Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
EternalPhoenix7Z
Lancelot
Level 170
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 144L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
KelSunshine
Nu Wa
Level 306
God Stats
28W - 22L
1,581 SR
Queue Stats
465W - 462L
1,499 Elo+
Party 1
Charybdis
Charybdis
Warrior Knight7
Charybdis
Level 157
God Stats
52W - 43L
1,628 SR
Queue Stats
625W - 612L
1,496 Elo+
Solo
Jormungandr
Jormungandr
rufflel
Jormungandr
Level 181
God Stats
0W - 2L
1,566 SR
Queue Stats
68W - 48L
1,573 Elo+
Solo
Team Averages
Level 200
1,555 SR
1,518 Elo+

VS

Team Averages
Level 68
1,635 SR
1,497 Elo+
Sol
Sol
AngelFlow19
Sol
Level 43
God Stats
11W - 9L
1,693 SR
Queue Stats
46W - 38L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
NessiGames13
Cu Chulainn
Level 84
God Stats
5W - 2L
1,636 SR
Queue Stats
143W - 150L
1,468 Elo+
Solo
Sylvanus
Sylvanus
TMasked
Sylvanus
Level 90
God Stats
32W - 22L
1,602 SR
Queue Stats
393W - 373L
1,496 Elo+
Solo
Heimdallr
Heimdallr
Tamalitosupremo
Heimdallr
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 106L
1,559 Elo+
Solo
Arachne
Arachne
nonotyet3
Arachne
Level 43
God Stats
3W - 0L
1,744 SR
Queue Stats
37W - 51L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 3 / 3
4,461
558
2,107
8,347
5,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 0 / 0
5,479
685
5,227
4,818
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 4 / 1
4,432
554
3,733
4,833
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Warrior Knight7
Charybdis
9
4 / 2 / 4
5,148
644
5,898
5,467
1,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
rufflel
Jormungandr
1
0 / 0 / 0
3,135
392
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,078
760
3,630
6,139
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
NessiGames13
Cu Chulainn
11
0 / 0 / 0
6,250
781
174
4,227
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
TMasked
Sylvanus
9
1 / 4 / 3
5,224
653
4,479
9,121
3,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Tamalitosupremo
Heimdallr
9
1 / 4 / 2
4,865
608
4,330
7,046
2,376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
nonotyet3
Arachne
10
5 / 0 / 1
5,711
714
3,924
6,718
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
9
Kills
9
9
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
3
0.5
W
2
1
1
2.5
L
5
0
0
5
L
0
4
1
0.13
W
Cu Chulainn
NessiGames13
Cu Chulainn
0
0
0
0
W
Sylvanus
TMasked
Sylvanus
1
4
3
0.63
W
Heimdallr
Tamalitosupremo
Heimdallr
1
4
2
0.5
L
Charybdis
Warrior Knight7
Charybdis
4
2
4
3
W
Arachne
nonotyet3
Arachne
5
0
1
5.5
L
Jormungandr
rufflel
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,965
Damage
16,537
23,465
Taken
33,251
9,878
Mitigated
11,831
7,275
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,107
346
0
3,014
8,347
5,449
0
1,828
6,519
10,963
0
W
3,630
2,196
0
3,940
6,139
1,523
860
2,689
3,450
48,734
4,354
L
5,227
534
0
2,375
4,818
1,729
0
1,066
3,752
0
31,107
L
3,733
1,310
0
378
4,833
1,341
0
2,635
2,198
25,884
0
W
Cu Chulainn
NessiGames13
Cu Chulainn
174
0
0
1,224
4,227
1,907
0
268
3,959
2,990
42,113
W
Sylvanus
TMasked
Sylvanus
4,479
826
1,483
2,187
9,121
3,817
0
895
8,226
15,591
557
W
Heimdallr
Tamalitosupremo
Heimdallr
4,330
2,338
0
1,431
7,046
2,376
0
1,239
5,807
0
29,652
L
Charybdis
Warrior Knight7
Charybdis
5,898
3,147
0
1,508
5,467
1,359
0
2,139
3,328
0
23,965
W
Arachne
nonotyet3
Arachne
3,924
3,051
0
2,192
6,718
2,208
0
749
5,969
0
28,309
L
Jormungandr
rufflel
Jormungandr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,655
Gold Earned
28,128
160
Minions Killed
304
0
Camps Cleared
0
782,112
Distance Traveled
843,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,461
558
18
2
0
235,718
0
W
Sol
6,078
760
87
11
0
153,632
0
L
Lancelot
5,479
685
66
8
0
213,065
0
L
Nu Wa
4,432
554
26
3
0
154,156
0
W
Cu Chulainn
6,250
781
95
12
0
152,539
0
W
Sylvanus
5,224
653
22
3
0
162,971
0
W
Heimdallr
4,865
608
48
6
0
166,163
0
L
Charybdis
5,148
644
50
6
0
179,173
0
W
Arachne
5,711
714
52
7
0
208,374
0
L
Jormungandr
3,135
392
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role