Player Matchup

Danzaburou
Danzaburou
H__Colonel
Danzaburou
Level 120
God Stats
46W - 31L
1,542 SR
Queue Stats
582W - 581L
1,427 Elo+
Party 2
Thanatos
Thanatos
Stronkia
Thanatos
Level 119
God Stats
4W - 7L
1,396 SR
Queue Stats
35W - 39L
1,483 Elo+
Party 3
Tyr
Tyr
axerziv
Tyr
Level 122
God Stats
6W - 8L
1,581 SR
Queue Stats
34W - 36L
1,479 Elo+
Party 3
Artemis
Artemis
h_colonel
Artemis
Level 141
God Stats
5W - 4L
1,501 SR
Queue Stats
814W - 843L
1,386 Elo+
Party 2
Ullr
Ullr
nobbabobba
Ullr
Level 65
God Stats
7W - 3L
1,551 SR
Queue Stats
184W - 198L
1,484 Elo+
Solo
Team Averages
Level 113
1,514 SR
1,452 Elo+

VS

Team Averages
Level 143
1,508 SR
1,463 Elo+
Jormungandr
Jormungandr
Naidre
Jormungandr
Level 157
God Stats
10W - 14L
1,506 SR
Queue Stats
82W - 118L
1,416 Elo+
Party 1
Sylvanus
Sylvanus
Niwye
Sylvanus
Level 142
God Stats
9W - 16L
1,428 SR
Queue Stats
62W - 94L
1,407 Elo+
Party 1
Bastet
Bastet
SacNadou
Bastet
Level 154
God Stats
9W - 7L
1,660 SR
Queue Stats
806W - 792L
1,491 Elo+
Solo
Cupid
Cupid
X SPARK05 X
Cupid
Level 106
God Stats
1W - 1L
1,648 SR
Queue Stats
177W - 177L
1,511 Elo+
Solo
Scylla
Scylla
minowaster
Scylla
Level 156
God Stats
4W - 9L
1,298 SR
Queue Stats
411W - 366L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
H__Colonel
Danzaburou
11
1 / 0 / 1
5,483
548
2,713
4,060
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Stronkia
Thanatos
11
3 / 2 / 1
5,939
594
2,995
7,884
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
13
5 / 0 / 2
7,809
781
4,495
6,948
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
h_colonel
Artemis
10
0 / 0 / 1
5,916
592
3,634
5,117
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 1
6,488
649
3,410
5,536
1,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Naidre
Jormungandr
10
0 / 1 / 0
5,264
526
2,224
6,741
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Niwye
Sylvanus
5
0 / 5 / 0
4,368
437
2,158
4,988
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bastet
SacNadou
Bastet
10
1 / 4 / 0
5,183
518
3,497
9,116
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,084
508
1,812
3,985
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
minowaster
Scylla
13
3 / 0 / 1
6,977
698
3,460
4,347
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
4
4
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
H__Colonel
Danzaburou
1
0
1
1.5
L
Jormungandr
Naidre
Jormungandr
0
1
0
0
L
Sylvanus
Niwye
Sylvanus
0
5
0
0
L
Bastet
SacNadou
Bastet
1
4
0
0.25
W
Thanatos
Stronkia
Thanatos
3
2
1
1.75
L
0
0
0
0
W
Tyr
5
0
2
6
W
Artemis
h_colonel
Artemis
0
0
1
0.5
L
Scylla
minowaster
Scylla
3
0
1
3.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,247
Damage
13,151
29,545
Taken
29,177
13,317
Mitigated
11,690
15,405
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
H__Colonel
Danzaburou
2,713
457
0
3,161
4,060
1,116
0
895
3,165
0
35,069
L
Jormungandr
Naidre
Jormungandr
2,224
617
0
1,371
6,741
4,417
0
0
6,741
31,054
1,300
L
Sylvanus
Niwye
Sylvanus
2,158
1,230
0
632
4,988
1,768
0
0
4,988
11,893
3,744
L
Bastet
SacNadou
Bastet
3,497
547
0
2,317
9,116
3,150
0
0
9,116
0
35,428
W
Thanatos
Stronkia
Thanatos
2,995
746
0
5,637
7,884
2,822
340
1,189
6,607
0
44,186
L
1,812
861
78
2,420
3,985
1,081
0
0
3,985
0
29,878
W
Tyr
4,495
705
0
3,503
6,948
4,593
149
1,819
5,129
0
55,722
W
Artemis
h_colonel
Artemis
3,634
249
0
2,397
5,117
3,110
0
985
4,132
0
27,003
L
Scylla
minowaster
Scylla
3,460
566
0
1,338
4,347
1,274
0
0
4,347
50,773
0
W
3,410
989
0
707
5,536
1,676
0
2,304
3,072
0
45,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,635
Gold Earned
26,876
376
Minions Killed
319
0
Camps Cleared
0
1,059,054
Distance Traveled
918,557
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,483
548
78
8
0
197,839
0
L
Jormungandr
5,264
526
57
6
0
201,257
6
L
Sylvanus
4,368
437
34
3
0
75,953
0
L
Bastet
5,183
518
52
5
0
225,726
0
W
Thanatos
5,939
594
72
7
0
254,615
0
L
Cupid
5,084
508
55
6
0
196,444
2
W
Tyr
7,809
781
96
10
0
217,451
1
W
Artemis
5,916
592
30
3
0
188,292
0
L
Scylla
6,977
698
121
12
0
219,177
4
W
Ullr
6,488
649
100
10
0
200,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role