo
Team Averages
Level 112
1,566 SR
1,540 Elo+

VS

Team Averages
Level 144
1,498 SR
1,518 Elo+
Susano
Susano
AGDDIABLO1
Susano
Level 180
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 86L
1,508 Elo+
Solo
Loki
Loki
EnormosLoki308
Loki
Level 119
God Stats
4W - 4L
1,568 SR
Queue Stats
445W - 465L
1,476 Elo+
Solo
Hachiman
Hachiman
INNOMINATAM7
Hachiman
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 126L
1,513 Elo+
Solo
Hercules
Hercules
MT Hotchey
Hercules
Level 120
God Stats
8W - 24L
1,281 SR
Queue Stats
456W - 449L
1,516 Elo+
Solo
Khepri
Khepri
McGuinnesss
Khepri
Level 148
God Stats
3W - 3L
1,642 SR
Queue Stats
475W - 500L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 13
8,556
1,222
7,664
13,065
14,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
JaelUchiha77
Chronos
13
4 / 2 / 4
7,712
1,102
5,966
5,110
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Son Wumama
Fenrir
14
4 / 2 / 10
8,383
1,198
6,812
14,968
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Surtr
13
4 / 2 / 10
7,877
1,125
8,266
9,181
7,801
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 9
8,114
1,159
8,726
5,059
2,165
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AGDDIABLO1
Susano
10
1 / 4 / 5
5,938
848
5,461
6,060
3,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 4 / 2
6,427
918
5,955
5,888
2,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
INNOMINATAM7
Hachiman
10
2 / 4 / 3
6,128
875
5,174
6,668
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hercules
MT Hotchey
Hercules
13
2 / 2 / 4
6,258
894
8,203
14,497
11,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Khepri
12
1 / 3 / 5
6,134
876
7,882
7,399
5,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
17
Kills
8
8
Deaths
17
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Susano
AGDDIABLO1
Susano
1
4
5
0.88
W
2
1
13
8.5
L
2
4
2
0.75
L
Hachiman
INNOMINATAM7
Hachiman
2
4
3
0.88
W
Chronos
JaelUchiha77
Chronos
4
2
4
3
L
Hercules
MT Hotchey
Hercules
2
2
4
2
L
Khepri
1
3
5
1.17
W
Fenrir
Son Wumama
Fenrir
4
2
10
4.5
W
Surtr
4
2
10
4.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,434
Damage
32,675
47,383
Taken
40,512
37,104
Mitigated
25,775
17,698
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AGDDIABLO1
Susano
5,461
665
0
903
6,060
3,874
0
3,739
2,242
0
12,532
W
7,664
863
2,633
4,448
13,065
14,426
70
1,814
10,506
13,437
1,067
L
5,955
732
194
181
5,888
2,355
0
3,215
2,560
0
14,237
L
Hachiman
INNOMINATAM7
Hachiman
5,174
3,155
0
1,520
6,668
2,838
0
3,058
3,557
0
11,992
W
Chronos
JaelUchiha77
Chronos
5,966
1,930
491
379
5,110
1,880
3,158
967
3,842
16,135
0
L
Hercules
MT Hotchey
Hercules
8,203
2,589
384
8,231
14,497
11,174
0
8,872
5,404
0
14,824
L
Khepri
7,882
96
611
1,224
7,399
5,534
0
3,599
3,665
8,455
270
W
Fenrir
Son Wumama
Fenrir
6,812
1,430
660
4,985
14,968
10,832
636
1,994
12,195
0
9,505
W
Surtr
8,266
2,807
797
1,661
9,181
7,801
129
1,136
7,612
399
14,243
W
8,726
1,551
879
765
5,059
2,165
1,265
452
4,447
21,446
602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,642
Gold Earned
30,885
89
Minions Killed
77
0
Camps Cleared
0
731,970
Distance Traveled
597,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,938
848
16
2
0
104,660
0
W
Geb
8,556
1,222
14
2
0
146,267
0
L
Loki
6,427
918
24
3
0
128,675
0
L
Hachiman
6,128
875
11
2
0
94,423
0
W
Chronos
7,712
1,102
31
4
0
136,610
0
L
Hercules
6,258
894
17
2
0
140,336
0
L
Khepri
6,134
876
9
1
0
129,847
0
W
Fenrir
8,383
1,198
7
1
0
147,577
0
W
Surtr
7,877
1,125
9
1
0
155,293
0
W
Hera
8,114
1,159
28
4
0
146,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role