Player Matchup

Medusa
Medusa
LaFatalite
Medusa
Level 149
God Stats
451W - 421L
1,482 SR
Queue Stats
604W - 607L
1,461 Elo+
Solo
Arachne
Arachne
PeachHime
Arachne
Level 53
God Stats
6W - 4L
1,677 SR
Queue Stats
34W - 32L
1,508 Elo+
Party 2
Mulan
Mulan
Samplayer49
Mulan
Level 109
God Stats
3W - 0L
1,797 SR
Queue Stats
89W - 82L
1,538 Elo+
Party 3
Anubis
Anubis
ScuzzyZZ
Anubis
Level 126
God Stats
6W - 4L
1,482 SR
Queue Stats
327W - 310L
1,486 Elo+
Party 3
Ra
Ra
Źaytex
Ra
Level 154
God Stats
4W - 2L
1,912 SR
Queue Stats
72W - 53L
1,539 Elo+
Party 2
Team Averages
Level 118
1,670 SR
1,506 Elo+

VS

Team Averages
Level 172
1,492 SR
1,476 Elo+
Ix Chel
Ix Chel
CoachPistolero
Ix Chel
Level 157
God Stats
49W - 47L
1,567 SR
Queue Stats
342W - 374L
1,523 Elo+
Party 1
Hera
Hera
MiamiMarkus
Hera
Level 154
God Stats
4W - 6L
1,481 SR
Queue Stats
320W - 350L
1,444 Elo+
Party 1
Apollo
Apollo
jradisawesim
Apollo
Level 169
God Stats
1W - 5L
1,380 SR
Queue Stats
120W - 133L
1,458 Elo+
Solo
Ganesha
Ganesha
schepperl
Ganesha
Level 157
God Stats
21W - 21L
1,561 SR
Queue Stats
503W - 534L
1,475 Elo+
Party 1
Loki
Loki
Ŋắņęx
Loki
Level 223
God Stats
9W - 14L
1,472 SR
Queue Stats
238W - 316L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LaFatalite
Medusa
6
0 / 0 / 0
3,213
643
1,771
1,224
255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arachne
PeachHime
Arachne
6
2 / 0 / 0
3,726
745
567
2,623
793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
0 / 0 / 0
3,642
728
349
1,802
850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
ScuzzyZZ
Anubis
7
2 / 0 / 0
4,141
828
2,132
3,384
1,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

7
0 / 1 / 2
3,920
784
1,498
2,552
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,201
640
2,235
3,693
559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 1
3,406
681
886
1,665
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apollo
1
0 / 0 / 0
978
196
0
0
0
Ganesha
schepperl
Ganesha
5
0 / 0 / 0
2,886
577
125
2,906
1,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 1 / 0
3,379
676
1,111
3,217
686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Medusa
LaFatalite
Medusa
0
0
0
0
L
0
1
1
0.5
W
Arachne
PeachHime
Arachne
2
0
0
2
W
0
0
0
0
W
Anubis
ScuzzyZZ
Anubis
2
0
0
2
L
Apollo
0
0
0
0
L
Ganesha
schepperl
Ganesha
0
0
0
0
L
1
1
0
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,317
Damage
4,357
11,585
Taken
11,481
4,006
Mitigated
2,797
4,859
Healing
3,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,235
234
0
1,194
3,693
559
0
2,118
1,575
14,172
41
W
Medusa
LaFatalite
Medusa
1,771
680
0
160
1,224
255
147
0
1,224
0
20,670
L
886
406
0
231
1,665
434
0
961
668
10,859
293
W
Arachne
PeachHime
Arachne
567
333
0
314
2,623
793
0
293
2,284
0
11,975
W
349
0
0
975
1,802
850
34
125
1,677
0
10,726
W
Anubis
ScuzzyZZ
Anubis
2,132
0
0
2,042
3,384
1,387
0
2,224
1,160
20,187
352
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
schepperl
Ganesha
125
0
0
949
2,906
1,118
0
0
2,906
8,049
0
L
1,111
239
0
1,555
3,217
686
0
417
2,716
0
15,263
W
1,498
367
143
1,225
2,552
721
0
430
2,062
22,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,642
Gold Earned
13,850
163
Minions Killed
100
0
Camps Cleared
0
467,245
Distance Traveled
427,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,201
640
23
5
0
96,230
0
W
Medusa
3,213
643
25
5
0
76,439
0
L
Hera
3,406
681
29
6
0
97,743
0
W
Arachne
3,726
745
31
6
0
96,782
0
W
Mulan
3,642
728
26
5
0
92,154
0
W
Anubis
4,141
828
43
9
0
102,697
0
L
Apollo
978
196
0
0
0
0
0
L
Ganesha
2,886
577
10
2
0
113,261
0
L
Loki
3,379
676
38
8
0
120,430
0
W
Ra
3,920
784
38
8
0
99,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role