Player Matchup

Thanatos
Thanatos
APJAY
Thanatos
Level 145
God Stats
5W - 5L
1,586 SR
Queue Stats
307W - 308L
1,462 Elo+
Solo
Anubis
Anubis
Brickblock1212
Anubis
Level 58
God Stats
47W - 35L
1,575 SR
Queue Stats
101W - 90L
1,494 Elo+
Solo
Anhur
Anhur
DeusVult1651
Anhur
Level 59
God Stats
1W - 1L
1,716 SR
Queue Stats
92W - 102L
1,516 Elo+
Solo
Ra
Ra
Genova69
Ra
Level 148
God Stats
22W - 13L
1,702 SR
Queue Stats
320W - 309L
1,505 Elo+
Solo
Mulan
Mulan
Kakapo918dancer
Mulan
Level 123
God Stats
4W - 5L
1,553 SR
Queue Stats
685W - 671L
1,446 Elo+
Solo
Team Averages
Level 107
1,626 SR
1,485 Elo+

VS

Team Averages
Level 155
1,473 SR
1,496 Elo+
Artio
Artio
 
Artio
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ChinaZorro
Medusa
Level 108
God Stats
2W - 3L
1,600 SR
Queue Stats
247W - 229L
1,491 Elo+
Solo
Lancelot
Lancelot
GenuineSlime
Lancelot
Level 159
God Stats
9W - 6L
1,201 SR
Queue Stats
787W - 744L
1,516 Elo+
Solo
Neith
Neith
KungFuuMassa
Neith
Level 170
God Stats
58W - 51L
1,549 SR
Queue Stats
841W - 820L
1,507 Elo+
Solo
Discordia
Discordia
LikelyThrone327
Discordia
Level 160
God Stats
53W - 49L
1,517 SR
Queue Stats
181W - 238L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
APJAY
Thanatos
9
3 / 3 / 1
5,639
564
2,922
8,283
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 1
7,016
702
1,331
3,808
1,461
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 2
5,387
539
3,921
6,434
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

10
2 / 2 / 3
5,798
580
5,095
6,792
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 3
5,599
560
3,615
7,256
4,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
1 / 0 / 2
5,405
541
1,512
8,776
3,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
ChinaZorro
Medusa
11
2 / 2 / 2
5,551
555
6,860
7,204
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
GenuineSlime
Lancelot
10
4 / 2 / 1
5,792
579
5,117
7,143
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 0
5,600
560
2,373
3,437
790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
LikelyThrone327
Discordia
10
2 / 4 / 2
5,834
583
3,637
6,471
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
8
Kills
9
9
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
2
2
L
Thanatos
APJAY
Thanatos
3
3
1
1.17
L
1
0
1
1.5
W
Medusa
ChinaZorro
Medusa
2
2
2
1.5
L
1
3
2
0.67
L
2
2
3
1.75
W
Lancelot
GenuineSlime
Lancelot
4
2
1
2.25
L
1
1
3
2.5
W
0
1
0
0
W
Discordia
LikelyThrone327
Discordia
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,884
Damage
19,499
32,573
Taken
33,031
12,921
Mitigated
10,299
13,676
Healing
13,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,512
278
1,848
3,070
8,776
3,803
0
1,375
7,401
8,922
1,522
L
Thanatos
APJAY
Thanatos
2,922
749
0
4,393
8,283
2,875
0
626
7,657
0
34,508
L
1,331
92
0
2,650
3,808
1,461
0
0
3,808
49,696
998
W
Medusa
ChinaZorro
Medusa
6,860
2,576
0
1,734
7,204
1,698
0
0
7,204
0
40,020
L
3,921
2,543
0
2,570
6,434
1,713
0
471
5,963
0
32,237
L
5,095
423
282
2,162
6,792
2,039
0
3,186
3,606
35,151
1,188
W
Lancelot
GenuineSlime
Lancelot
5,117
618
0
3,536
7,143
2,372
0
1,189
5,954
0
33,825
L
3,615
482
0
1,619
7,256
4,833
0
591
6,665
0
21,079
W
2,373
359
0
1,044
3,437
790
0
1,309
2,128
0
38,076
W
Discordia
LikelyThrone327
Discordia
3,637
96
0
1,810
6,471
1,636
129
2,498
3,973
34,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,439
Gold Earned
28,182
307
Minions Killed
299
0
Camps Cleared
0
970,243
Distance Traveled
1,059,434
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,405
541
17
2
0
229,538
2
L
Thanatos
5,639
564
62
6
0
198,154
0
L
Anubis
7,016
702
106
11
0
166,879
0
W
Medusa
5,551
555
57
6
0
197,027
0
L
Anhur
5,387
539
56
6
0
180,357
1
L
Ra
5,798
580
55
6
0
221,875
0
W
Lancelot
5,792
579
63
6
0
240,043
2
L
Mulan
5,599
560
28
3
0
202,978
3
W
Neith
5,600
560
87
9
0
191,240
5
W
Discordia
5,834
583
75
8
0
201,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role