Player Matchup

Kali
Kali
Falcon_aniki
Kali
Level 158
God Stats
30W - 34L
1,489 SR
Queue Stats
638W - 715L
1,442 Elo+
Party 1
Hachiman
Hachiman
Kensan1201
Hachiman
Level 148
God Stats
18W - 12L
1,570 SR
Queue Stats
410W - 464L
1,419 Elo+
Party 1
Persephone
Persephone
LUCKY-395963
Persephone
Level 148
God Stats
12W - 20L
1,462 SR
Queue Stats
554W - 645L
1,392 Elo+
Party 1
King Arthur
King Arthur
kokoa_nomuka
King Arthur
Level 143
God Stats
18W - 28L
1,463 SR
Queue Stats
552W - 627L
1,399 Elo+
Party 1
Maui
Maui
sora-_-420
Maui
Level 126
God Stats
31W - 24L
1,598 SR
Queue Stats
532W - 567L
1,443 Elo+
Party 1
Team Averages
Level 145
1,516 SR
1,419 Elo+

VS

Team Averages
Level 134
1,377 SR
1,484 Elo+
Merlin
Merlin
AlexandroO
Merlin
Level 140
God Stats
5W - 5L
1,345 SR
Queue Stats
138W - 138L
1,435 Elo+
Solo
Susano
Susano
Cat_boy02
Susano
Level 108
God Stats
2W - 0L
1,343 SR
Queue Stats
123W - 120L
1,481 Elo+
Solo
Skadi
Skadi
S1lv3rb4x
Skadi
Level 154
God Stats
1W - 0L
1,268 SR
Queue Stats
31W - 29L
1,483 Elo+
Solo
Chiron
Chiron
StaySolo32
Chiron
Level 141
God Stats
2W - 2L
1,431 SR
Queue Stats
124W - 108L
1,550 Elo+
Solo
Yemoja
Yemoja
TILLHOX
Yemoja
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 131L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,534
503
3,638
9,812
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hachiman
Kensan1201
Hachiman
10
2 / 1 / 2
5,870
534
6,395
5,509
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
LUCKY-395963
Persephone
10
0 / 2 / 0
6,064
551
1,795
6,598
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
kokoa_nomuka
King Arthur
9
0 / 4 / 0
5,168
470
2,751
11,553
8,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 0 / 3
6,192
563
3,619
8,237
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlexandroO
Merlin
13
2 / 0 / 0
7,178
653
3,213
3,066
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Susano
Cat_boy02
Susano
11
0 / 0 / 5
6,130
557
4,222
7,002
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
S1lv3rb4x
Skadi
12
6 / 0 / 0
7,693
699
10,106
6,536
2,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chiron
StaySolo32
Chiron
12
1 / 2 / 1
6,150
559
6,076
8,587
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
TILLHOX
Yemoja
11
1 / 2 / 0
6,029
548
3,699
10,190
5,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
4
Kills
10
9
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
AlexandroO
Merlin
2
0
0
2
W
Susano
Cat_boy02
Susano
0
0
5
2.5
L
1
2
2
1
L
Hachiman
Kensan1201
Hachiman
2
1
2
3
L
Persephone
LUCKY-395963
Persephone
0
2
0
0
W
Skadi
S1lv3rb4x
Skadi
6
0
0
6
W
Chiron
StaySolo32
Chiron
1
2
1
0.75
W
Yemoja
TILLHOX
Yemoja
1
2
0
0.5
L
King Arthur
kokoa_nomuka
King Arthur
0
4
0
0
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,198
Damage
27,316
41,709
Taken
35,381
22,089
Mitigated
14,078
8,959
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AlexandroO
Merlin
3,213
145
0
500
3,066
926
0
906
2,026
47,219
1,725
W
Susano
Cat_boy02
Susano
4,222
1,146
0
3,522
7,002
2,233
0
545
6,349
0
41,870
L
3,638
1,013
0
1,743
9,812
3,804
0
1,342
8,372
0
35,607
L
Hachiman
Kensan1201
Hachiman
6,395
3,211
0
2,852
5,509
1,734
0
1,874
3,635
0
36,933
L
Persephone
LUCKY-395963
Persephone
1,795
0
0
1,555
6,598
1,746
0
2,149
4,431
36,140
0
W
Skadi
S1lv3rb4x
Skadi
10,106
4,204
0
2,603
6,536
2,484
494
0
6,536
0
52,691
W
Chiron
StaySolo32
Chiron
6,076
2,377
548
1,402
8,587
2,779
0
1,784
6,803
0
55,988
W
Yemoja
TILLHOX
Yemoja
3,699
418
2,908
2,924
10,190
5,656
0
1,713
8,437
17,981
0
L
King Arthur
kokoa_nomuka
King Arthur
2,751
155
0
545
11,553
8,701
0
0
10,929
0
30,084
L
3,619
602
0
2,264
8,237
6,104
0
1,480
6,757
27,906
1,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,828
Gold Earned
33,180
293
Minions Killed
402
0
Camps Cleared
0
1,210,467
Distance Traveled
1,158,901
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,178
653
108
10
0
237,461
0
W
Susano
6,130
557
73
7
0
262,452
0
L
Kali
5,534
503
59
5
0
261,615
0
L
Hachiman
5,870
534
59
5
0
223,852
0
L
Persephone
6,064
551
76
7
0
246,387
2
W
Skadi
7,693
699
91
8
0
210,772
0
W
Chiron
6,150
559
110
10
0
221,387
0
W
Yemoja
6,029
548
20
2
0
226,829
4
L
King Arthur
5,168
470
37
3
0
238,163
0
L
Maui
6,192
563
62
6
0
240,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role