Player Matchup

Skadi
Skadi
 
Skadi
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AlexTheGrower420
Sobek
Level 90
God Stats
13W - 14L
1,490 SR
Queue Stats
559W - 569L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Flow_Hungaro_10
Morgan Le Fay
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
341W - 351L
1,491 Elo+
Solo
Artemis
Artemis
fra27638
Artemis
Level 60
God Stats
0W - 5L
1,098 SR
Queue Stats
2W - 7L
1,058 Elo+
Solo
Team Averages
Level 74
1,418 SR
1,387 Elo+

VS

Team Averages
Level 102
1,509 SR
1,420 Elo+
Baron Samedi
Baron Samedi
DB new guy
Baron Samedi
Level 127
God Stats
3W - 4L
1,413 SR
Queue Stats
93W - 95L
1,419 Elo+
Solo
Jormungandr
Jormungandr
Endo Rebirth
Jormungandr
Level 63
God Stats
47W - 27L
1,489 SR
Queue Stats
90W - 68L
1,449 Elo+
Solo
Amaterasu
Amaterasu
ErebusG_voador
Amaterasu
Level 116
God Stats
9W - 5L
1,536 SR
Queue Stats
57W - 55L
1,342 Elo+
Solo
Fenrir
Fenrir
LWallace1993
Fenrir
Level 137
God Stats
16W - 16L
1,571 SR
Queue Stats
496W - 471L
1,448 Elo+
Solo
Skadi
Skadi
diavlo4948
Skadi
Level 69
God Stats
3W - 3L
1,536 SR
Queue Stats
157W - 174L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 1 / 0
5,548
504
2,014
6,580
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

The Morrigan
 
The Morrigan
6
0 / 7 / 0
4,206
382
2,597
6,611
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 0 / 0
5,176
471
3,059
6,969
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Flow_Hungaro_10
Morgan Le Fay
10
0 / 5 / 0
4,954
450
5,268
7,681
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
fra27638
Artemis
8
0 / 5 / 0
4,604
419
4,692
7,066
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DB new guy
Baron Samedi
12
3 / 0 / 7
6,873
625
3,954
6,305
3,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Endo Rebirth
Jormungandr
11
1 / 0 / 1
6,560
596
4,670
4,889
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
ErebusG_voador
Amaterasu
10
4 / 0 / 3
6,219
565
4,008
10,517
5,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
11
8 / 0 / 1
6,464
588
5,309
6,921
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Skadi
10
2 / 0 / 3
5,665
515
6,195
4,593
1,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
18
18
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
L
The Morrigan
 
The Morrigan
0
7
0
0
L
0
0
0
0
W
Baron Samedi
DB new guy
Baron Samedi
3
0
7
6.5
W
Jormungandr
Endo Rebirth
Jormungandr
1
0
1
1.5
W
Amaterasu
ErebusG_voador
Amaterasu
4
0
3
5.5
L
Morgan Le Fay
Flow_Hungaro_10
Morgan Le Fay
0
5
0
0
W
Fenrir
8
0
1
8.5
W
Skadi
2
0
3
3.5
L
Artemis
fra27638
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,630
Damage
24,136
34,907
Taken
33,225
12,696
Mitigated
14,967
7,926
Healing
12,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,014
408
0
1,606
6,580
1,982
0
5,173
1,407
0
34,928
L
The Morrigan
 
The Morrigan
2,597
724
0
970
6,611
1,503
0
1,343
4,921
13,254
197
L
3,059
251
0
3,673
6,969
4,753
234
0
6,969
16,582
0
W
Baron Samedi
DB new guy
Baron Samedi
3,954
141
122
2,992
6,305
3,273
0
4,438
1,867
40,269
812
W
Jormungandr
Endo Rebirth
Jormungandr
4,670
1,841
0
2,715
4,889
1,914
0
204
4,685
42,437
2,663
W
Amaterasu
ErebusG_voador
Amaterasu
4,008
1,423
1,687
3,184
10,517
5,796
0
2,039
8,478
0
22,032
L
Morgan Le Fay
Flow_Hungaro_10
Morgan Le Fay
5,268
741
0
1,463
7,681
2,416
0
2,054
5,627
31,732
0
W
Fenrir
5,309
1,056
0
947
6,921
2,622
0
2,561
4,360
0
37,669
W
Skadi
6,195
2,300
0
1,289
4,593
1,362
188
1,485
3,108
0
32,540
L
Artemis
fra27638
Artemis
4,692
2,390
122
92
7,066
2,042
117
0
7,066
0
29,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,488
Gold Earned
31,781
242
Minions Killed
298
0
Camps Cleared
0
982,057
Distance Traveled
1,155,991
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,548
504
85
8
0
199,254
4
L
The Morrigan
4,206
382
30
3
0
197,740
0
L
Sobek
5,176
471
22
2
0
219,967
1
W
Baron Samedi
6,873
625
78
7
0
226,489
0
W
Jormungandr
6,560
596
75
7
0
183,090
2
W
Amaterasu
6,219
565
29
3
0
241,082
0
L
Morgan Le Fay
4,954
450
47
4
0
196,110
0
W
Fenrir
6,464
588
58
5
0
285,050
0
W
Skadi
5,665
515
58
5
0
220,280
0
L
Artemis
4,604
419
58
5
0
168,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role