Player Matchup

Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Dangalang
Sobek
Level 65
God Stats
4W - 4L
1,620 SR
Queue Stats
132W - 107L
1,574 Elo+
Party 2
Ah Puch
Ah Puch
MustBeMitchell
Ah Puch
Level 59
God Stats
7W - 8L
1,607 SR
Queue Stats
210W - 204L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
SunnySinmi
Kumbhakarna
Level 89
God Stats
10W - 10L
1,505 SR
Queue Stats
369W - 340L
1,544 Elo+
Solo
Ne Zha
Ne Zha
XxSage5GODxX
Ne Zha
Level 154
God Stats
18W - 22L
1,507 SR
Queue Stats
659W - 625L
1,559 Elo+
Solo
Team Averages
Level 105
1,548 SR
1,532 Elo+

VS

Team Averages
Level 180
1,566 SR
1,485 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 309
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Airborne1315
Arachne
Level 149
God Stats
2W - 0L
1,700 SR
Queue Stats
143W - 172L
1,505 Elo+
Party 1
Agni
Agni
GuttaTooSaucy
Agni
Level 122
God Stats
3W - 6L
1,481 SR
Queue Stats
305W - 337L
1,542 Elo+
Party 1
Xbalanque
Xbalanque
HawWaterNLemons
Xbalanque
Level 164
God Stats
7W - 3L
1,651 SR
Queue Stats
247W - 288L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 1 / 1
5,574
557
3,700
4,522
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Dangalang
Sobek
9
1 / 3 / 5
5,647
565
5,310
9,660
7,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 2
6,274
627
6,535
4,682
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kumbhakarna
SunnySinmi
Kumbhakarna
9
1 / 1 / 2
4,872
487
3,880
6,854
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
7
0 / 4 / 0
4,448
445
2,498
7,835
4,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
8 / 0 / 1
8,211
821
8,122
6,625
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
 
Ymir
9
1 / 3 / 3
5,590
559
3,781
10,588
4,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Airborne1315
Arachne
11
1 / 1 / 4
5,755
576
2,555
9,106
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 2
6,061
606
3,463
4,551
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
HawWaterNLemons
Xbalanque
10
1 / 1 / 2
5,722
572
5,426
6,879
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
7
Kills
11
11
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
1
1
2.5
W
Cu Chulainn
 
Cu Chulainn
8
0
1
8.5
W
Ymir
 
Ymir
1
3
3
0.83
W
Arachne
Airborne1315
Arachne
1
1
4
3
L
Sobek
Dangalang
Sobek
1
3
5
1.17
W
0
2
2
0.5
W
Xbalanque
HawWaterNLemons
Xbalanque
1
1
2
2
L
3
2
2
2
L
Kumbhakarna
SunnySinmi
Kumbhakarna
1
1
2
2
L
Ne Zha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,923
Damage
23,347
33,553
Taken
37,749
17,153
Mitigated
13,122
9,872
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,700
1,403
0
1,603
4,522
1,443
0
645
3,877
0
38,235
W
Cu Chulainn
 
Cu Chulainn
8,122
1,796
0
2,118
6,625
2,578
280
648
5,961
2,780
51,520
W
Ymir
 
Ymir
3,781
958
1,238
1,918
10,588
4,099
0
6,678
3,736
24,099
0
W
Arachne
Airborne1315
Arachne
2,555
2,156
0
3,368
9,106
3,242
0
2,587
6,367
0
40,295
L
Sobek
Dangalang
Sobek
5,310
368
0
3,202
9,660
7,295
0
2,667
6,933
17,547
2,384
W
3,463
247
0
358
4,551
1,214
0
2,459
1,926
41,243
1,180
W
Xbalanque
HawWaterNLemons
Xbalanque
5,426
2,764
0
2,588
6,879
1,989
0
2,173
4,706
0
38,015
L
6,535
88
0
824
4,682
1,455
0
2,004
2,460
48,167
386
L
Kumbhakarna
SunnySinmi
Kumbhakarna
3,880
726
0
2,494
6,854
2,457
0
1,490
5,320
24,019
0
L
Ne Zha
2,498
436
0
1,749
7,835
4,503
0
243
7,592
0
20,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,815
Gold Earned
31,339
274
Minions Killed
371
0
Camps Cleared
0
981,242
Distance Traveled
1,002,141
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,574
557
66
7
0
190,258
2
W
Cu Chulainn
8,211
821
102
10
0
182,440
2
W
Ymir
5,590
559
40
4
0
178,375
3
W
Arachne
5,755
576
64
6
0
237,664
0
L
Sobek
5,647
565
25
3
0
212,119
0
W
Agni
6,061
606
100
10
0
201,814
2
W
Xbalanque
5,722
572
65
7
0
201,848
0
L
Ah Puch
6,274
627
104
10
0
178,549
0
L
Kumbhakarna
4,872
487
41
4
0
243,094
0
L
Ne Zha
4,448
445
38
4
0
157,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role