Player Matchup

Anubis
Anubis
Brickblock1212
Anubis
Level 58
God Stats
44W - 34L
1,560 SR
Queue Stats
92W - 88L
1,472 Elo+
Solo
Fafnir
Fafnir
GareldJones
Fafnir
Level 106
God Stats
36W - 24L
1,558 SR
Queue Stats
517W - 473L
1,505 Elo+
Party 2
Neith
Neith
GutMeGhosty
Neith
Level 153
God Stats
29W - 16L
1,609 SR
Queue Stats
473W - 440L
1,466 Elo+
Party 2
Bacchus
Bacchus
Mad Muck
Bacchus
Level 178
God Stats
2W - 0L
1,852 SR
Queue Stats
187W - 192L
1,508 Elo+
Solo
Bakasura
Bakasura
zxFENxz
Bakasura
Level 170
God Stats
8W - 5L
1,570 SR
Queue Stats
175W - 173L
1,510 Elo+
Solo
Team Averages
Level 133
1,630 SR
1,492 Elo+

VS

Team Averages
Level 66
1,542 SR
1,459 Elo+
Apollo
Apollo
 
Apollo
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Blacks Loot
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
Chaosmaker2467
Ne Zha
Level 55
God Stats
1W - 1L
1,607 SR
Queue Stats
37W - 57L
1,422 Elo+
Solo
Hades
Hades
CommanderZero624
Hades
Level 42
God Stats
19W - 17L
1,577 SR
Queue Stats
50W - 50L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
Sodenizer
Ao Kuang
Level 154
God Stats
1W - 2L
1,525 SR
Queue Stats
122W - 127L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
6,435
644
4,448
2,610
997
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
11
3 / 1 / 1
6,273
627
5,263
7,038
6,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 1 / 3
5,715
572
5,246
7,103
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Bacchus
Mad Muck
Bacchus
10
1 / 1 / 2
5,516
552
1,809
4,550
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
zxFENxz
Bakasura
12
4 / 1 / 1
5,919
592
3,768
7,452
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 2 / 2
4,984
498
1,194
5,184
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Blacks Loot
Jormungandr
8
2 / 2 / 0
5,176
518
6,115
6,949
3,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 0
5,245
525
2,860
8,373
3,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 0
5,042
504
2,067
4,583
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ao Kuang
Sodenizer
Ao Kuang
12
1 / 2 / 1
5,682
568
1,876
6,403
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
2
0.5
L
Jormungandr
Blacks Loot
Jormungandr
2
2
0
1
W
3
0
3
4.5
L
1
4
0
0.25
L
0
3
0
0
W
Fafnir
3
1
1
3.5
W
2
1
3
3.5
W
Bacchus
Mad Muck
Bacchus
1
1
2
2
L
Ao Kuang
Sodenizer
Ao Kuang
1
2
1
0.75
W
Bakasura
zxFENxz
Bakasura
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,534
Damage
14,112
28,753
Taken
31,492
15,714
Mitigated
10,173
11,180
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,194
557
58
1,963
5,184
1,272
0
591
4,223
0
24,220
L
Jormungandr
Blacks Loot
Jormungandr
6,115
935
0
1,332
6,949
3,321
0
1,408
5,541
28,327
0
W
4,448
259
0
1,335
2,610
997
0
1,135
1,289
47,678
0
L
2,860
760
0
3,468
8,373
3,290
0
4,485
3,234
0
22,708
L
2,067
564
160
1,202
4,583
452
0
3,269
1,304
27,227
0
W
Fafnir
5,263
1,155
0
3,016
7,038
6,396
0
482
6,036
29,459
1,582
W
5,246
2,181
0
2,974
7,103
1,907
0
3,984
2,402
0
36,320
W
Bacchus
Mad Muck
Bacchus
1,809
312
0
1,401
4,550
3,281
0
1,258
3,136
14,682
1,473
L
Ao Kuang
Sodenizer
Ao Kuang
1,876
284
0
990
6,403
1,838
0
879
5,280
42,884
3,077
W
Bakasura
zxFENxz
Bakasura
3,768
2,843
0
2,454
7,452
3,133
0
1,997
5,289
0
41,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
26,129
334
Minions Killed
305
0
Camps Cleared
0
982,976
Distance Traveled
938,705
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,984
498
54
5
0
163,183
1
L
Jormungandr
5,176
518
51
5
0
196,615
0
W
Anubis
6,435
644
91
9
0
194,063
0
L
Ne Zha
5,245
525
46
5
0
197,026
0
L
Hades
5,042
504
64
6
0
154,664
0
W
Fafnir
6,273
627
48
5
0
175,359
0
W
Neith
5,715
572
73
7
0
185,902
2
W
Bacchus
5,516
552
30
3
0
190,147
5
L
Ao Kuang
5,682
568
90
9
0
227,217
0
W
Bakasura
5,919
592
92
9
0
237,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role