Player Matchup

Anubis
Anubis
AbusedLotion
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Neith
Neith
Wobasaki
Neith
Level 115
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 3L
1,259 Elo+
Party 1
Osiris
Osiris
la23victima
Osiris
Level 147
God Stats
1W - 4L
1,615 SR
Queue Stats
127W - 122L
1,558 Elo+
Solo
Team Averages
Level 90
1,618 SR
1,356 Elo+

VS

Team Averages
Level 71
1,526 SR
1,410 Elo+
Baron Samedi
Baron Samedi
ASlay28
Baron Samedi
Level 136
God Stats
47W - 43L
1,516 SR
Queue Stats
798W - 859L
1,438 Elo+
Solo
Anhur
Anhur
inelus
Anhur
Level 30
God Stats
2W - 0L
1,687 SR
Queue Stats
27W - 14L
1,419 Elo+
Solo
Mulan
Mulan
lovezly_kitten
Mulan
Level 46
God Stats
21W - 27L
1,377 SR
Queue Stats
99W - 108L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 5 / 1
4,816
688
174
4,235
686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
Wobasaki
Neith
9
0 / 3 / 1
5,145
735
2,033
4,622
1,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
7
0 / 1 / 1
4,968
710
81
1,557
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASlay28
Baron Samedi
12
0 / 1 / 6
6,564
938
2,343
5,060
1,905
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
inelus
Anhur
11
6 / 1 / 1
7,051
1,007
4,151
5,191
1,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
2 / 1 / 2
6,532
933
1,807
4,931
3,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
0
Kills
8
9
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ASlay28
Baron Samedi
0
1
6
3
L
Anubis
0
5
1
0.1
L
Neith
Wobasaki
Neith
0
3
1
0.17
W
Anhur
inelus
Anhur
6
1
1
6.5
L
Osiris
0
1
1
0.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,288
Damage
8,301
10,414
Taken
15,182
2,366
Mitigated
7,086
798
Healing
2,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ASlay28
Baron Samedi
2,343
76
156
508
5,060
1,905
1,549
8
5,052
21,757
0
L
Anubis
174
174
0
0
4,235
686
0
803
3,383
251
0
L
Neith
Wobasaki
Neith
2,033
514
0
579
4,622
1,102
0
1,190
3,286
0
6,988
W
Anhur
inelus
Anhur
4,151
1,852
0
1,661
5,191
1,573
1,777
174
5,017
0
26,450
L
Osiris
81
81
0
219
1,557
578
0
386
1,140
0
2,714
W
1,807
354
0
517
4,931
3,608
440
24
4,907
0
13,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,929
Gold Earned
20,147
16
Minions Killed
103
0
Camps Cleared
0
144,587
Distance Traveled
359,537
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,564
938
44
6
0
116,677
0
L
Anubis
4,816
688
1
0
0
53,029
0
L
Neith
5,145
735
9
1
0
77,414
1
W
Anhur
7,051
1,007
30
4
0
112,333
0
L
Osiris
4,968
710
6
1
0
14,144
0
W
Mulan
6,532
933
29
4
0
130,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role