Player Matchup

He Bo
He Bo
DARK UND3RLORD
He Bo
Level 122
God Stats
1W - 1L
1,689 SR
Queue Stats
63W - 54L
1,508 Elo+
Party 1
Ares
Ares
Dragota9686
Ares
Level 67
God Stats
11W - 10L
1,291 SR
Queue Stats
25W - 20L
1,292 Elo+
Solo
Vulcan
Vulcan
Psychic Nemesis
Vulcan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,690 Elo+
Solo
Cerberus
Cerberus
SCP xGawd
Cerberus
Level 168
God Stats
2W - 2L
1,427 SR
Queue Stats
141W - 127L
1,562 Elo+
Party 1
Sol
Sol
decent-arbour
Sol
Level 69
God Stats
2W - 6L
1,386 SR
Queue Stats
468W - 453L
1,520 Elo+
Solo
Team Averages
Level 105
1,459 SR
1,514 Elo+

VS

Team Averages
Level 104
1,420 SR
1,474 Elo+
Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Keldrex
He Bo
Level 158
God Stats
2W - 2L
1,441 SR
Queue Stats
54W - 49L
1,555 Elo+
Solo
Neith
Neith
PaternalRug3424
Neith
Level 67
God Stats
96W - 100L
1,501 SR
Queue Stats
106W - 116L
1,438 Elo+
Solo
Kumbhakarna
Kumbhakarna
jsbrace123
Kumbhakarna
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,481 Elo+
Solo
Achilles
Achilles
yggsombf
Achilles
Level 67
God Stats
6W - 5L
1,157 SR
Queue Stats
189W - 167L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,085
443
7,122
13,273
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 6 / 1
6,387
399
3,239
14,366
11,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 6 / 0
6,553
410
7,002
7,871
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SCP xGawd
Cerberus
13
3 / 4 / 0
7,996
500
8,306
14,462
12,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
3 / 4 / 0
8,344
522
8,806
12,321
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 0 / 12
7,979
499
5,451
9,870
8,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Keldrex
He Bo
18
18 / 0 / 2
10,943
684
19,619
14,241
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 3 / 5
8,425
527
4,844
7,259
2,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
jsbrace123
Kumbhakarna
13
1 / 1 / 6
7,616
476
6,380
18,230
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
yggsombf
Achilles
14
3 / 2 / 3
8,492
531
7,820
13,660
9,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
6
Kills
25
26
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
12
6
L
0
6
3
0.25
L
0
6
1
0.08
W
He Bo
Keldrex
He Bo
18
0
2
19
W
3
3
5
1.83
L
0
6
0
0
L
Cerberus
SCP xGawd
Cerberus
3
4
0
0.75
L
3
4
0
0.75
W
Kumbhakarna
jsbrace123
Kumbhakarna
1
1
6
4
W
Achilles
yggsombf
Achilles
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,475
Damage
44,114
62,293
Taken
63,260
34,511
Mitigated
38,788
15,840
Healing
26,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,451
780
1,046
1,689
9,870
8,125
200
7,145
2,725
31,884
2,817
L
7,122
401
0
3,990
13,273
3,830
353
7,179
6,051
50,450
0
L
3,239
334
0
1,399
14,366
11,201
27
8,512
5,854
12,951
0
W
He Bo
Keldrex
He Bo
19,619
1,868
0
11,538
14,241
4,619
336
6,312
7,929
106,238
1,433
W
4,844
1,162
0
1,860
7,259
2,402
625
3,845
3,414
0
61,680
L
7,002
157
0
720
7,871
2,629
360
6,737
1,134
34,727
0
L
Cerberus
SCP xGawd
Cerberus
8,306
774
0
4,627
14,462
12,606
0
2,350
11,401
42,988
3,867
L
8,806
2,251
0
5,104
12,321
4,245
942
5,531
6,745
69,517
4,012
W
Kumbhakarna
jsbrace123
Kumbhakarna
6,380
744
134
5,179
18,230
13,770
258
9,182
9,048
31,818
2,777
W
Achilles
yggsombf
Achilles
7,820
2,128
0
4,560
13,660
9,872
215
7,431
6,229
0
44,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,365
Gold Earned
43,455
379
Minions Killed
441
0
Camps Cleared
0
1,440,868
Distance Traveled
1,504,690
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,979
499
58
4
0
293,017
4
L
He Bo
7,085
443
70
4
0
299,109
1
L
Ares
6,387
399
21
1
0
296,101
0
W
He Bo
10,943
684
167
10
0
377,623
0
W
Neith
8,425
527
106
7
0
260,532
0
L
Vulcan
6,553
410
77
5
0
295,875
1
L
Cerberus
7,996
500
109
7
0
275,938
0
L
Sol
8,344
522
102
6
0
273,845
0
W
Kumbhakarna
7,616
476
37
2
0
296,567
0
W
Achilles
8,492
531
73
5
0
276,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role