Player Matchup

Raijin
Raijin
 
Raijin
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dhawan24
Ymir
Level 86
God Stats
2W - 1L
1,843 SR
Queue Stats
113W - 113L
1,482 Elo+
Solo
Chaac
Chaac
Forevelegend
Chaac
Level 135
God Stats
0W - 3L
1,188 SR
Queue Stats
28W - 28L
1,495 Elo+
Solo
Charybdis
Charybdis
ReflexGames
Charybdis
Level 88
God Stats
0W - 1L
1,292 SR
Queue Stats
1W - 7L
1,318 Elo+
Solo
Lancelot
Lancelot
StronG-007pty
Lancelot
Level 110
God Stats
13W - 13L
1,566 SR
Queue Stats
949W - 962L
1,440 Elo+
Solo
Team Averages
Level 118
1,478 SR
1,447 Elo+

VS

Team Averages
Level 106
1,410 SR
1,491 Elo+
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kachowwwww
Gilgamesh
Level 82
God Stats
30W - 29L
1,471 SR
Queue Stats
145W - 160L
1,484 Elo+
Solo
Thanatos
Thanatos
SupSyy
Thanatos
Level 105
God Stats
1W - 0L
1,166 SR
Queue Stats
44W - 36L
1,518 Elo+
Solo
Aphrodite
Aphrodite
m52906
Aphrodite
Level 157
God Stats
33W - 26L
1,619 SR
Queue Stats
67W - 70L
1,466 Elo+
Solo
Cernunnos
Cernunnos
voldomar
Cernunnos
Level 36
God Stats
2W - 5L
1,293 SR
Queue Stats
16W - 20L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 2 / 0
5,786
579
5,274
6,114
1,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
7
0 / 3 / 0
4,755
476
3,270
10,505
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 1 / 0
4,078
408
695
3,428
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
ReflexGames
Charybdis
8
0 / 3 / 0
4,324
432
1,674
5,726
1,512
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
StronG-007pty
Lancelot
8
0 / 2 / 2
4,677
468
2,136
5,967
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
2 / 0 / 3
6,071
607
2,305
3,265
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Kachowwwww
Gilgamesh
12
3 / 0 / 0
6,937
694
2,715
4,464
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
SupSyy
Thanatos
10
1 / 2 / 3
5,358
536
3,907
7,146
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
m52906
Aphrodite
12
3 / 0 / 1
6,355
636
3,788
6,474
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
voldomar
Cernunnos
10
2 / 0 / 4
5,604
560
8,649
6,806
2,495
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
2
0
1
W
Khepri
 
Khepri
2
0
3
3.5
L
Ymir
0
3
0
0
L
0
1
0
0
W
Gilgamesh
Kachowwwww
Gilgamesh
3
0
0
3
L
Charybdis
ReflexGames
Charybdis
0
3
0
0
L
Lancelot
StronG-007pty
Lancelot
0
2
2
0.5
W
Thanatos
SupSyy
Thanatos
1
2
3
1.25
W
Aphrodite
m52906
Aphrodite
3
0
1
3.5
W
Cernunnos
voldomar
Cernunnos
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,049
Damage
21,364
31,740
Taken
28,155
12,186
Mitigated
12,153
9,869
Healing
17,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,274
355
0
2,285
6,114
1,615
0
2,335
3,779
42,992
874
W
Khepri
 
Khepri
2,305
106
0
1,142
3,265
2,869
210
995
2,270
15,599
2,074
L
Ymir
3,270
957
155
3,284
10,505
5,545
0
1,127
9,378
17,841
0
L
695
0
0
1,038
3,428
1,865
0
0
3,428
0
11,921
W
Gilgamesh
Kachowwwww
Gilgamesh
2,715
959
0
1,609
4,464
2,368
170
0
4,464
0
43,622
L
Charybdis
ReflexGames
Charybdis
1,674
1,191
0
689
5,726
1,512
0
887
4,839
0
23,013
L
Lancelot
StronG-007pty
Lancelot
2,136
380
0
2,418
5,967
1,649
0
1,593
4,374
0
22,898
W
Thanatos
SupSyy
Thanatos
3,907
1,347
0
5,300
7,146
2,209
0
1,811
5,335
0
38,893
W
Aphrodite
m52906
Aphrodite
3,788
262
500
5,239
6,474
2,212
18
3,353
3,121
37,617
264
W
Cernunnos
voldomar
Cernunnos
8,649
5,634
0
3,350
6,806
2,495
208
2,152
4,654
0
41,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,620
Gold Earned
30,325
216
Minions Killed
312
0
Camps Cleared
0
855,617
Distance Traveled
936,742
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,786
579
84
8
0
173,798
3
W
Khepri
6,071
607
28
3
0
188,541
4
L
Ymir
4,755
476
21
2
0
182,577
0
L
Chaac
4,078
408
23
2
0
98,984
2
W
Gilgamesh
6,937
694
86
9
0
166,794
0
L
Charybdis
4,324
432
43
4
0
176,982
2
L
Lancelot
4,677
468
45
5
0
223,276
0
W
Thanatos
5,358
536
65
7
0
222,664
4
W
Aphrodite
6,355
636
69
7
0
188,133
4
W
Cernunnos
5,604
560
64
6
0
170,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role