Player Matchup

Aphrodite
Aphrodite
Platinum I
Firelørd
Aphrodite
Platinum I
Level 147
God Stats
0W - 2L
1,258 SR
Queue Stats
262W - 247L
1,968 MMR
Solo
Charon
Charon
Diamond V
Polydomicon
Charon
Diamond V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,972 MMR
Party 1
Da Ji
Da Ji
Diamond V
Yserà
Da Ji
Diamond V
Level 234
God Stats
2W - 7L
1,535 SR
Queue Stats
154W - 131L
1,949 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum III
cyjlorenzo
Zhong Kui
Platinum III
Level 129
God Stats
5W - 3L
1,774 SR
Queue Stats
360W - 362L
1,753 MMR
Solo
Neith
Neith
Platinum V
zoroter
Neith
Platinum V
Level 177
God Stats
1W - 3L
1,368 SR
Queue Stats
191W - 184L
1,809 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,487 SR
1,890 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,587 SR
1,837 MMR
Nut
Nut
Platinum III
 
Nut
Platinum III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
AlfredRektYou
Fenrir
Platinum V
Level 128
God Stats
2W - 2L
1,526 SR
Queue Stats
94W - 94L
1,740 MMR
Solo
Cabrakan
Cabrakan
Platinum I
Virus88-sryLouis
Cabrakan
Platinum I
Level 51
God Stats
119W - 101L
1,590 SR
Queue Stats
179W - 171L
1,864 MMR
Solo
Ne Zha
Ne Zha
Gold I
mokaba97
Ne Zha
Gold I
Level 155
God Stats
5W - 3L
1,535 SR
Queue Stats
172W - 168L
1,726 MMR
Solo
Kukulkan
Kukulkan
Diamond II
olcay3294
Kukulkan
Diamond II
Level 93
God Stats
2W - 0L
1,785 SR
Queue Stats
109W - 99L
2,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Firelørd
Aphrodite
15
1 / 3 / 2
7,976
532
4,400
11,715
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
12
4 / 4 / 6
8,442
563
10,522
12,245
8,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Yserà
Da Ji
12
2 / 4 / 4
6,828
455
7,143
13,066
6,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
cyjlorenzo
Zhong Kui
13
1 / 6 / 0
7,465
498
4,103
10,205
6,618
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
zoroter
Neith
13
2 / 4 / 4
7,534
502
7,436
10,057
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
PoseidonCerberusCthulhu

VS

Bans
UllrSerqetTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
3 / 2 / 3
9,640
643
6,343
8,245
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 1 / 1
7,689
513
4,238
10,243
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

16
9 / 1 / 6
10,284
686
12,940
13,873
11,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ne Zha
mokaba97
Ne Zha
12
4 / 4 / 8
8,001
533
10,069
13,017
7,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
olcay3294
Kukulkan
16
1 / 2 / 6
9,089
606
7,484
6,510
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
21
21
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
2
3
2.25
W
4
1
1
4.5
L
Aphrodite
Firelørd
Aphrodite
1
3
2
0.67
L
Charon
4
4
6
1.75
W
9
1
6
12
L
Da Ji
Yserà
Da Ji
2
4
4
1
L
Zhong Kui
cyjlorenzo
Zhong Kui
1
6
0
0.17
W
Ne Zha
mokaba97
Ne Zha
4
4
8
2
W
Kukulkan
olcay3294
Kukulkan
1
2
6
2
L
Neith
zoroter
Neith
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,604
Damage
41,074
57,288
Taken
51,888
29,283
Mitigated
27,790
14,957
Healing
17,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
6,343
4,185
0
3,974
8,245
2,747
1,250
2,148
6,097
0
78,783
W
4,238
369
0
4,520
10,243
4,194
0
3,000
7,243
0
37,335
L
Aphrodite
Firelørd
Aphrodite
4,400
138
946
7,040
11,715
4,756
0
5,347
6,278
63,046
1,096
L
Charon
10,522
2,473
0
1,787
12,245
8,837
0
3,417
8,680
25,583
1,447
W
12,940
1,058
0
5,605
13,873
11,159
210
5,641
8,232
65,082
2,143
L
Da Ji
Yserà
Da Ji
7,143
1,228
0
492
13,066
6,094
0
3,127
9,863
0
55,571
L
Zhong Kui
cyjlorenzo
Zhong Kui
4,103
324
0
2,755
10,205
6,618
493
5,578
4,205
47,306
815
W
Ne Zha
mokaba97
Ne Zha
10,069
1,599
0
1,837
13,017
7,307
0
4,217
8,800
0
33,846
W
Kukulkan
olcay3294
Kukulkan
7,484
449
0
1,205
6,510
2,383
225
3,502
3,008
74,650
0
L
Neith
zoroter
Neith
7,436
1,823
0
1,937
10,057
2,978
0
1,927
8,082
0
52,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,245
Gold Earned
44,703
404
Minions Killed
503
0
Camps Cleared
0
1,414,777
Distance Traveled
1,482,565
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,640
643
140
9
0
273,487
4
W
Fenrir
7,689
513
62
4
0
342,370
8
L
Aphrodite
7,976
532
114
8
0
291,406
2
L
Charon
8,442
563
32
2
0
282,680
2
W
Cabrakan
10,284
686
117
8
0
255,225
2
L
Da Ji
6,828
455
78
5
0
333,849
0
L
Zhong Kui
7,465
498
90
6
0
254,153
0
W
Ne Zha
8,001
533
40
3
0
304,328
0
W
Kukulkan
9,089
606
144
10
0
307,155
0
L
Neith
7,534
502
90
6
0
252,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role