Player Matchup

Ah Puch
Ah Puch
Interweb
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 165L
1,591 Elo+
Party 1
Amaterasu
Amaterasu
ЏghtÐårknєsš
Amaterasu
Level 156
God Stats
7W - 2L
1,539 SR
Queue Stats
109W - 123L
1,579 Elo+
Party 1
Sobek
Sobek
Антирес
Sobek
Level 122
God Stats
2W - 2L
1,590 SR
Queue Stats
419W - 428L
1,573 Elo+
Party 1
Team Averages
Level 127
1,543 SR
1,581 Elo+

VS

Team Averages
Level 138
1,634 SR
1,570 Elo+
Bacchus
Bacchus
DonCroqueta
Bacchus
Level 119
God Stats
1W - 1L
1,759 SR
Queue Stats
2W - 2L
1,603 Elo+
Solo
Aphrodite
Aphrodite
Hyper Mage6862
Aphrodite
Level 185
God Stats
0W - 1L
1,527 SR
Queue Stats
124W - 119L
1,458 Elo+
Solo
Nemesis
Nemesis
geMoge
Nemesis
Level 111
God Stats
264W - 211L
1,615 SR
Queue Stats
369W - 330L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Interweb
Ah Puch
14
7 / 2 / 6
9,230
923
9,984
7,079
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 1 / 5
9,391
939
8,751
9,896
6,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 0 / 11
8,854
885
7,383
10,858
10,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DonCroqueta
Bacchus
11
1 / 6 / 2
7,190
719
4,075
9,953
11,735
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Hyper Mage6862
Aphrodite
13
1 / 5 / 2
7,728
773
5,071
8,499
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
geMoge
Nemesis
13
1 / 4 / 2
7,543
754
8,880
11,964
8,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
3
3
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DonCroqueta
Bacchus
1
6
2
0.33
L
Aphrodite
Hyper Mage6862
Aphrodite
1
5
2
0.4
W
Ah Puch
Interweb
Ah Puch
7
2
6
5
L
Nemesis
geMoge
Nemesis
1
4
2
0.5
W
6
1
5
8.5
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,118
Damage
18,026
27,833
Taken
30,416
20,114
Mitigated
24,073
9,103
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DonCroqueta
Bacchus
4,075
540
142
659
9,953
11,735
0
5,654
3,912
11,113
98
L
Aphrodite
Hyper Mage6862
Aphrodite
5,071
527
1,707
2,875
8,499
4,003
0
3,920
4,323
25,200
0
W
Ah Puch
Interweb
Ah Puch
9,984
524
0
851
7,079
2,670
234
2,500
4,247
27,844
822
L
Nemesis
geMoge
Nemesis
8,880
2,571
0
2,590
11,964
8,335
0
5,744
5,705
219
21,713
W
8,751
3,894
0
3,210
9,896
6,632
690
3,466
6,191
0
34,628
W
7,383
551
0
5,042
10,858
10,812
87
3,425
7,180
18,264
4,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,475
Gold Earned
22,461
137
Minions Killed
104
0
Camps Cleared
0
592,611
Distance Traveled
507,720
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,190
719
16
2
0
163,664
0
L
Aphrodite
7,728
773
46
5
0
154,393
2
W
Ah Puch
9,230
923
47
5
0
182,647
0
L
Nemesis
7,543
754
42
4
0
189,663
0
W
Amaterasu
9,391
939
51
5
0
208,200
3
W
Sobek
8,854
885
39
4
0
201,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role