Player Matchup

Hachiman
Hachiman
Gold V
IrackRomero
Hachiman
Gold V
Level 138
God Stats
7W - 2L
1,575 SR
Queue Stats
58W - 55L
1,590 MMR
Solo
Chang'e
Chang'e
Gold V
Napstaz
Chang'e
Gold V
Level 165
God Stats
4W - 4L
1,448 SR
Queue Stats
230W - 229L
1,378 MMR
Solo
Awilix
Awilix
Gold V
Testy48
Awilix
Gold V
Level 157
God Stats
2W - 2L
1,236 SR
Queue Stats
23W - 27L
1,522 MMR
Solo
Cabrakan
Cabrakan
Silver I
hattaka23
Cabrakan
Silver I
Level 105
God Stats
12W - 11L
1,666 SR
Queue Stats
500W - 522L
1,293 MMR
Solo
Bacchus
Bacchus
Gold IV
woahTV
Bacchus
Gold IV
Level 159
God Stats
9W - 13L
1,554 SR
Queue Stats
197W - 201L
1,236 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,496 SR
1,404 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,489 SR
1,382 MMR
Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
Anutri
Mercury
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Djdwreck
Zhong Kui
Gold IV
Level 122
God Stats
10W - 10L
1,488 SR
Queue Stats
76W - 80L
1,285 MMR
Solo
Chiron
Chiron
Silver I
RSandSTforever
Chiron
Silver I
Level 119
God Stats
1W - 6L
1,254 SR
Queue Stats
108W - 118L
1,233 MMR
Solo
Eset
Eset
Gold IV
jay_B2raw
Eset
Gold IV
Level 149
God Stats
3W - 2L
1,701 SR
Queue Stats
412W - 419L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IrackRomero
Hachiman
7
2 / 1 / 0
3,679
736
2,345
2,204
646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Napstaz
Chang'e
8
1 / 0 / 0
4,123
825
587
2,201
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
Testy48
Awilix
6
1 / 0 / 0
3,559
712
747
2,101
596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
hattaka23
Cabrakan
6
0 / 0 / 1
3,614
723
1,217
4,273
3,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
woahTV
Bacchus
6
1 / 2 / 1
3,458
692
1,544
3,450
2,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
DanzaburouLokiGebMaman Brigitte

VS

Bans
CthulhuAresKing ArthurBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
5
0 / 1 / 0
3,232
646
1,099
2,985
1,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Anutri
Mercury
6
0 / 0 / 1
3,355
671
772
2,507
740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Djdwreck
Zhong Kui
8
1 / 2 / 0
4,096
819
1,650
3,309
1,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 1 / 0
3,420
684
2,659
2,468
651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
4
0 / 1 / 0
3,025
605
0
1,123
241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
2
3
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
0
0
L
Mercury
Anutri
Mercury
0
0
1
0.5
L
Zhong Kui
Djdwreck
Zhong Kui
1
2
0
0.5
W
Hachiman
IrackRomero
Hachiman
2
1
0
2
W
Chang'e
Napstaz
Chang'e
1
0
0
1
L
1
1
0
1
W
Awilix
Testy48
Awilix
1
0
0
1
W
Cabrakan
hattaka23
Cabrakan
0
0
1
0.5
L
Eset
0
1
0
0
W
Bacchus
woahTV
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,440
Damage
6,180
14,229
Taken
12,392
7,282
Mitigated
4,703
5,512
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,099
124
62
1,007
2,985
1,333
0
831
2,154
6,213
0
L
Mercury
Anutri
Mercury
772
53
0
150
2,507
740
0
52
2,455
0
12,079
L
Zhong Kui
Djdwreck
Zhong Kui
1,650
358
0
1,488
3,309
1,738
0
1,286
2,023
18,326
5,563
W
Hachiman
IrackRomero
Hachiman
2,345
1,525
0
738
2,204
646
0
433
1,771
0
18,927
W
Chang'e
Napstaz
Chang'e
587
71
120
1,407
2,201
448
0
0
2,201
21,749
1,289
L
2,659
1,244
294
669
2,468
651
0
386
2,082
0
16,782
W
Awilix
Testy48
Awilix
747
511
0
551
2,101
596
0
71
2,030
0
12,535
W
Cabrakan
hattaka23
Cabrakan
1,217
527
0
1,874
4,273
3,485
0
666
3,607
9,178
0
L
Eset
0
0
0
250
1,123
241
0
527
536
10,897
0
W
Bacchus
woahTV
Bacchus
1,544
194
0
822
3,450
2,107
0
1,480
1,970
10,509
1,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,433
Gold Earned
17,128
156
Minions Killed
134
0
Camps Cleared
0
531,136
Distance Traveled
483,505
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,232
646
14
3
0
98,917
3
L
Mercury
3,355
671
24
5
0
142,967
0
L
Zhong Kui
4,096
819
41
8
0
88,837
0
W
Hachiman
3,679
736
38
8
0
95,227
0
W
Chang'e
4,123
825
62
12
0
109,754
0
L
Chiron
3,420
684
29
6
0
96,874
3
W
Awilix
3,559
712
29
6
0
112,567
0
W
Cabrakan
3,614
723
13
3
0
105,669
0
L
Eset
3,025
605
26
5
0
55,910
0
W
Bacchus
3,458
692
14
3
0
107,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role