Player Matchup

Morgan Le Fay
Morgan Le Fay
FoxHunterLV
Morgan Le Fay
Level 89
God Stats
2W - 1L
1,568 SR
Queue Stats
18W - 23L
1,469 Elo+
Party 1
Hou Yi
Hou Yi
FrogLegPrincess
Hou Yi
Level 127
God Stats
26W - 20L
1,662 SR
Queue Stats
219W - 190L
1,573 Elo+
Solo
Bellona
Bellona
KianaRiod
Bellona
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,541 Elo+
Solo
Agni
Agni
RBLoveFox
Agni
Level 93
God Stats
1W - 1L
1,589 SR
Queue Stats
19W - 24L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
abbym_0214
Guan Yu
Level 106
God Stats
5W - 2L
1,530 SR
Queue Stats
131W - 134L
1,467 Elo+
Solo
Team Averages
Level 86
1,569 SR
1,505 Elo+

VS

Team Averages
Level 164
1,605 SR
1,556 Elo+
Mercury
Mercury
JollyWreckor11
Mercury
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,532 Elo+
Solo
Nemesis
Nemesis
PallyPanda
Nemesis
Level 251
God Stats
8W - 4L
1,652 SR
Queue Stats
239W - 199L
1,594 Elo+
Solo
He Bo
He Bo
TheHighSithLord
He Bo
Level 155
God Stats
2W - 0L
1,750 SR
Queue Stats
73W - 100L
1,495 Elo+
Solo
Neith
Neith
WolfWoman10151
Neith
Level 157
God Stats
9W - 3L
1,520 SR
Queue Stats
50W - 40L
1,588 Elo+
Solo
Raijin
Raijin
redsmok
Raijin
Level 159
God Stats
32W - 27L
1,602 SR
Queue Stats
353W - 350L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FoxHunterLV
Morgan Le Fay
13
0 / 4 / 1
7,920
792
3,014
7,722
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 0
8,264
826
3,865
5,771
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
KianaRiod
Bellona
13
4 / 4 / 1
8,424
842
5,909
9,553
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Agni
13
0 / 7 / 5
7,967
797
3,804
8,837
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
abbym_0214
Guan Yu
12
1 / 3 / 1
7,649
765
1,736
6,976
4,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
9,638
964
3,778
3,981
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
PallyPanda
Nemesis
16
6 / 1 / 9
9,976
998
9,071
7,654
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
4 / 1 / 5
9,632
963
6,494
4,915
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 0 / 8
9,502
950
4,473
4,787
1,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
redsmok
Raijin
15
4 / 4 / 11
9,890
989
9,298
7,161
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
6
Kills
21
21
Deaths
6
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
FoxHunterLV
Morgan Le Fay
0
4
1
0.13
L
1
3
0
0.33
W
4
0
6
7
L
Bellona
KianaRiod
Bellona
4
4
1
1.13
W
Nemesis
PallyPanda
Nemesis
6
1
9
10.5
L
Agni
0
7
5
0.36
W
4
1
5
6.5
W
3
0
8
7
L
Guan Yu
abbym_0214
Guan Yu
1
3
1
0.5
W
Raijin
redsmok
Raijin
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,328
Damage
33,114
38,859
Taken
28,498
16,977
Mitigated
9,632
4,399
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
FoxHunterLV
Morgan Le Fay
3,014
333
0
879
7,722
1,816
0
2,916
4,732
21,436
0
L
3,865
1,448
0
592
5,771
1,550
0
2,392
3,231
0
19,238
W
3,778
1,981
0
1,343
3,981
1,371
1,242
332
3,649
0
22,548
L
Bellona
KianaRiod
Bellona
5,909
896
0
844
9,553
6,853
0
3,195
6,050
0
12,625
W
Nemesis
PallyPanda
Nemesis
9,071
4,007
0
867
7,654
3,011
0
1,379
6,025
0
30,501
L
Agni
3,804
128
0
0
8,837
2,090
96
3,225
5,298
16,637
445
W
6,494
397
0
577
4,915
1,336
582
1,231
3,502
30,894
223
W
4,473
441
206
1,730
4,787
1,582
2,932
1,740
2,974
0
21,311
L
Guan Yu
abbym_0214
Guan Yu
1,736
151
501
1,583
6,976
4,668
0
2,685
4,113
0
4,501
W
Raijin
redsmok
Raijin
9,298
500
0
375
7,161
2,332
1,552
2,017
4,957
19,462
634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,224
Gold Earned
48,638
136
Minions Killed
226
0
Camps Cleared
0
807,634
Distance Traveled
1,087,657
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,920
792
36
4
0
178,929
0
L
Hou Yi
8,264
826
42
4
0
199,718
0
W
Mercury
9,638
964
51
5
0
246,430
0
L
Bellona
8,424
842
24
2
0
137,071
0
W
Nemesis
9,976
998
51
5
0
230,258
0
L
Agni
7,967
797
26
3
0
148,960
0
W
He Bo
9,632
963
47
5
0
224,918
1
W
Neith
9,502
950
41
4
0
191,633
6
L
Guan Yu
7,649
765
8
1
0
142,956
0
W
Raijin
9,890
989
36
4
0
194,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role