Player Matchup

Xbalanque
Xbalanque
Arise Oblivion
Xbalanque
Level 187
God Stats
12W - 9L
1,652 SR
Queue Stats
187W - 193L
1,516 Elo+
Solo
Bacchus
Bacchus
Pellegrine00
Bacchus
Level 124
God Stats
16W - 18L
1,503 SR
Queue Stats
382W - 373L
1,462 Elo+
Solo
Kali
Kali
airaira
Kali
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 55L
1,483 Elo+
Solo
Ra
Ra
obitmendler112
Ra
Level 150
God Stats
9W - 7L
1,556 SR
Queue Stats
435W - 431L
1,450 Elo+
Solo
Chaac
Chaac
welsy1122
Chaac
Level 121
God Stats
38W - 25L
1,603 SR
Queue Stats
406W - 373L
1,522 Elo+
Solo
Team Averages
Level 133
1,563 SR
1,487 Elo+

VS

Team Averages
Level 175
1,581 SR
1,475 Elo+
Hou Yi
Hou Yi
FuSionArcher
Hou Yi
Level 230
God Stats
32W - 23L
1,641 SR
Queue Stats
92W - 75L
1,560 Elo+
Solo
Serqet
Serqet
Heraion92
Serqet
Level 158
God Stats
4W - 4L
1,570 SR
Queue Stats
177W - 180L
1,466 Elo+
Solo
Ah Puch
Ah Puch
Kawlinn
Ah Puch
Level 176
God Stats
9W - 8L
1,510 SR
Queue Stats
484W - 465L
1,439 Elo+
Solo
Ix Chel
Ix Chel
alvines
Ix Chel
Level 159
God Stats
25W - 25L
1,507 SR
Queue Stats
189W - 190L
1,403 Elo+
Solo
Mulan
Mulan
slyntel
Mulan
Level 150
God Stats
11W - 9L
1,678 SR
Queue Stats
157W - 161L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Arise Oblivion
Xbalanque
15
3 / 5 / 2
9,341
519
10,423
13,114
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
Pellegrine00
Bacchus
10
1 / 2 / 1
6,890
383
5,229
8,380
7,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kali
airaira
Kali
13
2 / 8 / 2
7,831
435
3,184
15,943
6,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
1 / 2 / 1
9,392
522
6,503
7,331
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
welsy1122
Chaac
16
4 / 4 / 0
10,507
584
16,116
19,830
14,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
10 / 3 / 2
11,004
611
13,732
14,773
5,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Serqet
Heraion92
Serqet
15
2 / 1 / 7
8,707
484
7,722
12,419
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Kawlinn
Ah Puch
14
0 / 3 / 9
8,393
466
6,051
10,123
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ix Chel
alvines
Ix Chel
18
7 / 1 / 5
11,113
617
12,490
11,587
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
slyntel
Mulan
16
2 / 3 / 1
9,444
525
7,378
14,727
7,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
11
Kills
21
21
Deaths
11
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Arise Oblivion
Xbalanque
3
5
2
0.8
W
Hou Yi
10
3
2
3.67
W
Serqet
Heraion92
Serqet
2
1
7
5.5
W
Ah Puch
Kawlinn
Ah Puch
0
3
9
1.5
L
Bacchus
Pellegrine00
Bacchus
1
2
1
0.75
L
Kali
airaira
Kali
2
8
2
0.38
W
Ix Chel
alvines
Ix Chel
7
1
5
9.5
L
1
2
1
0.75
W
Mulan
slyntel
Mulan
2
3
1
0.83
L
Chaac
welsy1122
Chaac
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,455
Damage
47,373
64,598
Taken
63,629
34,701
Mitigated
24,908
22,219
Healing
22,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Arise Oblivion
Xbalanque
10,423
4,520
0
3,874
13,114
3,870
0
2,904
10,210
0
79,634
W
Hou Yi
13,732
8,190
0
5,089
14,773
5,990
1,973
1,757
13,016
0
78,533
W
Serqet
Heraion92
Serqet
7,722
1,761
0
3,120
12,419
4,918
0
1,628
10,725
0
67,254
W
Ah Puch
Kawlinn
Ah Puch
6,051
134
0
5,180
10,123
2,766
359
3,328
6,715
37,284
0
L
Bacchus
Pellegrine00
Bacchus
5,229
535
0
1,985
8,380
7,778
0
1,957
6,423
20,583
0
L
Kali
airaira
Kali
3,184
1,148
0
5,056
15,943
6,222
0
5,185
10,745
0
45,461
W
Ix Chel
alvines
Ix Chel
12,490
2,219
1,110
6,188
11,587
4,113
99
3,005
8,523
95,852
2,719
L
6,503
363
573
2,444
7,331
1,934
0
5,400
1,781
79,362
175
W
Mulan
slyntel
Mulan
7,378
1,449
0
2,284
14,727
7,121
632
1,916
12,811
0
64,722
L
Chaac
welsy1122
Chaac
16,116
3,082
0
8,287
19,830
14,897
192
3,042
15,738
0
85,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,961
Gold Earned
48,661
543
Minions Killed
558
0
Camps Cleared
0
1,669,777
Distance Traveled
1,802,914
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,341
519
143
8
0
307,127
4
W
Hou Yi
11,004
611
119
7
0
310,752
5
W
Serqet
8,707
484
90
5
0
415,320
0
W
Ah Puch
8,393
466
77
4
0
374,382
4
L
Bacchus
6,890
383
31
2
0
306,257
0
L
Kali
7,831
435
77
4
0
346,016
0
W
Ix Chel
11,113
617
159
9
0
349,568
8
L
Ra
9,392
522
149
8
0
390,668
0
W
Mulan
9,444
525
113
6
0
352,892
0
L
Chaac
10,507
584
143
8
0
319,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role