Player Matchup

Cernunnos
Cernunnos
Gold III
ELMAQUINA
Cernunnos
Gold III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,428 MMR
Solo
Amaterasu
Amaterasu
Gold III
Enrikoki
Amaterasu
Gold III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,475 MMR
Solo
Hercules
Hercules
Gold III
M-U-B-A-R-I-K
Hercules
Gold III
Level 113
God Stats
3W - 4L
1,328 SR
Queue Stats
451W - 464L
1,428 MMR
Party 1
Nu Wa
Nu Wa
Gold III
Veeesty 91
Nu Wa
Gold III
Level 205
God Stats
31W - 22L
1,597 SR
Queue Stats
301W - 309L
1,483 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
psylixx__
Ao Kuang
Silver I
Level 129
God Stats
40W - 49L
1,455 SR
Queue Stats
724W - 755L
1,273 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,476 SR
1,418 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,474 SR
1,559 MMR
Athena
Athena
Bronze I
 
Athena
Bronze I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
AzureSparkle
Neith
Gold II
Level 156
God Stats
0W - 3L
1,329 SR
Queue Stats
103W - 110L
1,569 MMR
Solo
Hera
Hera
Gold II
RedHell3
Hera
Gold II
Level 123
God Stats
5W - 3L
1,468 SR
Queue Stats
110W - 110L
1,692 MMR
Solo
Odin
Odin
Gold III
Smooth_Moe
Odin
Gold III
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 149L
1,520 MMR
Solo
Ne Zha
Ne Zha
Gold IV
TZ17
Ne Zha
Gold IV
Level 180
God Stats
109W - 92L
1,574 SR
Queue Stats
291W - 287L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ELMAQUINA
Cernunnos
17
4 / 1 / 0
9,955
586
7,296
12,800
4,815
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
Enrikoki
Amaterasu
16
5 / 1 / 7
10,524
619
13,472
16,277
12,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
M-U-B-A-R-I-K
Hercules
14
0 / 1 / 12
8,954
527
10,980
16,222
15,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
15
2 / 2 / 6
9,075
534
13,362
8,400
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
psylixx__
Ao Kuang
17
10 / 4 / 4
10,187
599
11,873
16,151
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AgniCthulhuLancelotMedusa

VS

Bans
YmirPeleKaliKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 5 / 5
7,907
465
6,870
20,045
15,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
1 / 2 / 1
9,375
551
8,488
10,044
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
12
2 / 6 / 2
7,759
456
9,825
10,220
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 2
8,665
510
7,446
16,643
11,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
TZ17
Ne Zha
15
5 / 4 / 2
8,674
510
11,694
19,951
7,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
21
Kills
9
9
Deaths
21
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
5
0.5
L
1
2
1
0.75
W
Cernunnos
ELMAQUINA
Cernunnos
4
1
0
4
W
Amaterasu
Enrikoki
Amaterasu
5
1
7
8.5
W
Hercules
M-U-B-A-R-I-K
Hercules
0
1
12
6
L
Hera
2
6
2
0.5
L
1
4
2
0.5
L
Ne Zha
TZ17
Ne Zha
5
4
2
1.5
W
Nu Wa
2
2
6
2.5
W
Ao Kuang
psylixx__
Ao Kuang
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,983
Damage
44,323
69,850
Taken
76,903
42,199
Mitigated
40,305
24,170
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,870
2,157
0
2,443
20,045
15,798
0
7,299
12,381
30,733
894
L
8,488
2,274
0
3,205
10,044
2,704
0
1,020
8,914
0
87,269
W
Cernunnos
ELMAQUINA
Cernunnos
7,296
3,219
0
7,149
12,800
4,815
724
1,465
11,335
0
84,624
W
Amaterasu
Enrikoki
Amaterasu
13,472
5,649
0
7,651
16,277
12,806
355
2,181
13,513
0
76,165
W
Hercules
M-U-B-A-R-I-K
Hercules
10,980
2,696
0
5,473
16,222
15,622
0
6,039
10,011
0
36,288
L
Hera
9,825
1,562
0
500
10,220
2,790
0
4,517
5,380
54,841
1,123
L
7,446
1,599
0
4,733
16,643
11,856
0
4,116
12,316
0
49,874
L
Ne Zha
TZ17
Ne Zha
11,694
1,721
0
7,068
19,951
7,157
766
7,047
12,693
0
75,314
W
Nu Wa
13,362
2,653
0
647
8,400
2,498
759
3,507
4,853
68,547
0
W
Ao Kuang
psylixx__
Ao Kuang
11,873
2,143
0
3,250
16,151
6,458
0
3,403
12,590
71,361
1,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,695
Gold Earned
42,380
531
Minions Killed
510
0
Camps Cleared
0
1,745,574
Distance Traveled
1,677,728
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,907
465
46
3
0
371,254
6
L
Neith
9,375
551
159
9
0
315,707
0
W
Cernunnos
9,955
586
132
8
0
276,175
1
W
Amaterasu
10,524
619
123
7
0
385,607
4
W
Hercules
8,954
527
53
3
0
374,234
5
L
Hera
7,759
456
100
6
0
331,476
4
L
Odin
8,665
510
92
5
0
321,937
2
L
Ne Zha
8,674
510
113
7
0
337,354
1
W
Nu Wa
9,075
534
120
7
0
342,570
3
W
Ao Kuang
10,187
599
103
6
0
366,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role