Player Matchup

Izanami
Izanami
Platinum IV
 
Izanami
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver III
 
Athena
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver V
Artemiss78
Hera
Silver V
Level 109
God Stats
2W - 2L
1,633 SR
Queue Stats
31W - 50L
673 MMR
Solo
Thanatos
Thanatos
Masters
Cha0tik7
Thanatos
Masters
Level 159
God Stats
5W - 2L
1,675 SR
Queue Stats
434W - 400L
2,540 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Real Grimz
Sun Wukong
Silver II
Level 156
God Stats
21W - 15L
1,647 SR
Queue Stats
231W - 238L
994 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,591 SR
1,441 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,506 SR
1,458 MMR
Erlang Shen
Erlang Shen
Diamond IV
GetKitDumped
Erlang Shen
Diamond IV
Level 89
God Stats
2W - 2L
1,748 SR
Queue Stats
170W - 156L
2,260 MMR
Solo
Danzaburou
Danzaburou
Silver II
HighKingBubbles
Danzaburou
Silver II
Level 190
God Stats
56W - 50L
1,503 SR
Queue Stats
1,040W - 1,079L
952 MMR
Solo
Thoth
Thoth
Silver IV
RyanDeNotS
Thoth
Silver IV
Level 141
God Stats
140W - 147L
1,462 SR
Queue Stats
523W - 542L
875 MMR
Solo
Ravana
Ravana
Diamond III
derpybaits
Ravana
Diamond III
Level 166
God Stats
8W - 15L
1,588 SR
Queue Stats
304W - 280L
2,085 MMR
Solo
Ares
Ares
Bronze V
topshatta77
Ares
Bronze V
Level 87
God Stats
0W - 2L
1,227 SR
Queue Stats
8W - 20L
1,116 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 2 / 2
8,797
628
9,690
10,382
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
 
Athena
11
0 / 3 / 3
7,234
517
2,486
9,208
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
2 / 6 / 2
7,490
535
2,768
9,273
1,998
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
Cha0tik7
Thanatos
15
5 / 6 / 1
8,537
610
7,278
15,033
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Real Grimz
Sun Wukong
14
0 / 1 / 2
7,906
565
7,015
11,292
11,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
Nu WaArachneCthulhuMedusaFreya

VS

Bans
SurtrBake KujiraHadesJanusPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GetKitDumped
Erlang Shen
13
2 / 2 / 3
7,840
560
9,285
14,264
12,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Danzaburou
HighKingBubbles
Danzaburou
10
3 / 3 / 1
6,693
478
6,731
8,613
2,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
14
4 / 3 / 5
8,250
589
5,128
6,923
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
derpybaits
Ravana
15
9 / 2 / 4
8,512
608
12,000
6,683
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 2 / 2
5,339
381
1,338
4,637
1,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
12
Kills
18
18
Deaths
12
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
2
3
W
Athena
 
Athena
0
3
3
0.5
W
2
6
2
0.5
W
Thanatos
Cha0tik7
Thanatos
5
6
1
0.92
L
Erlang Shen
GetKitDumped
Erlang Shen
2
2
3
1.75
L
Danzaburou
HighKingBubbles
Danzaburou
3
3
1
1.17
W
Sun Wukong
Real Grimz
Sun Wukong
0
1
2
1
L
Thoth
4
3
5
2.17
L
Ravana
derpybaits
Ravana
9
2
4
5.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,237
Damage
34,482
55,188
Taken
41,120
28,720
Mitigated
21,408
25,087
Healing
14,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,690
6,101
0
3,944
10,382
3,149
740
1,740
8,554
0
62,047
W
Athena
 
Athena
2,486
975
0
1,990
9,208
6,830
200
1,402
7,696
20,625
1,789
W
2,768
811
139
1,710
9,273
1,998
225
1,970
7,087
33,595
0
W
Thanatos
Cha0tik7
Thanatos
7,278
2,482
0
12,847
15,033
4,889
0
1,291
13,502
0
61,680
L
Erlang Shen
GetKitDumped
Erlang Shen
9,285
5,848
0
7,323
14,264
12,312
0
603
13,661
0
58,739
L
Danzaburou
HighKingBubbles
Danzaburou
6,731
1,805
0
1,975
8,613
2,680
0
1,263
7,350
0
37,669
W
Sun Wukong
Real Grimz
Sun Wukong
7,015
1,101
0
4,457
11,292
11,854
0
0
11,292
0
54,008
L
Thoth
5,128
25
0
1,223
6,923
1,671
0
1,025
5,898
40,409
1,323
L
Ravana
derpybaits
Ravana
12,000
3,233
0
2,577
6,683
2,763
0
1,534
5,149
0
63,315
L
1,338
366
0
1,664
4,637
1,982
0
796
3,841
9,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,964
Gold Earned
36,634
395
Minions Killed
368
0
Camps Cleared
0
1,374,875
Distance Traveled
1,149,095
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,797
628
104
7
0
263,060
5
W
Athena
7,234
517
37
3
0
298,525
7
W
Hera
7,490
535
52
4
0
256,589
9
W
Thanatos
8,537
610
108
8
0
306,170
0
L
Erlang Shen
7,840
560
100
7
0
255,012
3
L
Danzaburou
6,693
478
64
5
0
176,530
0
W
Sun Wukong
7,906
565
94
7
0
250,531
0
L
Thoth
8,250
589
93
7
0
300,799
2
L
Ravana
8,512
608
99
7
0
319,192
0
L
Ares
5,339
381
12
1
0
97,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role