Player Matchup

Cabrakan
Cabrakan
ArenaPlayer45215
Cabrakan
Level 55
God Stats
31W - 19L
1,655 SR
Queue Stats
202W - 167L
1,594 Elo+
Solo
Chaac
Chaac
Br_Kabalzeira
Chaac
Level 57
God Stats
0W - 1L
1,682 SR
Queue Stats
3W - 4L
1,448 Elo+
Solo
Ishtar
Ishtar
jampli
Ishtar
Level 95
God Stats
11W - 9L
1,736 SR
Queue Stats
201W - 192L
1,569 Elo+
Solo
Pele
Pele
papismurf831
Pele
Level 147
God Stats
13W - 9L
1,802 SR
Queue Stats
405W - 424L
1,512 Elo+
Solo
Discordia
Discordia
xXxLillithxXx
Discordia
Level 66
God Stats
14W - 26L
1,406 SR
Queue Stats
340W - 372L
1,407 Elo+
Solo
Team Averages
Level 84
1,656 SR
1,506 Elo+

VS

Team Averages
Level 146
1,577 SR
1,510 Elo+
Sol
Sol
 
Sol
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FreezingCloud_
Anubis
Level 145
God Stats
11W - 2L
1,687 SR
Queue Stats
125W - 102L
1,463 Elo+
Solo
Mulan
Mulan
SaintStorm35
Mulan
Level 137
God Stats
52W - 44L
1,523 SR
Queue Stats
569W - 583L
1,458 Elo+
Solo
Raijin
Raijin
Senzubun
Raijin
Level 156
God Stats
2W - 0L
1,718 SR
Queue Stats
213W - 207L
1,538 Elo+
Solo
Anhur
Anhur
rglavista
Anhur
Level 155
God Stats
8W - 11L
1,457 SR
Queue Stats
431W - 449L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,163
1,033
179
883
356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 3
5,718
1,144
2,046
5,836
3,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ishtar
jampli
Ishtar
11
0 / 1 / 3
5,943
1,189
2,547
5,609
1,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
4 / 3 / 0
6,901
1,380
5,790
8,404
1,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
xXxLillithxXx
Discordia
10
0 / 1 / 1
5,545
1,109
2,681
3,049
579
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

317

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 1 / 5
5,843
1,169
7,068
4,096
1,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 2 / 3
6,231
1,246
3,039
2,769
1,331
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 1 / 5
6,017
1,203
1,446
2,994
1,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Senzubun
Raijin
12
2 / 0 / 4
6,924
1,385
4,750
2,671
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
rglavista
Anhur
11
4 / 0 / 3
6,950
1,390
4,920
2,498
838
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
8
8
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
5
2.5
L
0
1
0
0
L
0
2
3
0.75
W
2
2
3
1.75
W
0
1
5
2.5
W
Raijin
Senzubun
Raijin
2
0
4
4
L
Ishtar
jampli
Ishtar
0
1
3
1.5
L
4
3
0
1.33
W
Anhur
rglavista
Anhur
4
0
3
5.5
L
Discordia
xXxLillithxXx
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,243
Damage
21,223
23,781
Taken
15,028
7,523
Mitigated
6,286
1,999
Healing
2,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,068
1,219
0
617
4,096
1,246
0
774
3,206
11,862
0
L
179
0
0
8
883
356
0
579
304
575
0
L
2,046
0
0
872
5,836
3,268
0
3,739
1,987
0
7,949
W
3,039
135
0
390
2,769
1,331
0
776
1,923
7,628
331
W
1,446
298
0
793
2,994
1,944
0
456
2,501
0
8,207
W
Raijin
Senzubun
Raijin
4,750
465
0
0
2,671
927
0
414
2,257
29,854
953
L
Ishtar
jampli
Ishtar
2,547
1,581
0
401
5,609
1,359
0
4,087
1,300
0
13,899
L
5,790
935
0
529
8,404
1,961
0
4,117
4,161
0
15,224
W
Anhur
rglavista
Anhur
4,920
2,465
0
619
2,498
838
0
440
2,058
0
11,541
L
Discordia
xXxLillithxXx
Discordia
2,681
221
0
189
3,049
579
0
1,641
1,386
13,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,270
Gold Earned
31,965
88
Minions Killed
125
3
Camps Cleared
9
367,471
Distance Traveled
492,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,843
1,169
14
3
1
101,023
0
L
Cabrakan
5,163
1,033
2
0
2
13,049
0
L
Chaac
5,718
1,144
14
3
0
52,549
0
W
Anubis
6,231
1,246
10
2
2
87,215
0
W
Mulan
6,017
1,203
16
3
4
91,668
0
W
Raijin
6,924
1,385
77
15
0
105,998
0
L
Ishtar
5,943
1,189
26
5
0
103,981
0
L
Pele
6,901
1,380
21
4
0
103,582
0
W
Anhur
6,950
1,390
8
2
2
106,302
0
L
Discordia
5,545
1,109
25
5
1
94,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role