Player Matchup

Merlin
Merlin
DarklordofShehol
Merlin
Level 97
God Stats
19W - 33L
1,402 SR
Queue Stats
765W - 943L
1,425 Elo+
Solo
Anubis
Anubis
EternallyxYoursx
Anubis
Level 108
God Stats
2W - 1L
1,693 SR
Queue Stats
57W - 56L
1,394 Elo+
Solo
Scylla
Scylla
MNx ARTICUNO
Scylla
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 228L
1,470 Elo+
Solo
Skadi
Skadi
Vampses
Skadi
Level 141
God Stats
1W - 5L
1,105 SR
Queue Stats
909W - 1,005L
1,481 Elo+
Solo
Nu Wa
Nu Wa
WickDiggles
Nu Wa
Level 125
God Stats
20W - 8L
1,750 SR
Queue Stats
484W - 554L
1,360 Elo+
Solo
Team Averages
Level 119
1,490 SR
1,426 Elo+

VS

Team Averages
Level 102
1,516 SR
1,475 Elo+
Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Aimpact7
Izanami
Level 46
God Stats
2W - 0L
1,446 SR
Queue Stats
34W - 37L
1,441 Elo+
Solo
Ne Zha
Ne Zha
WolfWoman10151
Ne Zha
Level 157
God Stats
2W - 2L
1,552 SR
Queue Stats
443W - 516L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
juztpooh
Gilgamesh
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 183L
1,473 Elo+
Solo
Danzaburou
Danzaburou
xOhCanadax
Danzaburou
Level 36
God Stats
10W - 4L
1,583 SR
Queue Stats
124W - 128L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
7,757
862
7,232
4,004
1,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
0 / 4 / 2
6,278
698
3,664
4,334
1,547
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
14
2 / 3 / 1
7,982
887
6,120
5,794
1,903
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Vampses
Skadi
11
0 / 4 / 2
6,528
725
4,570
7,646
2,360
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 2
7,502
834
10,489
5,492
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 1 / 6
8,050
894
4,717
8,105
6,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Aimpact7
Izanami
15
8 / 2 / 3
8,877
986
7,572
7,185
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 3
6,765
752
3,337
8,395
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
juztpooh
Gilgamesh
14
3 / 1 / 8
8,075
897
3,719
9,330
6,586
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
xOhCanadax
Danzaburou
14
0 / 2 / 7
7,723
858
5,622
5,753
1,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
15
15
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
1
6
7
W
Izanami
Aimpact7
Izanami
8
2
3
4.75
L
2
1
2
3
L
0
4
2
0.25
L
Scylla
2
3
1
0.83
L
Skadi
Vampses
Skadi
0
4
2
0.25
L
3
3
2
1.33
W
0
2
3
0.75
W
Gilgamesh
juztpooh
Gilgamesh
3
1
8
7
W
Danzaburou
xOhCanadax
Danzaburou
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,075
Damage
24,967
27,270
Taken
38,768
8,957
Mitigated
18,764
5,658
Healing
15,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,717
550
1,621
3,976
8,105
6,797
0
5,269
2,637
0
13,581
W
Izanami
Aimpact7
Izanami
7,572
3,776
373
1,279
7,185
1,940
0
4,989
1,987
0
22,937
L
7,232
298
551
977
4,004
1,468
0
0
4,004
17,363
0
L
3,664
144
0
324
4,334
1,547
0
0
4,334
5,815
0
L
Scylla
6,120
270
62
760
5,794
1,903
0
0
5,794
16,467
0
L
Skadi
Vampses
Skadi
4,570
1,695
158
1,396
7,646
2,360
200
0
7,646
0
14,742
L
10,489
3,066
575
855
5,492
1,679
81
0
5,492
16,570
15
W
3,337
91
1,265
2,326
8,395
2,182
558
5,195
3,073
0
12,652
W
Gilgamesh
juztpooh
Gilgamesh
3,719
121
295
948
9,330
6,586
414
6,123
2,876
0
11,241
W
Danzaburou
xOhCanadax
Danzaburou
5,622
506
1,958
1,122
5,753
1,259
2,155
4,799
705
0
21,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,047
Gold Earned
39,490
96
Minions Killed
129
0
Camps Cleared
0
740,247
Distance Traveled
933,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,050
894
15
2
0
221,505
0
W
Izanami
8,877
986
51
6
0
158,399
0
L
Merlin
7,757
862
32
4
0
193,853
0
L
Anubis
6,278
698
3
0
0
100,908
0
L
Scylla
7,982
887
29
3
0
155,869
0
L
Skadi
6,528
725
14
2
0
154,868
0
L
Nu Wa
7,502
834
18
2
0
134,749
0
W
Ne Zha
6,765
752
7
1
0
195,598
0
W
Gilgamesh
8,075
897
12
1
0
175,087
0
W
Danzaburou
7,723
858
44
5
0
183,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role