Player Matchup

Artemis
Artemis
Atesz
Artemis
Level 89
God Stats
3W - 2L
1,848 SR
Queue Stats
95W - 104L
1,403 Elo+
Solo
Hercules
Hercules
BoeJonson
Hercules
Level 146
God Stats
7W - 9L
1,366 SR
Queue Stats
605W - 622L
1,511 Elo+
Party 1
Persephone
Persephone
Chenki_83
Persephone
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,309 Elo+
Solo
Bastet
Bastet
ScionOfOldGhis
Bastet
Level 147
God Stats
22W - 11L
1,506 SR
Queue Stats
410W - 440L
1,422 Elo+
Party 1
Agni
Agni
vertualbox
Agni
Level 149
God Stats
4W - 6L
1,354 SR
Queue Stats
394W - 404L
1,509 Elo+
Solo
Team Averages
Level 131
1,515 SR
1,431 Elo+

VS

Team Averages
Level 108
1,623 SR
1,481 Elo+
Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Rsgotmefaat
Cerberus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 127L
1,478 Elo+
Solo
Sol
Sol
SumGet5um
Sol
Level 68
God Stats
1W - 2L
1,597 SR
Queue Stats
98W - 119L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vicky_Tomlinson
Morgan Le Fay
Level 109
God Stats
7W - 6L
1,844 SR
Queue Stats
174W - 183L
1,545 Elo+
Party 2
Freya
Freya
我是笨蛋蛋
Freya
Level 155
God Stats
9W - 9L
1,677 SR
Queue Stats
247W - 267L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Atesz
Artemis
17
2 / 3 / 10
9,972
665
12,719
10,300
4,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
BoeJonson
Hercules
18
6 / 3 / 13
10,805
720
13,679
28,941
30,623
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Chenki_83
Persephone
18
5 / 2 / 11
10,957
730
17,845
7,850
3,425
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 5 / 10
10,107
674
14,771
16,531
7,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

18
4 / 1 / 9
10,862
724
10,152
8,340
3,740
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
3 / 6 / 2
9,928
662
17,200
14,719
12,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Rsgotmefaat
Cerberus
15
0 / 6 / 8
9,836
656
9,171
25,933
35,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
1 / 2 / 6
10,059
671
10,938
11,765
4,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Vicky_Tomlinson
Morgan Le Fay
17
4 / 3 / 4
10,278
685
11,521
9,570
3,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 5 / 5
10,590
706
9,562
12,876
5,907
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
22
Kills
14
14
Deaths
22
53
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
6
2
0.67
W
Artemis
Atesz
Artemis
2
3
10
2.33
W
Hercules
BoeJonson
Hercules
6
3
13
4.17
W
Persephone
Chenki_83
Persephone
5
2
11
5.25
L
Cerberus
Rsgotmefaat
Cerberus
0
6
8
0.67
W
5
5
10
2
L
1
2
6
2
L
Morgan Le Fay
Vicky_Tomlinson
Morgan Le Fay
4
3
4
2
W
4
1
9
8.5
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,166
Damage
58,392
71,962
Taken
74,863
49,837
Mitigated
62,954
29,018
Healing
29,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
17,200
301
1,742
3,774
14,719
12,628
132
5,290
9,429
27,889
2,160
W
Artemis
Atesz
Artemis
12,719
5,195
445
2,008
10,300
4,818
303
9,785
515
0
27,674
W
Hercules
BoeJonson
Hercules
13,679
3,056
1,811
14,728
28,941
30,623
109
19,831
9,110
0
28,746
W
Persephone
Chenki_83
Persephone
17,845
700
1,564
1,597
7,850
3,425
124
6,882
910
36,446
1,639
L
Cerberus
Rsgotmefaat
Cerberus
9,171
395
1,739
8,566
25,933
35,961
0
8,534
17,399
20,164
63
W
14,771
1,933
1,302
3,987
16,531
7,231
0
13,473
3,058
0
21,846
L
10,938
1,111
811
3,929
11,765
4,794
540
4,206
7,559
30,678
0
L
Morgan Le Fay
Vicky_Tomlinson
Morgan Le Fay
11,521
326
848
2,004
9,570
3,664
381
4,325
5,245
24,606
0
W
10,152
1,007
807
769
8,340
3,740
378
7,079
1,261
27,050
0
L
9,562
3,219
2,800
3,251
12,876
5,907
184
4,734
8,142
22,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,703
Gold Earned
50,691
180
Minions Killed
185
0
Camps Cleared
0
1,387,222
Distance Traveled
1,397,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,928
662
39
3
0
283,694
0
W
Artemis
9,972
665
55
4
0
268,509
0
W
Hercules
10,805
720
26
2
0
290,353
0
W
Persephone
10,957
730
50
3
0
281,074
0
L
Cerberus
9,836
656
26
2
0
273,744
0
W
Bastet
10,107
674
19
1
0
274,471
0
L
Sol
10,059
671
47
3
0
284,816
0
L
Morgan Le Fay
10,278
685
35
2
0
304,956
0
W
Agni
10,862
724
30
2
0
272,815
0
L
Freya
10,590
706
38
3
0
250,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role