Player Matchup

Discordia
Discordia
GannySimms
Discordia
Level 116
God Stats
1W - 1L
1,345 SR
Queue Stats
5W - 3L
1,533 Elo+
Solo
Neith
Neith
Mr_fifty1fifty
Neith
Level 123
God Stats
259W - 260L
1,488 SR
Queue Stats
261W - 263L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
WetLogic21
Baron Samedi
Level 149
God Stats
1W - 0L
1,725 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Serqet
Serqet
duskveil
Serqet
Level 67
God Stats
2W - 3L
1,481 SR
Queue Stats
68W - 43L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
manbear8
Sun Wukong
Level 126
God Stats
2W - 3L
1,613 SR
Queue Stats
94W - 90L
1,532 Elo+
Solo
Team Averages
Level 116
1,530 SR
1,508 Elo+

VS

Team Averages
Level 90
1,492 SR
1,455 Elo+
Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Finkk
Scylla
Level 116
God Stats
40W - 32L
1,575 SR
Queue Stats
102W - 94L
1,542 Elo+
Solo
Chernobog
Chernobog
TYRWarHammer13
Chernobog
Level 104
God Stats
1W - 3L
1,461 SR
Queue Stats
408W - 430L
1,453 Elo+
Solo
Bacchus
Bacchus
hotdogwater312
Bacchus
Level 61
God Stats
6W - 5L
1,423 SR
Queue Stats
109W - 146L
1,395 Elo+
Solo
Raijin
Raijin
op2muspryme2222
Raijin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GannySimms
Discordia
15
5 / 0 / 14
9,343
1,335
8,728
3,115
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 2 / 19
9,578
1,368
13,085
10,381
3,815
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
WetLogic21
Baron Samedi
16
10 / 0 / 13
9,720
1,389
12,519
3,119
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
duskveil
Serqet
15
3 / 0 / 14
8,971
1,282
5,107
3,444
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
manbear8
Sun Wukong
15
7 / 1 / 12
9,626
1,375
7,532
6,818
4,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

386

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 2 / 1
7,007
1,001
1,057
3,438
1,053
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
Finkk
Scylla
12
3 / 5 / 0
8,393
1,199
7,204
10,259
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
TYRWarHammer13
Chernobog
12
0 / 7 / 1
7,335
1,048
2,847
10,434
3,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 5 / 2
7,948
1,135
2,788
11,449
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 10 / 2
7,459
1,066
5,073
15,102
4,748
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
9
29
Kills
3
3
Deaths
29
72
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
1
0.25
L
Scylla
Finkk
Scylla
3
5
0
0.6
W
Discordia
GannySimms
Discordia
5
0
14
12
W
4
2
19
6.75
L
Chernobog
TYRWarHammer13
Chernobog
0
7
1
0.07
W
Baron Samedi
WetLogic21
Baron Samedi
10
0
13
16.5
W
Serqet
duskveil
Serqet
3
0
14
10
L
0
5
2
0.2
W
Sun Wukong
manbear8
Sun Wukong
7
1
12
13
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,971
Damage
18,969
26,877
Taken
50,682
12,808
Mitigated
23,162
10,436
Healing
1,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,057
212
0
0
3,438
1,053
0
682
2,756
0
4,853
L
Scylla
Finkk
Scylla
7,204
360
0
230
10,259
2,947
0
4,636
5,623
19,700
0
W
Discordia
GannySimms
Discordia
8,728
425
0
693
3,115
1,011
0
1,729
1,386
22,818
0
W
13,085
8,405
168
4,202
10,381
3,815
0
7,289
3,092
0
33,698
L
Chernobog
TYRWarHammer13
Chernobog
2,847
1,647
0
362
10,434
3,468
0
3,684
6,594
0
16,456
W
Baron Samedi
WetLogic21
Baron Samedi
12,519
1,268
1,181
1,944
3,119
1,506
0
1,719
1,400
29,393
524
W
Serqet
duskveil
Serqet
5,107
1,256
0
1,585
3,444
1,503
0
1,450
1,994
0
12,845
L
2,788
152
0
1,053
11,449
10,946
0
4,128
7,063
8,673
0
W
Sun Wukong
manbear8
Sun Wukong
7,532
2,222
0
663
6,818
4,973
0
2,878
3,940
0
14,201
L
5,073
677
0
117
15,102
4,748
0
7,915
7,187
12,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,238
Gold Earned
38,142
165
Minions Killed
93
8
Camps Cleared
4
743,746
Distance Traveled
526,665
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,007
1,001
10
1
0
56,186
0
L
Scylla
8,393
1,199
37
5
0
132,456
0
W
Discordia
9,343
1,335
34
5
3
159,842
0
W
Neith
9,578
1,368
61
9
1
128,766
0
L
Chernobog
7,335
1,048
20
3
2
103,121
3
W
Baron Samedi
9,720
1,389
42
6
0
145,566
0
W
Serqet
8,971
1,282
12
2
4
182,855
0
L
Bacchus
7,948
1,135
12
2
1
130,137
0
W
Sun Wukong
9,626
1,375
16
2
0
126,717
0
L
Raijin
7,459
1,066
14
2
1
104,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role