Player Matchup

Arachne
Arachne
Fancyfawn958678
Arachne
Level 184
God Stats
3W - 3L
1,434 SR
Queue Stats
152W - 151L
1,521 Elo+
Party 2
Xbalanque
Xbalanque
KingSimba642
Xbalanque
Level 172
God Stats
11W - 9L
1,620 SR
Queue Stats
73W - 81L
1,517 Elo+
Party 2
Ah Puch
Ah Puch
MillerInMyCupTTV
Ah Puch
Level 127
God Stats
17W - 10L
1,612 SR
Queue Stats
128W - 128L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
ninetailedjosh
Ao Kuang
Level 187
God Stats
1W - 1L
1,478 SR
Queue Stats
177W - 169L
1,526 Elo+
Solo
Ganesha
Ganesha
okRicky
Ganesha
Level 119
God Stats
5W - 5L
1,528 SR
Queue Stats
298W - 253L
1,597 Elo+
Solo
Team Averages
Level 158
1,534 SR
1,529 Elo+

VS

Team Averages
Level 118
1,578 SR
1,529 Elo+
Bastet
Bastet
Airborne1315
Bastet
Level 149
God Stats
6W - 4L
1,467 SR
Queue Stats
157W - 205L
1,516 Elo+
Party 1
Anubis
Anubis
BigFeeed
Anubis
Level 126
God Stats
1W - 2L
1,474 SR
Queue Stats
83W - 69L
1,572 Elo+
Solo
Xbalanque
Xbalanque
GuttaTooSaucy
Xbalanque
Level 122
God Stats
13W - 8L
1,665 SR
Queue Stats
322W - 369L
1,554 Elo+
Party 1
Thor
Thor
GuyInTow
Thor
Level 111
God Stats
1W - 1L
1,797 SR
Queue Stats
557W - 524L
1,505 Elo+
Solo
Janus
Janus
IzzyReturns
Janus
Level 82
God Stats
23W - 32L
1,484 SR
Queue Stats
341W - 336L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
6,275
628
3,623
6,862
1,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Xbalanque
KingSimba642
Xbalanque
12
6 / 2 / 0
7,069
707
7,414
6,497
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
3 / 1 / 1
6,051
605
5,069
3,421
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
11
0 / 0 / 2
5,701
570
1,268
5,541
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
okRicky
Ganesha
9
0 / 1 / 9
6,198
620
1,991
6,265
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
5 / 2 / 1
6,251
625
3,574
7,208
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
BigFeeed
Anubis
11
1 / 2 / 2
6,320
632
3,003
4,308
1,938
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
GuttaTooSaucy
Xbalanque
10
0 / 2 / 2
5,376
538
3,718
7,295
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
8
0 / 5 / 2
4,883
488
3,328
9,295
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 0
5,838
584
1,891
3,370
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
12
Kills
7
7
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
5
2
1
2.75
L
Anubis
BigFeeed
Anubis
1
2
2
1
W
3
3
0
1
L
Xbalanque
GuttaTooSaucy
Xbalanque
0
2
2
0.5
L
Thor
0
5
2
0.2
L
1
1
0
1
W
Xbalanque
KingSimba642
Xbalanque
6
2
0
3
W
3
1
1
3.5
W
Ao Kuang
0
0
2
1
W
Ganesha
okRicky
Ganesha
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,365
Damage
15,514
28,586
Taken
31,476
9,725
Mitigated
12,239
10,132
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
3,574
1,082
0
4,399
7,208
2,033
0
1,099
6,109
0
44,062
L
Anubis
BigFeeed
Anubis
3,003
89
0
1,813
4,308
1,938
0
828
3,480
46,231
966
W
3,623
3,017
0
3,078
6,862
1,357
0
3,064
3,798
0
31,709
L
Xbalanque
GuttaTooSaucy
Xbalanque
3,718
1,437
0
2,886
7,295
2,101
0
284
7,011
0
39,002
L
Thor
3,328
588
0
2,342
9,295
5,275
0
3,230
6,065
0
14,563
L
1,891
64
0
640
3,370
892
0
2,449
921
43,262
0
W
Xbalanque
KingSimba642
Xbalanque
7,414
2,270
0
2,234
6,497
2,204
14
0
6,497
0
48,524
W
5,069
46
0
1,644
3,421
961
0
673
2,612
39,652
948
W
Ao Kuang
1,268
106
0
726
5,541
2,076
0
146
5,393
49,771
1,461
W
Ganesha
okRicky
Ganesha
1,991
423
0
2,450
6,265
3,127
0
935
5,244
12,498
836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
28,668
342
Minions Killed
361
0
Camps Cleared
0
1,083,572
Distance Traveled
1,027,194
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,251
625
83
8
0
251,171
0
L
Anubis
6,320
632
88
9
0
152,507
0
W
Arachne
6,275
628
68
7
0
221,637
6
L
Xbalanque
5,376
538
75
8
0
202,789
2
L
Thor
4,883
488
21
2
0
201,583
0
L
Janus
5,838
584
94
9
0
219,144
0
W
Xbalanque
7,069
707
91
9
0
198,507
2
W
Ah Puch
6,051
605
87
9
0
198,181
2
W
Ao Kuang
5,701
570
92
9
0
242,629
0
W
Ganesha
6,198
620
4
0
0
222,618
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role