Player Matchup

Apollo
Apollo
ADCringe
Apollo
Level 65
God Stats
1W - 1L
1,288 SR
Queue Stats
14W - 10L
1,579 Elo+
Solo
Loki
Loki
CarryMePapa
Loki
Level 109
God Stats
8W - 6L
1,500 SR
Queue Stats
70W - 54L
1,549 Elo+
Solo
Athena
Athena
Gaviuz
Athena
Level 101
God Stats
2W - 1L
1,281 SR
Queue Stats
119W - 121L
1,503 Elo+
Solo
Anubis
Anubis
Kirari 1689
Anubis
Level 69
God Stats
27W - 25L
1,496 SR
Queue Stats
272W - 296L
1,452 Elo+
Solo
Janus
Janus
Thelord04
Janus
Level 98
God Stats
10W - 7L
1,571 SR
Queue Stats
177W - 175L
1,463 Elo+
Solo
Team Averages
Level 88
1,427 SR
1,509 Elo+

VS

Team Averages
Level 82
1,471 SR
1,470 Elo+
Artemis
Artemis
 
Artemis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
PIKABENKO
Baba Yaga
Level 107
God Stats
6W - 6L
1,543 SR
Queue Stats
346W - 333L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
ffffff334fffffff
Cu Chulainn
Level 56
God Stats
8W - 13L
1,434 SR
Queue Stats
12W - 16L
1,306 Elo+
Solo
Cerberus
Cerberus
karcerr
Cerberus
Level 29
God Stats
0W - 3L
1,306 SR
Queue Stats
36W - 30L
1,570 Elo+
Party 1
Anubis
Anubis
nadertyk
Anubis
Level 105
God Stats
4W - 5L
1,572 SR
Queue Stats
43W - 40L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ADCringe
Apollo
13
5 / 2 / 3
7,517
578
9,572
7,992
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 3
7,822
602
5,434
8,684
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Athena
Gaviuz
Athena
12
0 / 1 / 9
7,307
562
5,909
10,743
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
14
2 / 0 / 3
8,454
650
2,642
3,230
1,710
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Thelord04
Janus
12
2 / 2 / 3
7,540
580
3,906
4,984
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 4 / 2
5,847
450
5,594
7,716
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
PIKABENKO
Baba Yaga
13
0 / 3 / 4
7,394
569
2,193
4,847
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ffffff334fffffff
Cu Chulainn
10
0 / 3 / 0
5,354
412
1,827
7,066
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cerberus
karcerr
Cerberus
10
2 / 1 / 3
6,250
481
4,575
12,846
8,203
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
nadertyk
Anubis
12
2 / 3 / 2
6,599
508
3,909
8,674
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
6
7
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
4
2
0.75
W
Apollo
ADCringe
Apollo
5
2
3
3.25
W
5
2
3
3.25
W
Athena
Gaviuz
Athena
0
1
9
4.5
W
Anubis
2
0
3
3.5
L
Baba Yaga
PIKABENKO
Baba Yaga
0
3
4
0.67
W
Janus
Thelord04
Janus
2
2
3
1.75
L
Cu Chulainn
ffffff334fffffff
Cu Chulainn
0
3
0
0
L
Cerberus
karcerr
Cerberus
2
1
3
3.5
L
Anubis
nadertyk
Anubis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,463
Damage
18,098
35,633
Taken
41,149
17,511
Mitigated
18,338
14,114
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,594
2,571
0
1,999
7,716
2,176
0
1,599
6,117
0
30,311
W
Apollo
ADCringe
Apollo
9,572
6,124
0
3,466
7,992
2,785
417
3,405
4,587
0
63,162
W
5,434
992
0
4,842
8,684
2,851
0
1,520
7,097
0
60,524
W
Athena
Gaviuz
Athena
5,909
1,628
0
2,643
10,743
8,958
0
3,395
7,298
20,615
1,502
W
Anubis
2,642
0
0
2,418
3,230
1,710
0
92
3,138
56,891
3,070
L
Baba Yaga
PIKABENKO
Baba Yaga
2,193
28
0
474
4,847
1,663
0
1,655
3,038
52,199
650
W
Janus
Thelord04
Janus
3,906
128
0
745
4,984
1,207
0
2,346
2,407
45,169
0
L
Cu Chulainn
ffffff334fffffff
Cu Chulainn
1,827
35
0
0
7,066
3,269
0
2,228
4,838
0
30,719
L
Cerberus
karcerr
Cerberus
4,575
674
0
4,264
12,846
8,203
0
3,726
8,912
16,036
0
L
Anubis
nadertyk
Anubis
3,909
322
160
3,261
8,674
3,027
0
2,437
6,135
47,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,640
Gold Earned
31,444
437
Minions Killed
321
0
Camps Cleared
0
1,333,069
Distance Traveled
1,271,698
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,847
450
47
4
0
236,974
2
W
Apollo
7,517
578
94
7
0
236,447
0
W
Loki
7,822
602
97
7
0
314,958
0
W
Athena
7,307
562
35
3
0
287,682
6
W
Anubis
8,454
650
115
9
0
213,839
0
L
Baba Yaga
7,394
569
125
10
0
252,602
6
W
Janus
7,540
580
96
7
0
280,143
0
L
Cu Chulainn
5,354
412
40
3
0
246,594
4
L
Cerberus
6,250
481
20
2
0
274,632
3
L
Anubis
6,599
508
89
7
0
260,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role