Player Matchup

Fenrir
Fenrir
Jemaiiiroo_
Fenrir
Level 119
God Stats
14W - 16L
1,510 SR
Queue Stats
131W - 144L
1,419 Elo+
Solo
Bacchus
Bacchus
Tony_Chain_PR
Bacchus
Level 85
God Stats
4W - 4L
1,402 SR
Queue Stats
105W - 103L
1,380 Elo+
Solo
Merlin
Merlin
poppysniffer11
Merlin
Level 84
God Stats
21W - 21L
1,513 SR
Queue Stats
402W - 396L
1,578 Elo+
Solo
Team Averages
Level 96
1,475 SR
1,459 Elo+

VS

Team Averages
Level 124
1,553 SR
1,486 Elo+
Bacchus
Bacchus
Expecto_Patronot
Bacchus
Level 120
God Stats
3W - 0L
1,589 SR
Queue Stats
23W - 16L
1,500 Elo+
Solo
Discordia
Discordia
Rama8896
Discordia
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 64L
1,486 Elo+
Solo
Mulan
Mulan
iGivZeroFox
Mulan
Level 147
God Stats
14W - 10L
1,569 SR
Queue Stats
230W - 230L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 1 / 0
4,775
796
785
3,741
1,335
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Bacchus
8
0 / 2 / 0
4,770
795
1,083
4,186
2,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 2 / 0
5,710
952
3,042
4,328
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,257
1,043
2,246
4,416
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Rama8896
Discordia
11
1 / 0 / 4
6,036
1,006
3,259
2,755
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 4
5,706
951
3,114
4,021
2,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Fenrir
0
1
0
0
W
Discordia
Rama8896
Discordia
1
0
4
3
L
Bacchus
0
2
0
0
W
1
0
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,910
Damage
8,619
12,255
Taken
11,192
5,513
Mitigated
5,653
2,116
Healing
2,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,246
42
0
768
4,416
2,454
0
510
3,739
13,831
946
L
Fenrir
785
194
0
290
3,741
1,335
0
1,237
2,296
0
4,459
W
Discordia
Rama8896
Discordia
3,259
17
0
730
2,755
807
114
1,191
1,349
22,309
0
L
Bacchus
1,083
114
0
432
4,186
2,881
0
1,658
2,394
7,615
0
W
3,114
484
0
1,070
4,021
2,392
0
1,567
2,111
0
7,966
L
3,042
39
0
1,394
4,328
1,297
0
2,224
1,906
15,976
491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,255
Gold Earned
17,999
71
Minions Killed
94
0
Camps Cleared
0
321,618
Distance Traveled
419,173
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,257
1,043
27
5
0
134,708
1
L
Fenrir
4,775
796
12
2
0
88,980
1
W
Discordia
6,036
1,006
50
8
0
146,122
2
L
Bacchus
4,770
795
16
3
0
113,792
2
W
Mulan
5,706
951
17
3
0
138,343
0
L
Merlin
5,710
952
43
7
0
118,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role