Player Matchup

Chiron
Chiron
BadNeim
Chiron
Level 88
God Stats
6W - 5L
1,686 SR
Queue Stats
296W - 251L
1,510 Elo+
Solo
Anubis
Anubis
Fabricetïtï
Anubis
Level 48
God Stats
2W - 2L
1,656 SR
Queue Stats
90W - 106L
1,440 Elo+
Solo
Arachne
Arachne
Machinho94
Arachne
Level 129
God Stats
41W - 24L
1,610 SR
Queue Stats
128W - 125L
1,484 Elo+
Solo
Loki
Loki
Tutejadodecasa
Loki
Level 150
God Stats
17W - 8L
1,687 SR
Queue Stats
57W - 17L
1,712 Elo+
Solo
Sun Wukong
Sun Wukong
oOoSiLvRoOo
Sun Wukong
Level 128
God Stats
11W - 3L
1,755 SR
Queue Stats
248W - 221L
1,580 Elo+
Solo
Team Averages
Level 109
1,679 SR
1,545 Elo+

VS

Team Averages
Level 133
1,451 SR
1,582 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ElBorash
Thanatos
Level 159
God Stats
8W - 12L
1,438 SR
Queue Stats
108W - 109L
1,560 Elo+
Solo
Maui
Maui
Kendzi002
Maui
Level 145
God Stats
0W - 2L
1,291 SR
Queue Stats
61W - 54L
1,563 Elo+
Party 1
Set
Set
MiddleOrTroll
Set
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,741 Elo+
Solo
Ullr
Ullr
aXe-txProdigY
Ullr
Level 143
God Stats
13W - 14L
1,528 SR
Queue Stats
115W - 113L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BadNeim
Chiron
12
4 / 4 / 1
6,641
664
5,656
6,980
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
5 / 3 / 1
6,616
662
6,692
7,052
2,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Machinho94
Arachne
10
2 / 1 / 4
5,779
578
4,017
6,625
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
6 / 3 / 0
7,464
746
7,737
6,936
1,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
oOoSiLvRoOo
Sun Wukong
10
1 / 0 / 5
5,842
584
6,226
6,682
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
3 / 5 / 1
6,581
658
5,717
10,854
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ElBorash
Thanatos
10
3 / 4 / 2
5,922
592
3,556
8,612
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
7
0 / 1 / 1
4,624
462
1,143
5,738
2,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 4 / 1
6,194
619
5,564
9,055
4,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 3
5,994
599
2,965
8,031
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
18
Kills
11
11
Deaths
18
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
5
1
0.7
W
Chiron
BadNeim
Chiron
4
4
1
1.13
L
Thanatos
ElBorash
Thanatos
3
4
2
1
W
5
3
1
1.83
L
Maui
0
1
1
0.5
W
Arachne
Machinho94
Arachne
2
1
4
4
L
4
4
1
1.13
W
6
3
0
2
L
1
4
3
0.63
W
Sun Wukong
oOoSiLvRoOo
Sun Wukong
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,328
Damage
18,945
34,275
Taken
42,290
14,312
Mitigated
16,112
10,276
Healing
12,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,717
813
45
3,487
10,854
4,415
0
0
10,776
34,634
32
W
Chiron
BadNeim
Chiron
5,656
2,486
200
1,131
6,980
2,400
825
274
6,706
0
46,396
L
Thanatos
ElBorash
Thanatos
3,556
751
0
3,811
8,612
2,529
0
2,585
6,027
0
35,078
W
6,692
216
0
2,848
7,052
2,931
32
0
7,052
43,907
913
L
Maui
1,143
414
0
1,701
5,738
2,550
0
29
5,393
12,233
0
W
Arachne
Machinho94
Arachne
4,017
3,409
0
2,493
6,625
2,375
0
244
6,307
0
35,331
L
5,564
3,298
0
2,470
9,055
4,723
0
759
8,078
0
31,414
W
7,737
1,979
0
821
6,936
1,939
0
3,672
2,724
0
48,080
L
2,965
835
0
1,265
8,031
1,895
0
3,053
4,830
0
37,498
W
Sun Wukong
oOoSiLvRoOo
Sun Wukong
6,226
1,266
0
2,783
6,682
4,667
0
1,867
4,658
0
27,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,342
Gold Earned
29,315
313
Minions Killed
287
0
Camps Cleared
0
1,115,357
Distance Traveled
983,372
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,581
658
78
8
0
196,144
0
W
Chiron
6,641
664
69
7
0
196,316
2
L
Thanatos
5,922
592
62
6
0
224,214
1
W
Anubis
6,616
662
81
8
0
193,525
2
L
Maui
4,624
462
18
2
0
155,381
1
W
Arachne
5,779
578
51
5
0
259,908
0
L
Set
6,194
619
60
6
0
210,675
2
W
Loki
7,464
746
77
8
0
240,387
2
L
Ullr
5,994
599
69
7
0
196,958
0
W
Sun Wukong
5,842
584
35
4
0
225,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role