Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Reedbullx4
Raijin
Level 145
God Stats
1W - 2L
1,327 SR
Queue Stats
97W - 85L
1,483 Elo+
Solo
Danzaburou
Danzaburou
S1NNL05
Danzaburou
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 106L
1,456 Elo+
Solo
Sol
Sol
XxBambiiiixX
Sol
Level 158
God Stats
12W - 4L
1,727 SR
Queue Stats
466W - 483L
1,463 Elo+
Solo
Nike
Nike
tempuntilsmite2
Nike
Level 18
God Stats
3W - 0L
1,774 SR
Queue Stats
52W - 32L
1,497 Elo+
Solo
Team Averages
Level 128
1,566 SR
1,480 Elo+

VS

Team Averages
Level 134
1,488 SR
1,497 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
PatrickC90
Nut
Level 147
God Stats
5W - 4L
1,491 SR
Queue Stats
452W - 442L
1,550 Elo+
Solo
Mercury
Mercury
PertinaxVI
Mercury
Level 100
God Stats
3W - 9L
1,460 SR
Queue Stats
228W - 247L
1,445 Elo+
Solo
Bastet
Bastet
vii-coo
Bastet
Level 156
God Stats
3W - 4L
1,487 SR
Queue Stats
378W - 393L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
3 / 1 / 4
6,132
1,226
2,310
4,624
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Raijin
Reedbullx4
Raijin
10
2 / 2 / 3
5,842
1,168
1,510
4,219
1,718
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
S1NNL05
Danzaburou
9
0 / 1 / 4
5,569
1,114
1,730
3,688
1,351
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
1 / 0 / 5
5,823
1,165
4,623
2,062
800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 2 / 4
5,691
1,138
3,565
6,096
6,024
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
1 / 3 / 4
5,035
1,007
2,655
4,192
1,265
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
 
Danzaburou
10
0 / 2 / 4
4,853
971
5,164
4,368
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 2
4,690
938
1,295
2,530
715
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
PertinaxVI
Mercury
7
4 / 0 / 0
5,380
1,076
1,353
482
165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bastet
vii-coo
Bastet
10
1 / 2 / 3
5,139
1,028
3,838
4,116
1,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
8
Kills
6
6
Deaths
8
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
1
4
5
L
Ratatoskr
 
Ratatoskr
1
3
4
1
L
Danzaburou
 
Danzaburou
0
2
4
1
L
0
1
2
1
L
Mercury
PertinaxVI
Mercury
4
0
0
4
W
Raijin
Reedbullx4
Raijin
2
2
3
1.75
W
Danzaburou
S1NNL05
Danzaburou
0
1
4
2
W
1
0
5
3.5
W
2
2
4
2
L
Bastet
vii-coo
Bastet
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,738
Damage
14,305
20,689
Taken
15,688
11,921
Mitigated
4,750
5,722
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
2,310
1,365
434
992
4,624
2,028
1,152
0
4,624
0
7,098
L
Ratatoskr
 
Ratatoskr
2,655
132
196
819
4,192
1,265
0
1,248
2,944
0
5,241
L
Danzaburou
 
Danzaburou
5,164
532
112
1,325
4,368
1,330
0
2,198
2,170
0
9,569
L
1,295
53
146
576
2,530
715
0
1,447
1,083
0
6,150
L
Mercury
PertinaxVI
Mercury
1,353
596
133
408
482
165
0
0
482
0
2,264
W
Raijin
Reedbullx4
Raijin
1,510
218
710
1,339
4,219
1,718
212
0
4,219
7,565
0
W
Danzaburou
S1NNL05
Danzaburou
1,730
245
0
480
3,688
1,351
987
0
3,688
0
6,683
W
4,623
148
0
645
2,062
800
351
0
2,062
12,789
0
W
3,565
309
473
649
6,096
6,024
0
0
6,096
0
6,291
L
Bastet
vii-coo
Bastet
3,838
451
142
724
4,116
1,275
0
1,240
2,876
0
8,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,057
Gold Earned
25,097
73
Minions Killed
30
0
Camps Cleared
0
489,143
Distance Traveled
394,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,132
1,226
19
4
0
96,784
0
L
Ratatoskr
5,035
1,007
5
1
0
88,872
0
L
Danzaburou
4,853
971
10
2
0
68,437
0
L
Nut
4,690
938
10
2
0
89,440
0
L
Mercury
5,380
1,076
1
0
0
51,848
0
W
Raijin
5,842
1,168
12
2
0
93,852
0
W
Danzaburou
5,569
1,114
18
4
0
83,790
0
W
Sol
5,823
1,165
16
3
0
107,723
0
W
Nike
5,691
1,138
8
2
0
106,994
0
L
Bastet
5,139
1,028
4
1
0
96,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role