Player Matchup

Ullr
Ullr
AceDreyar8
Ullr
Level 163
God Stats
3W - 5L
1,503 SR
Queue Stats
193W - 181L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
Dionan
Ne Zha
Level 135
God Stats
4W - 4L
1,619 SR
Queue Stats
162W - 153L
1,502 Elo+
Party 1
Ymir
Ymir
HALKON08
Ymir
Level 141
God Stats
2W - 3L
1,544 SR
Queue Stats
59W - 59L
1,553 Elo+
Party 1
Janus
Janus
empomador
Janus
Level 146
God Stats
0W - 7L
1,030 SR
Queue Stats
96W - 105L
1,466 Elo+
Solo
Cthulhu
Cthulhu
survivorrXD
Cthulhu
Level 156
God Stats
0W - 3L
1,418 SR
Queue Stats
335W - 366L
1,491 Elo+
Solo
Team Averages
Level 148
1,423 SR
1,504 Elo+

VS

Team Averages
Level 122
1,557 SR
1,467 Elo+
Ix Chel
Ix Chel
BBooyKun
Ix Chel
Level 151
God Stats
22W - 29L
1,547 SR
Queue Stats
394W - 375L
1,487 Elo+
Party 2
Sylvanus
Sylvanus
ChicoDasVerdura
Sylvanus
Level 161
God Stats
9W - 8L
1,535 SR
Queue Stats
192W - 189L
1,449 Elo+
Solo
Nike
Nike
ElRayoMcQueen
Nike
Level 157
God Stats
1W - 0L
1,629 SR
Queue Stats
37W - 39L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
Gilb3rtAngel
Sun Wukong
Level 39
God Stats
1W - 2L
1,542 SR
Queue Stats
25W - 45L
1,361 Elo+
Solo
Danzaburou
Danzaburou
PatoLoko394425
Danzaburou
Level 104
God Stats
9W - 8L
1,531 SR
Queue Stats
103W - 98L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
4,777
682
2,607
4,672
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Dionan
Ne Zha
10
1 / 0 / 0
4,482
640
1,567
3,143
863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
8
1 / 1 / 2
4,587
655
2,148
6,528
2,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
empomador
Janus
1
0 / 0 / 0
1,419
203
0
0
0
Cthulhu
survivorrXD
Cthulhu
8
0 / 3 / 0
4,214
602
2,515
5,028
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BBooyKun
Ix Chel
9
1 / 0 / 0
5,018
717
2,234
3,368
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
9
2 / 1 / 0
4,969
710
2,182
3,588
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 0 / 1
5,175
739
2,992
5,858
2,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Gilb3rtAngel
Sun Wukong
7
1 / 2 / 1
4,329
618
3,124
6,286
3,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
PatoLoko394425
Danzaburou
7
0 / 1 / 0
4,094
585
1,584
3,150
934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
6
6
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Ix Chel
BBooyKun
Ix Chel
1
0
0
1
W
Sylvanus
2
1
0
2
L
Ne Zha
Dionan
Ne Zha
1
0
0
1
W
2
0
1
2.5
W
Sun Wukong
Gilb3rtAngel
Sun Wukong
1
2
1
0.75
L
Ymir
1
1
2
2
W
Danzaburou
PatoLoko394425
Danzaburou
0
1
0
0
L
Janus
empomador
Janus
0
0
0
0
L
Cthulhu
survivorrXD
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,837
Damage
12,116
19,371
Taken
22,250
7,439
Mitigated
9,474
7,146
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,607
1,568
0
902
4,672
1,204
406
958
3,449
0
25,868
W
Ix Chel
BBooyKun
Ix Chel
2,234
284
0
1,432
3,368
926
719
194
3,174
34,866
0
W
Sylvanus
2,182
874
456
1,819
3,588
1,535
0
767
2,797
17,458
10,777
L
Ne Zha
Dionan
Ne Zha
1,567
269
0
1,958
3,143
863
0
611
2,532
0
26,101
W
2,992
436
0
2,225
5,858
2,146
0
1,878
3,554
257
31,283
W
Sun Wukong
Gilb3rtAngel
Sun Wukong
3,124
564
0
2,082
6,286
3,933
0
659
5,627
500
15,718
L
Ymir
2,148
552
1,039
1,732
6,528
2,352
0
2,569
3,902
14,332
454
W
Danzaburou
PatoLoko394425
Danzaburou
1,584
759
0
892
3,150
934
0
498
2,652
0
22,443
L
Janus
empomador
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
survivorrXD
Cthulhu
2,515
93
0
1,515
5,028
3,020
0
393
4,635
19,715
1,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,479
Gold Earned
23,585
169
Minions Killed
244
0
Camps Cleared
0
608,434
Distance Traveled
716,434
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,777
682
51
7
0
130,859
3
W
Ix Chel
5,018
717
66
9
0
124,906
0
W
Sylvanus
4,969
710
54
8
0
136,103
1
L
Ne Zha
4,482
640
54
8
0
170,684
0
W
Nike
5,175
739
60
9
0
166,565
0
W
Sun Wukong
4,329
618
26
4
0
149,234
0
L
Ymir
4,587
655
23
3
0
159,912
0
W
Danzaburou
4,094
585
38
5
0
139,626
0
L
Janus
1,419
203
0
0
0
0
0
L
Cthulhu
4,214
602
41
6
0
146,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role