Player Matchup

Hera
Hera
Diamond I
 
Hera
Diamond I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond V
 
Bellona
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond I
Happyinday
Cerberus
Diamond I
Level 159
God Stats
38W - 18L
1,786 SR
Queue Stats
264W - 226L
2,350 MMR
Solo
Apollo
Apollo
Masters
NotBandes
Apollo
Masters
Level 159
God Stats
12W - 17L
1,813 SR
Queue Stats
409W - 376L
2,595 MMR
Solo
He Bo
He Bo
Platinum IV
RaijewKaijew
He Bo
Platinum IV
Level 133
God Stats
5W - 6L
1,681 SR
Queue Stats
356W - 354L
1,950 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,656 SR
1,979 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,493 SR
2,278 MMR
Anhur
Anhur
Diamond V
Breezyy 2K
Anhur
Diamond V
Level 146
God Stats
8W - 13L
1,508 SR
Queue Stats
397W - 392L
2,005 MMR
Solo
Ullr
Ullr
Masters
Cаmmmmm
Ullr
Masters
Level 105
God Stats
6W - 8L
1,553 SR
Queue Stats
84W - 53L
2,823 MMR
Solo
Cabrakan
Cabrakan
Platinum III
FalOfPain
Cabrakan
Platinum III
Level 159
God Stats
0W - 2L
1,390 SR
Queue Stats
54W - 39L
1,899 MMR
Solo
Jormungandr
Jormungandr
Masters
Topastic
Jormungandr
Masters
Level 211
God Stats
8W - 6L
1,659 SR
Queue Stats
202W - 147L
2,824 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
cvo20
Kuzenbo
Platinum V
Level 146
God Stats
0W - 2L
1,354 SR
Queue Stats
106W - 116L
1,838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
5 / 0 / 6
9,205
658
10,276
6,242
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
 
Bellona
15
2 / 3 / 2
8,530
609
8,754
12,672
6,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Happyinday
Cerberus
14
5 / 1 / 10
9,221
659
11,374
13,137
8,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
NotBandes
Apollo
15
7 / 2 / 4
9,815
701
12,865
13,624
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 5 / 8
8,313
594
9,419
10,987
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
CthulhuMaman BrigitteAwilixAphrodite

VS

Bans
SusanoAresCamazotzKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 5 / 3
7,063
505
6,702
12,506
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
15
4 / 5 / 6
8,206
586
11,382
15,072
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
FalOfPain
Cabrakan
12
1 / 8 / 2
6,971
498
6,082
15,404
13,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Jormungandr
Topastic
Jormungandr
14
3 / 2 / 1
8,138
581
5,111
12,570
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
cvo20
Kuzenbo
11
2 / 3 / 3
7,216
515
5,391
11,346
10,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
23
Kills
11
11
Deaths
23
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
0
6
8
W
Bellona
 
Bellona
2
3
2
1
L
Anhur
1
5
3
0.5
L
Ullr
4
5
6
1.4
L
Cabrakan
FalOfPain
Cabrakan
1
8
2
0.25
W
Cerberus
Happyinday
Cerberus
5
1
10
10
W
Apollo
NotBandes
Apollo
7
2
4
4.5
W
4
5
8
1.6
L
Jormungandr
Topastic
Jormungandr
3
2
1
1.75
L
Kuzenbo
cvo20
Kuzenbo
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,688
Damage
34,668
56,662
Taken
66,898
25,500
Mitigated
37,968
23,424
Healing
14,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,276
1,944
0
1,170
6,242
2,004
29
2,944
3,113
75,690
1,168
W
Bellona
 
Bellona
8,754
4,159
0
4,010
12,672
6,795
0
2,268
10,304
0
72,011
L
Anhur
6,702
4,691
0
4,612
12,506
4,264
0
4,448
8,058
0
54,037
L
Ullr
11,382
5,470
0
5,021
15,072
4,276
0
8,520
6,552
0
65,236
L
Cabrakan
FalOfPain
Cabrakan
6,082
377
0
3,010
15,404
13,843
0
3,223
12,181
30,019
0
W
Cerberus
Happyinday
Cerberus
11,374
740
0
5,119
13,137
8,666
0
4,052
8,872
36,598
0
W
Apollo
NotBandes
Apollo
12,865
8,413
0
8,747
13,624
4,823
200
4,458
8,450
0
82,349
W
9,419
498
0
4,378
10,987
3,212
0
1,935
8,924
59,766
1,000
L
Jormungandr
Topastic
Jormungandr
5,111
249
0
570
12,570
4,674
0
8,499
4,071
63,401
934
L
Kuzenbo
cvo20
Kuzenbo
5,391
1,668
0
1,536
11,346
10,911
0
6,096
5,250
20,502
3,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,084
Gold Earned
37,594
537
Minions Killed
440
0
Camps Cleared
0
1,535,505
Distance Traveled
1,419,511
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,205
658
139
10
0
318,251
5
W
Bellona
8,530
609
124
9
0
308,792
3
L
Anhur
7,063
505
103
7
0
245,977
4
L
Ullr
8,206
586
92
7
0
302,030
0
L
Cabrakan
6,971
498
72
5
0
252,124
0
W
Cerberus
9,221
659
59
4
0
334,938
2
W
Apollo
9,815
701
127
9
0
261,404
0
W
He Bo
8,313
594
88
6
0
312,120
1
L
Jormungandr
8,138
581
130
9
0
325,797
2
L
Kuzenbo
7,216
515
43
3
0
293,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role